Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AquaCoomie
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,496 Elo+
Party 4
Geb
Geb
Enzo69er
Geb
Level 62
God Stats
5W - 5L
1,646 SR
Queue Stats
81W - 91L
1,539 Elo+
Party 4
Cabrakan
Cabrakan
ImTheMoneyGuy
Cabrakan
Level 86
God Stats
9W - 7L
1,682 SR
Queue Stats
482W - 554L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
n0thingabs0lute
Cliodhna
Level 127
God Stats
14W - 27L
1,421 SR
Queue Stats
185W - 248L
1,459 Elo+
Party 1
Hades
Hades
rBison
Hades
Level 69
God Stats
23W - 22L
1,554 SR
Queue Stats
201W - 200L
1,521 Elo+
Party 4
Team Averages
Level 75
1,560 SR
1,500 Elo+

VS

Team Averages
Level 78
1,516 SR
1,491 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BnomKilla
Ares
Level 60
God Stats
10W - 13L
1,419 SR
Queue Stats
160W - 176L
1,437 Elo+
Party 2
Mercury
Mercury
IIIkevorkianIII
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
Irockyo34
Baron Samedi
Level 121
God Stats
3W - 2L
1,567 SR
Queue Stats
21W - 15L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
snowH0und
Amaterasu
Level 65
God Stats
4W - 1L
1,591 SR
Queue Stats
93W - 89L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AquaCoomie
Ah Muzen Cab
16
5 / 5 / 1
10,274
514
7,608
13,032
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 5 / 6
8,541
427
6,763
18,193
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
ImTheMoneyGuy
Cabrakan
14
2 / 8 / 0
9,519
476
11,222
19,031
23,386
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
15
1 / 10 / 1
9,169
458
10,204
20,633
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
rBison
Hades
17
4 / 4 / 4
10,916
546
19,296
17,740
11,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 2 / 3
11,328
566
11,430
11,589
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
15
1 / 3 / 14
9,935
497
8,036
19,136
19,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 12
12,430
622
20,738
17,318
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Irockyo34
Baron Samedi
18
8 / 3 / 8
11,863
593
17,031
13,551
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
snowH0und
Amaterasu
18
9 / 3 / 8
11,575
579
11,199
21,286
18,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
32
32
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
3
3.25
L
Ah Muzen Cab
AquaCoomie
Ah Muzen Cab
5
5
1
1.1
W
Ares
1
3
14
2.67
L
0
5
6
0.6
W
9
1
12
15
L
Cabrakan
ImTheMoneyGuy
Cabrakan
2
8
0
0.25
W
Baron Samedi
Irockyo34
Baron Samedi
8
3
8
4
L
Cliodhna
1
10
1
0.15
L
Hades
rBison
Hades
4
4
4
1.5
W
Amaterasu
snowH0und
Amaterasu
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,093
Damage
68,434
88,629
Taken
82,880
62,749
Mitigated
55,151
18,345
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,430
4,397
0
1,615
11,589
5,336
3,412
2,414
9,175
0
80,895
L
Ah Muzen Cab
AquaCoomie
Ah Muzen Cab
7,608
1,523
0
2,789
13,032
4,352
406
1,379
11,653
0
54,817
W
Ares
8,036
507
382
3,191
19,136
19,336
57
6,453
12,683
27,448
0
L
6,763
870
348
3,693
18,193
16,469
401
7,057
11,136
22,415
1,849
W
20,738
11,305
0
3,484
17,318
7,014
0
8,291
9,027
0
113,949
L
Cabrakan
ImTheMoneyGuy
Cabrakan
11,222
1,643
0
1,854
19,031
23,386
0
5,163
13,868
55,298
0
W
Baron Samedi
Irockyo34
Baron Samedi
17,031
2,189
2,493
4,960
13,551
5,175
168
9,329
4,222
87,553
0
L
Cliodhna
10,204
1,286
0
404
20,633
7,535
0
3,783
16,850
0
74,525
L
Hades
rBison
Hades
19,296
1,236
1,027
8,230
17,740
11,007
340
7,685
10,055
77,098
0
W
Amaterasu
snowH0und
Amaterasu
11,199
4,839
0
9,016
21,286
18,290
135
10,396
10,890
0
57,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
57,131
471
Minions Killed
577
0
Camps Cleared
0
1,768,002
Distance Traveled
2,040,471
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,328
566
161
8
0
374,359
2
L
Ah Muzen Cab
10,274
514
92
5
0
336,392
3
W
Ares
9,935
497
24
1
0
419,130
2
L
Geb
8,541
427
26
1
0
366,289
5
W
Mercury
12,430
622
158
8
0
500,177
6
L
Cabrakan
9,519
476
117
6
0
290,454
2
W
Baron Samedi
11,863
593
136
7
0
391,602
8
L
Cliodhna
9,169
458
102
5
0
388,537
3
L
Hades
10,916
546
134
7
0
386,330
2
W
Amaterasu
11,575
579
98
5
0
355,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role