Player Matchup

Jing Wei
Jing Wei
BraianEdlp
Jing Wei
Level 140
God Stats
2W - 0L
1,690 SR
Queue Stats
108W - 86L
1,548 Elo+
Party 2
Geb
Geb
EliGX01
Geb
Level 96
God Stats
4W - 2L
1,670 SR
Queue Stats
14W - 11L
1,534 Elo+
Party 2
Anubis
Anubis
Zajen1
Anubis
Level 126
God Stats
1W - 0L
1,862 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 2
Team Averages
Level 121
1,741 SR
1,509 Elo+

VS

Team Averages
Level 127
1,526 SR
1,609 Elo+
Cabrakan
Cabrakan
INU6
Cabrakan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 56L
1,667 Elo+
Party 1
Tyr
Tyr
RedLabel8
Tyr
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
226W - 146L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Scarp0
Baron Samedi
Level 65
God Stats
18W - 21L
1,579 SR
Queue Stats
71W - 95L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BraianEdlp
Jing Wei
15
2 / 2 / 5
10,006
667
14,209
14,436
6,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Geb
14
1 / 0 / 6
10,353
690
7,476
10,605
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Zajen1
Anubis
15
4 / 0 / 3
10,034
669
9,766
8,176
4,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
INU6
Cabrakan
13
0 / 1 / 2
9,453
630
4,482
13,640
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 2
8,461
564
8,640
15,825
13,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Scarp0
Baron Samedi
14
2 / 4 / 0
9,385
626
13,309
11,162
8,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BraianEdlp
Jing Wei
2
2
5
2.25
W
Geb
1
0
6
4
L
Cabrakan
INU6
Cabrakan
0
1
2
1
L
0
2
2
0.5
L
Baron Samedi
Scarp0
Baron Samedi
2
4
0
0.5
W
Anubis
Zajen1
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
26,431
33,217
Taken
40,627
23,480
Mitigated
37,160
12,464
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BraianEdlp
Jing Wei
14,209
9,595
0
5,643
14,436
6,437
1,173
8,611
5,399
0
54,012
W
Geb
7,476
597
0
2,688
10,605
12,901
270
5,706
4,614
13,414
0
L
Cabrakan
INU6
Cabrakan
4,482
581
0
3,548
13,640
15,419
0
5,034
8,606
15,693
0
L
8,640
464
0
4,939
15,825
13,533
459
6,196
9,629
3,950
19,175
L
Baron Samedi
Scarp0
Baron Samedi
13,309
816
1,807
2,498
11,162
8,208
168
6,532
4,630
46,744
0
W
Anubis
Zajen1
Anubis
9,766
918
0
4,133
8,176
4,142
75
3,990
3,898
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
27,299
156
Minions Killed
127
7
Camps Cleared
6
872,030
Distance Traveled
818,968
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,006
667
77
5
2
294,700
5
W
Geb
10,353
690
9
1
1
299,370
1
L
Cabrakan
9,453
630
18
1
1
275,044
5
L
Tyr
8,461
564
26
2
2
307,370
4
L
Baron Samedi
9,385
626
83
6
3
236,554
9
W
Anubis
10,034
669
70
5
4
277,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role