Player Matchup

Kali
Kali
CrakaChris222
Kali
Level 127
God Stats
5W - 6L
1,312 SR
Queue Stats
149W - 155L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
Nike Blitz
Guan Yu
Level 105
God Stats
1W - 1L
1,568 SR
Queue Stats
74W - 73L
1,498 Elo+
Party 2
Atlas
Atlas
TDG3rdGiant
Atlas
Level 26
God Stats
10W - 16L
1,491 SR
Queue Stats
38W - 50L
1,488 Elo+
Party 2
Izanami
Izanami
bigfeet147
Izanami
Level 93
God Stats
7W - 5L
1,625 SR
Queue Stats
58W - 64L
1,504 Elo+
Party 2
Hel
Hel
doktorrokzo
Hel
Level 35
God Stats
7W - 3L
1,840 SR
Queue Stats
22W - 29L
1,485 Elo+
Solo
Team Averages
Level 77
1,567 SR
1,500 Elo+

VS

Team Averages
Level 95
1,512 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DaJaoz
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,633 Elo+
Party 1
Anhur
Anhur
MonkkeyTwo
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
legreenweenie
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,473 Elo+
Solo
Fenrir
Fenrir
nikx95
Fenrir
Level 118
God Stats
12W - 11L
1,560 SR
Queue Stats
92W - 108L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,756
650
7,709
14,481
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Nike Blitz
Guan Yu
16
6 / 0 / 2
9,632
642
6,304
10,317
11,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 0 / 4
7,158
477
4,922
11,092
8,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bigfeet147
Izanami
14
1 / 1 / 0
8,106
540
1,757
6,609
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 8
8,444
563
5,934
7,292
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 3 / 3
6,822
455
4,464
11,236
4,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
DaJaoz
He Bo
13
4 / 5 / 1
7,627
508
7,852
7,573
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
13
1 / 2 / 0
7,489
499
5,766
9,498
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
5,168
345
1,375
3,893
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
nikx95
Fenrir
12
0 / 4 / 1
6,763
451
4,282
10,865
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
3
0.5
W
6
1
3
7.5
L
He Bo
DaJaoz
He Bo
4
5
1
0.9
L
Anhur
1
2
0
0.5
W
Guan Yu
Nike Blitz
Guan Yu
6
0
2
7
W
2
0
4
4
W
Izanami
bigfeet147
Izanami
1
1
0
1
W
1
3
8
1.67
L
0
2
0
0
L
Fenrir
nikx95
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
23,739
49,791
Taken
43,065
29,733
Mitigated
13,708
26,306
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,464
915
1,762
1,927
11,236
4,355
0
4,328
6,437
23,065
4,397
W
7,709
3,254
0
8,227
14,481
5,627
1,459
3,730
10,595
0
59,671
L
He Bo
DaJaoz
He Bo
7,852
336
0
210
7,573
2,538
0
1,283
6,290
44,379
0
L
Anhur
5,766
3,112
0
3,818
9,498
2,733
100
2,231
7,267
0
48,043
W
Guan Yu
Nike Blitz
Guan Yu
6,304
859
453
3,736
10,317
11,369
1,421
1,525
8,636
0
51,674
W
4,922
1,565
0
1,844
11,092
8,651
368
2,811
8,281
21,346
0
W
Izanami
bigfeet147
Izanami
1,757
1,328
0
3,463
6,609
1,697
1,005
1,240
5,369
0
59,382
W
5,934
224
4,871
3,712
7,292
2,389
601
2,898
4,394
40,416
0
L
1,375
451
0
747
3,893
747
0
0
3,893
0
10,458
L
Fenrir
nikx95
Fenrir
4,282
801
0
1,525
10,865
3,335
0
3,014
7,851
0
44,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
33,869
461
Minions Killed
330
0
Camps Cleared
0
1,514,238
Distance Traveled
1,384,386
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,822
455
40
3
0
289,435
3
W
Kali
9,756
650
121
8
0
346,887
6
L
He Bo
7,627
508
70
5
0
309,532
3
L
Anhur
7,489
499
107
7
0
296,814
5
W
Guan Yu
9,632
642
112
7
0
290,823
2
W
Atlas
7,158
477
31
2
0
286,390
2
W
Izanami
8,106
540
114
8
0
274,261
4
W
Hel
8,444
563
83
6
0
315,877
6
L
Serqet
5,168
345
29
2
0
169,626
2
L
Fenrir
6,763
451
84
6
0
318,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role