Player Matchup

Guan Yu
Guan Yu
IIlHazardllI
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,368 Elo+
Party 1
Medusa
Medusa
IllWizardlll
Medusa
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,402 Elo+
Party 1
Fenrir
Fenrir
KRAZYxDAxKING
Fenrir
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 66L
1,523 Elo+
Party 1
Ganesha
Ganesha
LLLKrabbyLLL
Ganesha
Level 127
God Stats
4W - 4L
1,477 SR
Queue Stats
34W - 37L
1,538 Elo+
Party 1
Chronos
Chronos
TheeeNutKing
Chronos
Level 139
God Stats
3W - 1L
1,727 SR
Queue Stats
188W - 177L
1,572 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,480 Elo+

VS

Team Averages
Level 82
1,540 SR
1,582 Elo+
Achilles
Achilles
BallsMahn
Achilles
Level 25
God Stats
1W - 1L
1,272 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 2
Eset
Eset
CommunistSweden
Eset
Level 140
God Stats
5W - 4L
1,719 SR
Queue Stats
169W - 161L
1,652 Elo+
Party 3
Merlin
Merlin
I Sheento I
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,700 Elo+
Party 3
Kali
Kali
Jezzy7973
Kali
Level 123
God Stats
8W - 0L
1,991 SR
Queue Stats
269W - 274L
1,551 Elo+
Party 2
Hachiman
Hachiman
UnqiueStriker
Hachiman
Level 114
God Stats
2W - 6L
1,218 SR
Queue Stats
37W - 39L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IIlHazardllI
Guan Yu
18
4 / 2 / 1
10,481
499
12,659
16,108
19,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
16
3 / 8 / 0
10,437
497
10,677
17,760
4,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 3
8,823
420
5,844
17,067
10,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
LLLKrabbyLLL
Ganesha
14
0 / 4 / 5
8,766
417
2,701
15,785
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
TheeeNutKing
Chronos
16
3 / 6 / 1
10,003
476
10,735
15,995
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BallsMahn
Achilles
17
2 / 4 / 6
10,484
499
7,661
16,409
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 0 / 14
11,581
551
12,778
12,432
8,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
10 / 1 / 6
12,572
599
14,515
9,302
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
16
3 / 4 / 4
10,216
486
10,509
17,662
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
UnqiueStriker
Hachiman
19
8 / 3 / 5
12,301
586
15,206
15,054
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
25
25
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
BallsMahn
Achilles
2
4
6
1.25
W
2
0
14
9
W
Merlin
10
1
6
13
L
Guan Yu
IIlHazardllI
Guan Yu
4
2
1
2.25
L
Medusa
3
8
0
0.38
W
Kali
3
4
4
1.25
L
2
5
3
0.7
L
Ganesha
LLLKrabbyLLL
Ganesha
0
4
5
0.63
L
Chronos
TheeeNutKing
Chronos
3
6
1
0.58
W
Hachiman
UnqiueStriker
Hachiman
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
60,669
82,715
Taken
70,859
56,861
Mitigated
39,093
14,947
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BallsMahn
Achilles
7,661
2,847
94
4,300
16,409
13,152
0
3,684
11,922
0
46,984
W
12,778
1,396
3,616
4,133
12,432
8,409
366
3,795
8,637
47,846
0
W
Merlin
14,515
1,093
0
1,424
9,302
4,045
0
5,236
4,066
108,422
0
L
Guan Yu
IIlHazardllI
Guan Yu
12,659
1,368
818
5,856
16,108
19,310
196
4,104
11,208
13,678
51,714
L
Medusa
10,677
3,120
0
2,163
17,760
4,620
1,124
3,022
14,738
0
73,997
W
Kali
10,509
4,868
0
5,686
17,662
9,398
320
4,881
12,505
0
67,827
L
5,844
2,520
0
1,649
17,067
10,834
200
6,478
10,499
0
52,873
L
Ganesha
LLLKrabbyLLL
Ganesha
2,701
116
0
1,630
15,785
16,710
58
6,667
9,030
32,180
0
L
Chronos
TheeeNutKing
Chronos
10,735
3,207
0
2,831
15,995
5,387
983
8,072
7,888
70,189
6,011
W
Hachiman
UnqiueStriker
Hachiman
15,206
7,107
0
6,475
15,054
4,089
2,265
1,685
13,331
0
102,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
57,154
538
Minions Killed
576
0
Camps Cleared
0
1,930,798
Distance Traveled
1,980,282
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,484
499
92
4
0
411,146
5
W
Eset
11,581
551
68
3
0
404,157
4
W
Merlin
12,572
599
170
8
0
376,796
12
L
Guan Yu
10,481
499
127
6
0
442,668
4
L
Medusa
10,437
497
143
7
0
374,728
4
W
Kali
10,216
486
93
4
0
408,074
3
L
Fenrir
8,823
420
83
4
0
397,955
2
L
Ganesha
8,766
417
17
1
0
375,372
4
L
Chronos
10,003
476
168
8
0
340,075
1
W
Hachiman
12,301
586
153
7
0
380,109
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role