Player Matchup

Neith
Neith
Lazy Bones C
Neith
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 92L
1,636 Elo+
Party 2
Thor
Thor
SquirtCinnabon
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 17L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
StrawHatChancho
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 34L
1,563 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,587 Elo+

VS

Team Averages
Level 104
1,532 SR
1,503 Elo+
Khepri
Khepri
 
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IzBaby
Nu Wa
Level 133
God Stats
5W - 9L
1,551 SR
Queue Stats
59W - 84L
1,397 Elo+
Solo
Anhur
Anhur
YeeterJones
Anhur
Level 129
God Stats
3W - 4L
1,546 SR
Queue Stats
39W - 27L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,646
786
6,945
5,049
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 10
8,485
771
9,612
8,820
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
StrawHatChancho
Baron Samedi
13
6 / 1 / 6
8,889
808
10,687
6,807
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 6 / 3
6,701
609
3,347
10,314
9,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
IzBaby
Nu Wa
10
2 / 4 / 1
7,052
641
6,659
9,619
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 2
7,611
692
5,844
10,417
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
3
0.25
L
Nu Wa
IzBaby
Nu Wa
2
4
1
0.63
W
5
0
7
8.5
W
4
2
10
4.5
W
Baron Samedi
StrawHatChancho
Baron Samedi
6
1
6
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
15,850
20,676
Taken
30,350
6,307
Mitigated
16,754
8,326
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,347
357
0
313
10,314
9,264
364
4,090
6,224
15,013
0
L
Nu Wa
IzBaby
Nu Wa
6,659
3,008
0
1,129
9,619
3,827
957
4,433
5,186
14,374
1,113
W
6,945
3,064
0
647
5,049
1,617
1,854
2,877
2,172
0
27,306
W
9,612
3,720
0
2,116
8,820
2,052
384
3,696
5,124
0
20,848
W
Baron Samedi
StrawHatChancho
Baron Samedi
10,687
394
1,931
3,632
6,807
2,638
490
3,312
3,495
34,437
0
L
5,844
3,262
0
1,695
10,417
3,663
0
2,416
8,001
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
21,364
135
Minions Killed
109
6
Camps Cleared
3
526,541
Distance Traveled
507,429
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,701
609
15
1
0
168,702
2
L
Nu Wa
7,052
641
23
2
1
171,282
4
W
Neith
8,646
786
55
5
0
179,153
0
W
Thor
8,485
771
28
3
5
175,742
3
W
Baron Samedi
8,889
808
52
5
1
171,646
5
L
Anhur
7,611
692
71
6
2
167,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role