Player Matchup

Atlas
Atlas
Gold III
Bossmode2007195
Atlas
Gold III
Level 116
God Stats
0W - 3L
1,719 SR
Queue Stats
113W - 120L
1,557 MMR
Party 2
Serqet
Serqet
Gold III
ItzKript
Serqet
Gold III
Level 105
God Stats
2W - 3L
1,612 SR
Queue Stats
63W - 61L
1,514 MMR
Solo
Tiamat
Tiamat
Platinum III
YeOleTemplar
Tiamat
Platinum III
Level 88
God Stats
10W - 18L
1,512 SR
Queue Stats
134W - 135L
1,626 MMR
Solo
Mulan
Mulan
Gold III
tysavengers
Mulan
Gold III
Level 96
God Stats
6W - 5L
1,653 SR
Queue Stats
113W - 120L
1,557 MMR
Party 2
Sol
Sol
Silver I
xKILLER-x-ELITEx
Sol
Silver I
Level 120
God Stats
0W - 2L
1,667 SR
Queue Stats
8W - 9L
1,591 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,633 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,576 SR
1,568 MMR
Xbalanque
Xbalanque
Gold I
LiveLifeRight
Xbalanque
Gold I
Level 129
God Stats
6W - 1L
1,700 SR
Queue Stats
89W - 80L
1,612 MMR
Solo
Thanatos
Thanatos
Gold II
MrMeatReeks
Thanatos
Gold II
Level 103
God Stats
5W - 8L
1,481 SR
Queue Stats
175W - 176L
1,645 MMR
Solo
Bakasura
Bakasura
Gold II
Th3MexicanPow3r
Bakasura
Gold II
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,504 MMR
Party 1
Chang'e
Chang'e
Gold IV
cubanito-mode103
Chang'e
Gold IV
Level 157
God Stats
1W - 0L
1,460 SR
Queue Stats
41W - 46L
1,566 MMR
Solo
Bacchus
Bacchus
Gold II
xXCgcmXx
Bacchus
Gold II
Level 147
God Stats
5W - 2L
1,740 SR
Queue Stats
134W - 121L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
11,336
436
11,097
18,692
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
ItzKript
Serqet
20
7 / 5 / 8
13,094
504
15,845
23,099
13,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
20
5 / 2 / 10
12,948
498
13,993
12,765
10,208
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 4 / 6
13,461
518
17,517
22,144
21,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 6
12,407
477
6,936
17,413
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ShivaBellonaCliodhnaBastet

VS

Bans
AthenaGebLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LiveLifeRight
Xbalanque
20
6 / 4 / 5
15,883
611
17,249
20,154
8,163
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MrMeatReeks
Thanatos
20
2 / 5 / 7
13,405
516
7,692
21,703
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
20
6 / 4 / 3
15,443
594
23,368
26,631
22,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 6 / 9
13,572
522
9,542
20,244
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xXCgcmXx
Bacchus
19
4 / 4 / 9
14,076
541
15,081
21,250
24,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
23
Kills
19
19
Deaths
23
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
2
7
4.75
L
Serqet
ItzKript
Serqet
7
5
8
2.2
W
Xbalanque
LiveLifeRight
Xbalanque
6
4
5
2.13
W
Thanatos
MrMeatReeks
Thanatos
2
5
7
1.1
W
Bakasura
6
4
3
1.88
L
Tiamat
5
2
10
5
W
1
6
9
0.92
L
3
4
6
1.5
L
2
6
6
0.83
W
Bacchus
xXCgcmXx
Bacchus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,388
Damage
72,932
94,113
Taken
109,982
71,074
Mitigated
72,489
28,103
Healing
55,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,097
3,302
87
2,990
18,692
21,532
76
5,550
12,092
31,640
0
L
Serqet
ItzKript
Serqet
15,845
3,768
0
5,256
23,099
13,058
0
4,032
17,477
0
85,499
W
Xbalanque
LiveLifeRight
Xbalanque
17,249
8,927
0
11,017
20,154
8,163
6,249
7,865
12,289
0
144,342
W
Thanatos
MrMeatReeks
Thanatos
7,692
1,722
0
18,476
21,703
9,099
0
4,522
16,753
0
115,088
W
Bakasura
23,368
14,660
0
11,284
26,631
22,196
2,922
3,079
23,046
0
96,376
L
Tiamat
13,993
1,735
0
3,483
12,765
10,208
0
5,537
7,013
110,560
0
W
9,542
643
1,660
7,918
20,244
8,167
598
7,329
12,829
82,606
1,529
L
17,517
2,639
0
11,174
22,144
21,723
94
3,533
16,262
0
98,659
L
6,936
2,299
104
5,009
17,413
4,553
1,712
4,801
12,024
99,135
0
W
Bacchus
xXCgcmXx
Bacchus
15,081
1,450
0
4,653
21,250
24,864
263
9,231
10,087
48,681
4,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,246
Gold Earned
72,379
696
Minions Killed
745
0
Camps Cleared
0
2,450,067
Distance Traveled
2,398,997
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,336
436
25
1
0
485,669
5
L
Serqet
13,094
504
126
5
0
553,507
2
W
Xbalanque
15,883
611
226
9
0
427,489
7
W
Thanatos
13,405
516
135
5
0
525,482
4
W
Bakasura
15,443
594
202
8
0
545,771
7
L
Tiamat
12,948
498
186
7
0
468,260
6
W
Chang'e
13,572
522
139
5
0
411,167
3
L
Mulan
13,461
518
187
7
0
480,233
2
L
Sol
12,407
477
172
7
0
462,398
6
W
Bacchus
14,076
541
43
2
0
489,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role