Player Matchup

Baron Samedi
Baron Samedi
CarryMeDaddyPlz
Baron Samedi
Level 44
God Stats
8W - 2L
1,872 SR
Queue Stats
155W - 53L
1,795 Elo+
Party 1
Hera
Hera
Dermys
Hera
Level 87
God Stats
4W - 2L
1,746 SR
Queue Stats
181W - 88L
1,762 Elo+
Party 1
Sun Wukong
Sun Wukong
LoneCSG
Sun Wukong
Level 99
God Stats
9W - 3L
1,880 SR
Queue Stats
289W - 142L
1,731 Elo+
Party 1
Charybdis
Charybdis
XhibannaX
Charybdis
Level 122
God Stats
2W - 4L
1,849 SR
Queue Stats
163W - 84L
1,667 Elo+
Party 1
Medusa
Medusa
saantiago175
Medusa
Level 33
God Stats
5W - 3L
1,716 SR
Queue Stats
17W - 24L
1,576 Elo+
Solo
Team Averages
Level 77
1,813 SR
1,706 Elo+

VS

Team Averages
Level 90
1,559 SR
1,566 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SmurfCuzBanned
Janus
Level 26
God Stats
14W - 7L
1,769 SR
Queue Stats
150W - 67L
1,744 Elo+
Party 2
Vamana
Vamana
TheRaven96
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 80L
1,487 Elo+
Solo
Ymir
Ymir
XxTru Legend
Ymir
Level 25
God Stats
14W - 10L
1,795 SR
Queue Stats
159W - 137L
1,491 Elo+
Party 3
Ullr
Ullr
iSmokeHellaKush
Ullr
Level 119
God Stats
1W - 4L
1,231 SR
Queue Stats
190W - 190L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarryMeDaddyPlz
Baron Samedi
6
1 / 1 / 1
3,675
735
2,206
2,352
621
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
Dermys
Hera
6
0 / 1 / 1
3,855
771
959
2,297
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LoneCSG
Sun Wukong
8
3 / 0 / 0
4,610
922
1,792
3,514
1,290
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
XhibannaX
Charybdis
6
2 / 0 / 0
4,018
804
1,711
2,946
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
5
1 / 2 / 0
3,351
670
2,853
3,209
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
1 / 2 / 0
3,377
675
1,701
4,065
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,790
758
1,253
1,986
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
TheRaven96
Vamana
2
0 / 2 / 0
2,821
564
939
1,977
451
Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 1 / 2
3,093
619
905
4,014
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 1 / 0
3,547
709
2,510
2,785
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
7
Kills
4
4
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Baron Samedi
CarryMeDaddyPlz
Baron Samedi
1
1
1
1.5
W
Hera
Dermys
Hera
0
1
1
0.5
W
Sun Wukong
LoneCSG
Sun Wukong
3
0
0
3
L
0
1
0
0
L
Vamana
TheRaven96
Vamana
0
2
0
0
W
Charybdis
XhibannaX
Charybdis
2
0
0
2
L
0
1
2
1
L
3
1
0
3
W
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,521
Damage
7,308
14,318
Taken
14,827
3,734
Mitigated
3,961
5,252
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,701
916
0
250
4,065
1,009
0
269
3,796
0
11,984
W
Baron Samedi
CarryMeDaddyPlz
Baron Samedi
2,206
543
109
762
2,352
621
114
507
1,845
15,403
0
W
Hera
Dermys
Hera
959
179
0
250
2,297
600
0
875
1,422
17,015
0
W
Sun Wukong
LoneCSG
Sun Wukong
1,792
585
0
1,703
3,514
1,290
0
0
3,514
0
22,659
L
1,253
170
0
520
1,986
440
0
690
1,296
24,305
0
L
Vamana
TheRaven96
Vamana
939
414
0
190
1,977
451
0
0
1,977
0
4,291
W
Charybdis
XhibannaX
Charybdis
1,711
1,022
0
1,502
2,946
638
168
378
2,568
0
13,654
L
905
347
59
1,533
4,014
1,381
0
1,085
2,929
4,452
0
L
2,510
812
0
910
2,785
680
0
1,121
1,664
0
13,830
W
Medusa
2,853
1,687
0
926
3,209
585
440
398
2,811
0
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
16,628
195
Minions Killed
107
0
Camps Cleared
0
531,898
Distance Traveled
466,795
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,377
675
30
6
0
120,019
1
W
Baron Samedi
3,675
735
21
4
0
100,149
2
W
Hera
3,855
771
43
9
0
111,590
2
W
Sun Wukong
4,610
922
63
13
0
114,818
1
L
Janus
3,790
758
39
8
0
117,130
1
L
Vamana
2,821
564
8
2
0
33,348
0
W
Charybdis
4,018
804
36
7
0
108,570
1
L
Ymir
3,093
619
7
1
0
93,752
1
L
Ullr
3,547
709
23
5
0
102,546
0
W
Medusa
3,351
670
32
6
0
96,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role