Player Matchup

Kumbhakarna
Kumbhakarna
BACKBEATER47
Kumbhakarna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
I own Oni xD
Baron Samedi
Level 82
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 39L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
InvaderTims
Heimdallr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,371 Elo+
Party 3
Bakasura
Bakasura
Onitheking
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,399 Elo+
Party 1
Horus
Horus
Woom_Boom
Horus
Level 97
God Stats
2W - 2L
1,470 SR
Queue Stats
37W - 41L
1,447 Elo+
Party 3
Team Averages
Level 79
1,494 SR
1,404 Elo+

VS

Team Averages
Level 112
1,465 SR
1,427 Elo+
Medusa
Medusa
J R BEEF
Medusa
Level 103
God Stats
4W - 3L
1,543 SR
Queue Stats
28W - 39L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
LoverLamp6996
Gilgamesh
Level 60
God Stats
0W - 2L
1,409 SR
Queue Stats
14W - 27L
1,310 Elo+
Party 2
Bastet
Bastet
Manlea43
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,586 Elo+
Party 2
Ymir
Ymir
TendedBowl352
Ymir
Level 145
God Stats
5W - 11L
1,284 SR
Queue Stats
47W - 72L
1,394 Elo+
Party 2
Freya
Freya
tianowilliam89
Freya
Level 136
God Stats
2W - 2L
1,590 SR
Queue Stats
169W - 158L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BACKBEATER47
Kumbhakarna
9
1 / 3 / 8
5,839
531
2,677
8,873
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
I own Oni xD
Baron Samedi
9
3 / 1 / 6
5,891
536
5,629
5,451
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
InvaderTims
Heimdallr
10
6 / 1 / 0
6,332
576
4,029
4,641
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Onitheking
Bakasura
10
3 / 2 / 6
6,138
558
4,970
7,873
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
Woom_Boom
Horus
12
2 / 0 / 0
6,955
632
5,962
6,321
4,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J R BEEF
Medusa
9
4 / 3 / 1
5,880
535
5,738
6,815
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LoverLamp6996
Gilgamesh
8
1 / 4 / 2
4,889
444
4,022
6,228
3,216
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Manlea43
Bastet
7
2 / 4 / 2
4,848
441
4,789
7,611
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,567
506
3,270
7,874
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 3
5,097
463
3,357
6,891
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BACKBEATER47
Kumbhakarna
1
3
8
1.67
W
Baron Samedi
I own Oni xD
Baron Samedi
3
1
6
6
W
Heimdallr
InvaderTims
Heimdallr
6
1
0
6
L
Medusa
J R BEEF
Medusa
4
3
1
1.5
L
Gilgamesh
LoverLamp6996
Gilgamesh
1
4
2
0.5
L
Bastet
Manlea43
Bastet
2
4
2
0.75
W
Bakasura
Onitheking
Bakasura
3
2
6
3
L
0
2
0
0
W
Horus
Woom_Boom
Horus
2
0
0
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
21,176
33,159
Taken
35,419
14,810
Mitigated
12,925
10,490
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BACKBEATER47
Kumbhakarna
2,677
462
0
1,271
8,873
4,499
0
648
8,225
12,806
0
W
Baron Samedi
I own Oni xD
Baron Samedi
5,629
520
159
1,141
5,451
1,849
130
1,373
4,078
20,799
0
W
Heimdallr
InvaderTims
Heimdallr
4,029
1,619
212
1,924
4,641
1,246
922
0
4,641
0
23,578
L
Medusa
J R BEEF
Medusa
5,738
2,666
0
1,779
6,815
1,769
48
1,191
5,544
0
27,565
L
Gilgamesh
LoverLamp6996
Gilgamesh
4,022
624
156
562
6,228
3,216
0
1,231
4,715
0
15,796
L
Bastet
Manlea43
Bastet
4,789
1,397
135
1,094
7,611
1,520
0
1,939
5,203
0
14,771
W
Bakasura
Onitheking
Bakasura
4,970
3,043
0
3,771
7,873
3,200
388
862
7,011
0
24,439
L
3,270
930
0
1,317
7,874
4,342
0
0
7,874
28,669
0
W
Horus
Woom_Boom
Horus
5,962
3,137
0
2,012
6,321
4,016
314
3,270
3,051
0
38,673
L
3,357
1,176
0
1,774
6,891
2,078
0
3,350
3,080
19,391
4,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
26,281
261
Minions Killed
207
0
Camps Cleared
0
1,072,719
Distance Traveled
993,271
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,839
531
14
1
0
196,667
0
W
Baron Samedi
5,891
536
34
3
0
211,749
0
W
Heimdallr
6,332
576
65
6
0
204,068
3
L
Medusa
5,880
535
44
4
0
216,451
1
L
Gilgamesh
4,889
444
28
3
0
203,582
0
L
Bastet
4,848
441
27
2
0
227,327
0
W
Bakasura
6,138
558
62
6
0
262,642
2
L
Ymir
5,567
506
61
6
0
185,168
0
W
Horus
6,955
632
86
8
0
197,593
1
L
Freya
5,097
463
47
4
0
160,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role