Player Matchup

Medusa
Medusa
Diesel Yoshi
Medusa
Level 67
God Stats
16W - 8L
1,547 SR
Queue Stats
101W - 85L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Orakle
Cthulhu
Level 36
God Stats
6W - 4L
1,620 SR
Queue Stats
38W - 42L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
alienslayer50
Zhong Kui
Level 60
God Stats
2W - 3L
1,460 SR
Queue Stats
66W - 49L
1,464 Elo+
Party 2
Team Averages
Level 54
1,543 SR
1,438 Elo+

VS

Team Averages
Level 89
1,415 SR
1,487 Elo+
Horus
Horus
F34RFredZeppelin
Horus
Level 87
God Stats
7W - 7L
1,420 SR
Queue Stats
27W - 36L
1,344 Elo+
Party 1
Neith
Neith
F34R_OF_HEIGHTS
Neith
Level 19
God Stats
5W - 5L
1,324 SR
Queue Stats
7W - 6L
1,291 Elo+
Party 1
Anubis
Anubis
Triggerman007
Anubis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 70L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 4 / 2
9,525
794
12,669
13,161
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Orakle
Cthulhu
12
0 / 6 / 5
8,498
708
6,348
16,151
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
alienslayer50
Zhong Kui
11
2 / 8 / 3
8,077
673
8,447
12,881
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
9,766
814
8,405
16,481
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 9
9,942
829
9,880
7,647
2,676
Mace

Mace

+10
Physical Power

16
9 / 4 / 8
10,410
868
16,527
13,110
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
18
18
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
2
1.25
W
2
1
14
9
W
7
1
9
11.5
L
Cthulhu
Orakle
Cthulhu
0
6
5
0.42
W
9
4
8
3.25
L
Zhong Kui
alienslayer50
Zhong Kui
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
34,812
42,193
Taken
37,238
23,733
Mitigated
25,398
8,097
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,669
6,013
0
3,253
13,161
3,342
754
3,388
9,497
0
38,160
W
8,405
3,357
2,990
10,393
16,481
16,443
30
6,166
9,991
0
16,495
W
9,880
2,683
0
776
7,647
2,676
2,446
3,036
4,483
0
25,910
L
Cthulhu
Orakle
Cthulhu
6,348
280
276
2,412
16,151
12,176
0
7,333
8,434
16,376
0
W
16,527
1,065
0
4,753
13,110
6,279
877
5,220
7,582
54,614
0
L
Zhong Kui
alienslayer50
Zhong Kui
8,447
873
0
2,156
12,881
8,215
0
4,897
7,535
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
30,118
123
Minions Killed
127
5
Camps Cleared
4
626,210
Distance Traveled
613,218
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,525
794
58
5
1
243,085
2
W
Horus
9,766
814
13
1
0
233,785
3
W
Neith
9,942
829
28
2
1
194,654
0
L
Cthulhu
8,498
708
23
2
0
211,172
0
W
Anubis
10,410
868
86
7
3
184,779
1
L
Zhong Kui
8,077
673
42
4
4
171,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role