Player Matchup

Bellona
Bellona
FernandoQiao
Bellona
Level 5
God Stats
0W - 3L
1,156 SR
Queue Stats
6W - 11L
1,140 Elo+
Party 2
Discordia
Discordia
KingElisto
Discordia
Level 124
God Stats
4W - 1L
1,732 SR
Queue Stats
79W - 92L
1,428 Elo+
Solo
Ra
Ra
Thiagoaia37
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,066 Elo+
Party 2
Xbalanque
Xbalanque
ramustaxe
Xbalanque
Level 50
God Stats
1W - 2L
1,403 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 2
Bakasura
Bakasura
vagabode
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,272 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,262 Elo+

VS

Team Averages
Level 113
1,869 SR
1,881 Elo+
Fafnir
Fafnir
Adriennssen
Fafnir
Level 68
God Stats
40W - 14L
1,794 SR
Queue Stats
480W - 162L
1,786 Elo+
Party 1
Medusa
Medusa
EBNoXie
Medusa
Level 66
God Stats
217W - 43L
1,935 SR
Queue Stats
689W - 131L
1,890 Elo+
Party 1
Amaterasu
Amaterasu
Hikarustall
Amaterasu
Level 119
God Stats
8W - 1L
1,703 SR
Queue Stats
742W - 88L
1,993 Elo+
Party 1
Ne Zha
Ne Zha
Krizalid
Ne Zha
Level 152
God Stats
49W - 8L
1,972 SR
Queue Stats
702W - 190L
1,877 Elo+
Party 1
Discordia
Discordia
whіstle
Discordia
Level 159
God Stats
14W - 2L
1,941 SR
Queue Stats
534W - 98L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FernandoQiao
Bellona
16
1 / 5 / 2
10,869
988
6,673
20,686
19,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
KingElisto
Discordia
16
0 / 6 / 3
9,828
893
8,877
15,242
3,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 3
10,627
966
11,391
15,253
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ramustaxe
Xbalanque
16
2 / 8 / 2
11,027
1,002
14,826
18,306
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
vagabode
Bakasura
16
0 / 15 / 4
10,286
935
4,379
25,743
9,372
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
3 / 0 / 36
14,358
1,305
8,878
15,433
35,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
EBNoXie
Medusa
19
15 / 0 / 19
13,849
1,259
21,521
11,841
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Hikarustall
Amaterasu
18
2 / 2 / 25
10,992
999
13,388
12,696
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Krizalid
Ne Zha
19
13 / 3 / 21
12,999
1,182
26,490
12,677
7,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
whіstle
Discordia
18
9 / 0 / 19
12,280
1,116
19,241
3,657
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
162
5
Kills
42
42
Deaths
5
14
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
0
36
21
W
Medusa
EBNoXie
Medusa
15
0
19
24.5
L
Bellona
FernandoQiao
Bellona
1
5
2
0.4
W
Amaterasu
Hikarustall
Amaterasu
2
2
25
7.25
L
Discordia
KingElisto
Discordia
0
6
3
0.25
W
Ne Zha
Krizalid
Ne Zha
13
3
21
7.83
L
2
8
3
0.44
L
Xbalanque
ramustaxe
Xbalanque
2
8
2
0.38
L
Bakasura
vagabode
Bakasura
0
15
4
0.13
W
Discordia
whіstle
Discordia
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
89,518
95,230
Taken
56,304
42,827
Mitigated
69,659
7,848
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,878
3,778
0
3,108
15,433
35,908
0
6,476
8,817
14,604
0
W
Medusa
EBNoXie
Medusa
21,521
12,163
0
4,041
11,841
6,618
0
3,145
8,571
0
50,297
L
Bellona
FernandoQiao
Bellona
6,673
1,245
1,403
1,104
20,686
19,572
0
5,141
15,310
0
20,451
W
Amaterasu
Hikarustall
Amaterasu
13,388
3,284
0
1,539
12,696
17,842
0
4,111
8,044
2,656
16,558
L
Discordia
KingElisto
Discordia
8,877
566
74
206
15,242
3,792
0
4,866
10,232
27,308
0
W
Ne Zha
Krizalid
Ne Zha
26,490
7,599
0
2,207
12,677
7,284
0
5,129
7,478
0
38,983
L
11,391
507
2,084
1,452
15,253
4,826
0
3,586
11,600
29,329
0
L
Xbalanque
ramustaxe
Xbalanque
14,826
8,744
0
587
18,306
5,265
0
8,343
9,776
0
39,199
L
Bakasura
vagabode
Bakasura
4,379
3,060
0
938
25,743
9,372
0
7,298
18,282
0
12,595
W
Discordia
whіstle
Discordia
19,241
530
99
1,746
3,657
2,007
0
1,407
2,250
61,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
64,478
186
Minions Killed
233
6
Camps Cleared
9
908,893
Distance Traveled
1,151,168
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,358
1,305
12
1
1
224,469
0
W
Medusa
13,849
1,259
81
7
3
233,056
0
L
Bellona
10,869
988
21
2
0
182,186
2
W
Amaterasu
10,992
999
11
1
1
237,471
0
L
Discordia
9,828
893
40
4
0
168,976
0
W
Ne Zha
12,999
1,182
34
3
1
219,868
0
L
Ra
10,627
966
41
4
0
198,427
0
L
Xbalanque
11,027
1,002
58
5
4
190,657
0
L
Bakasura
10,286
935
26
2
2
168,647
1
W
Discordia
12,280
1,116
95
9
3
236,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role