Player Matchup

Zeus
Zeus
ChromeGFX
Zeus
Level 84
God Stats
47W - 17L
1,736 SR
Queue Stats
66W - 41L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
Godfence
Sylvanus
Level 78
God Stats
14W - 12L
1,472 SR
Queue Stats
50W - 38L
1,500 Elo+
Party 2
Chiron
Chiron
xXLoneBloodXx
Chiron
Level 105
God Stats
16W - 9L
1,579 SR
Queue Stats
75W - 57L
1,513 Elo+
Party 2
Team Averages
Level 89
1,595 SR
1,525 Elo+

VS

Team Averages
Level 70
1,607 SR
1,507 Elo+
Xing Tian
Xing Tian
AngelBaby38
Xing Tian
Level 77
God Stats
0W - 2L
1,615 SR
Queue Stats
27W - 34L
1,511 Elo+
Party 1
Merlin
Merlin
WisestWombatTTV
Merlin
Level 12
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
lBornBeanl
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 2 / 4
11,119
741
20,753
12,029
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Godfence
Sylvanus
14
0 / 2 / 10
10,242
683
5,069
18,435
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 0 / 7
11,016
734
10,828
7,601
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelBaby38
Xing Tian
14
1 / 2 / 3
10,084
672
10,377
17,281
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 6 / 1
9,367
624
8,269
10,575
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
lBornBeanl
Hachiman
13
1 / 6 / 2
8,526
568
10,286
13,318
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AngelBaby38
Xing Tian
1
2
3
1.25
W
Zeus
10
2
4
6
W
Sylvanus
Godfence
Sylvanus
0
2
10
2.5
L
2
6
1
0.42
L
Hachiman
lBornBeanl
Hachiman
1
6
2
0.33
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
28,932
38,065
Taken
41,174
20,253
Mitigated
27,338
23,681
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AngelBaby38
Xing Tian
10,377
419
0
1,175
17,281
21,082
0
8,563
8,718
28,108
0
W
Zeus
20,753
1,419
228
3,501
12,029
3,739
344
6,249
5,780
42,912
0
W
Sylvanus
Godfence
Sylvanus
5,069
943
5,165
11,013
18,435
13,739
628
9,644
8,791
13,482
0
L
8,269
509
0
198
10,575
2,772
0
7,864
2,711
31,060
0
L
Hachiman
lBornBeanl
Hachiman
10,286
5,881
226
1,885
13,318
3,484
0
9,895
3,423
0
28,972
W
10,828
2,909
1,952
1,822
7,601
2,775
1,629
3,451
4,150
0
61,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
27,977
167
Minions Killed
133
8
Camps Cleared
2
743,379
Distance Traveled
710,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,084
672
31
2
0
293,229
1
W
Zeus
11,119
741
50
3
5
237,217
2
W
Sylvanus
10,242
683
14
1
1
252,121
1
L
Merlin
9,367
624
47
3
2
208,579
0
L
Hachiman
8,526
568
55
4
0
208,509
4
W
Chiron
11,016
734
103
7
2
254,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role