Player Matchup

Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
C8bRyAnR69
Geb
Level 128
God Stats
2W - 4L
1,456 SR
Queue Stats
31W - 40L
1,525 Elo+
Party 1
Ullr
Ullr
Exzeet
Ullr
Level 65
God Stats
2W - 5L
1,406 SR
Queue Stats
14W - 14L
1,559 Elo+
Solo
Merlin
Merlin
Luis_is_panda
Merlin
Level 69
God Stats
0W - 2L
1,447 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Mulan
Mulan
Mozambique_On_Me
Mulan
Level 83
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,517 Elo+

VS

Team Averages
Level 141
1,438 SR
1,507 Elo+
Baron Samedi
Baron Samedi
Baiacu Alado
Baron Samedi
Level 149
God Stats
11W - 14L
1,365 SR
Queue Stats
449W - 460L
1,535 Elo+
Solo
Bakasura
Bakasura
DRUNKkiller20
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,464 Elo+
Solo
King Arthur
King Arthur
H1TCHELL
King Arthur
Level 125
God Stats
3W - 3L
1,433 SR
Queue Stats
66W - 74L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxTezeusxX
Ah Muzen Cab
Level 146
God Stats
8W - 6L
1,585 SR
Queue Stats
11W - 12L
1,570 Elo+
Solo
Sylvanus
Sylvanus
lI KRAMPUS Il
Sylvanus
Level 159
God Stats
3W - 3L
1,306 SR
Queue Stats
283W - 285L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 3 / 3
7,842
713
10,976
15,079
7,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 2
7,891
717
5,919
14,280
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Exzeet
Ullr
14
1 / 4 / 4
7,730
703
5,142
11,520
4,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 7 / 2
7,906
719
11,140
9,996
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 3
7,164
651
6,405
12,491
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baiacu Alado
Baron Samedi
18
7 / 1 / 7
9,979
907
12,320
10,145
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
DRUNKkiller20
Bakasura
14
2 / 3 / 5
7,966
724
5,282
10,055
4,115
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
H1TCHELL
King Arthur
16
7 / 2 / 9
9,525
866
10,632
12,397
9,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
XxTezeusxX
Ah Muzen Cab
16
6 / 1 / 8
9,319
847
16,087
7,250
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
lI KRAMPUS Il
Sylvanus
14
1 / 1 / 14
7,983
726
7,065
13,909
14,809
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
23
23
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
3
1.17
W
Baron Samedi
Baiacu Alado
Baron Samedi
7
1
7
10.5
L
2
2
2
1.5
W
Bakasura
DRUNKkiller20
Bakasura
2
3
5
1.5
L
Ullr
Exzeet
Ullr
1
4
4
0.75
W
King Arthur
H1TCHELL
King Arthur
7
2
9
5.75
L
2
7
2
0.43
L
1
7
3
0.36
W
Ah Muzen Cab
XxTezeusxX
Ah Muzen Cab
6
1
8
10
W
Sylvanus
lI KRAMPUS Il
Sylvanus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
51,386
63,366
Taken
53,756
36,263
Mitigated
37,256
6,925
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,976
1,754
83
2,340
15,079
7,245
0
3,259
11,430
0
36,284
W
Baron Samedi
Baiacu Alado
Baron Samedi
12,320
576
2,470
5,466
10,145
5,188
0
3,824
6,295
45,676
0
L
5,919
715
0
2,692
14,280
11,446
0
3,671
10,097
14,736
0
W
Bakasura
DRUNKkiller20
Bakasura
5,282
3,671
0
2,087
10,055
4,115
152
3,767
6,234
0
11,155
L
Ullr
Exzeet
Ullr
5,142
1,366
0
193
11,520
4,569
0
4,769
6,374
0
23,559
W
King Arthur
H1TCHELL
King Arthur
10,632
1,031
237
1,174
12,397
9,939
484
3,989
8,222
0
29,261
L
11,140
225
70
466
9,996
3,920
0
4,812
4,918
25,744
0
L
6,405
1,152
0
1,081
12,491
9,083
0
2,055
10,134
0
14,137
W
Ah Muzen Cab
XxTezeusxX
Ah Muzen Cab
16,087
5,511
0
3,693
7,250
3,205
3,227
1,179
6,047
0
45,605
W
Sylvanus
lI KRAMPUS Il
Sylvanus
7,065
1,763
1,766
3,075
13,909
14,809
147
4,300
9,402
10,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
44,772
180
Minions Killed
212
0
Camps Cleared
0
1,037,401
Distance Traveled
1,139,080
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,842
713
66
6
0
231,490
1
W
Baron Samedi
9,979
907
86
8
0
211,445
1
L
Geb
7,891
717
16
1
0
238,727
3
W
Bakasura
7,966
724
22
2
0
244,224
3
L
Ullr
7,730
703
42
4
0
195,752
0
W
King Arthur
9,525
866
39
4
0
234,912
1
L
Merlin
7,906
719
32
3
0
194,153
0
L
Mulan
7,164
651
24
2
0
177,279
0
W
Ah Muzen Cab
9,319
847
56
5
0
244,885
3
W
Sylvanus
7,983
726
9
1
0
203,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role