Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Caliptro
Pele
Level 38
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Garudinha
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
demitri_A_J
Fenrir
Level 128
God Stats
1W - 0L
1,674 SR
Queue Stats
37W - 23L
1,483 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,497 Elo+

VS

Team Averages
Level 117
1,466 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dilma Rousseff1
Kumbhakarna
Level 159
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 29L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
JAZZ_zzzzzzi
Danzaburou
Level 75
God Stats
2W - 5L
1,529 SR
Queue Stats
271W - 272L
1,468 Elo+
Solo
Apollo
Apollo
Obhi-wan
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,475 Elo+
Solo
Susano
Susano
puchaaa
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 0 / 17
10,581
1,058
13,104
4,017
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
19
12 / 1 / 11
10,443
1,044
20,823
10,028
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
4 / 4 / 12
8,777
878
6,778
7,554
2,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Garudinha
Raijin
14
3 / 4 / 13
8,861
886
4,706
9,178
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
15
5 / 5 / 17
9,636
964
13,269
13,040
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 8 / 6
8,061
806
7,521
11,741
5,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Dilma Rousseff1
Kumbhakarna
14
1 / 8 / 9
7,545
755
6,120
21,371
23,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
JAZZ_zzzzzzi
Danzaburou
15
5 / 4 / 6
8,723
872
7,661
9,137
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Obhi-wan
Apollo
13
2 / 6 / 4
7,500
750
7,689
11,205
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Susano
puchaaa
Susano
14
4 / 4 / 4
7,977
798
6,649
9,163
4,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
30
Kills
14
14
Deaths
30
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
17
14.5
W
Sol
 
Sol
12
1
11
17.5
L
Jing Wei
 
Jing Wei
2
8
6
0.63
W
Pele
4
4
12
2.5
L
Kumbhakarna
Dilma Rousseff1
Kumbhakarna
1
8
9
0.69
W
Raijin
Garudinha
Raijin
3
4
13
2.38
L
Danzaburou
JAZZ_zzzzzzi
Danzaburou
5
4
6
2
L
Apollo
Obhi-wan
Apollo
2
6
4
0.67
W
Fenrir
5
5
17
2.7
L
Susano
puchaaa
Susano
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,680
Damage
35,640
43,817
Taken
62,617
25,235
Mitigated
40,608
16,521
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,104
2,552
1,755
1,193
4,017
1,516
1,893
214
3,734
37,350
0
W
Sol
 
Sol
20,823
9,766
264
5,915
10,028
3,884
855
1,283
8,599
34,848
0
L
Jing Wei
 
Jing Wei
7,521
5,207
1,024
930
11,741
5,237
0
8,263
3,369
0
15,208
W
Pele
6,778
1,575
0
1,014
7,554
2,846
12
1,215
6,205
0
10,793
L
Kumbhakarna
Dilma Rousseff1
Kumbhakarna
6,120
465
810
2,956
21,371
23,610
0
12,292
8,876
9,268
0
W
Raijin
Garudinha
Raijin
4,706
888
655
2,332
9,178
7,163
72
1,956
6,946
8,651
0
L
Danzaburou
JAZZ_zzzzzzi
Danzaburou
7,661
2,581
1,068
1,718
9,137
3,844
0
5,874
3,153
0
18,461
L
Apollo
Obhi-wan
Apollo
7,689
2,838
496
2,142
11,205
3,892
0
7,297
3,783
0
19,696
W
Fenrir
13,269
3,668
643
2,750
13,040
9,826
0
671
12,213
0
16,252
L
Susano
puchaaa
Susano
6,649
601
0
172
9,163
4,025
0
4,907
4,193
0
12,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
39,806
122
Minions Killed
95
0
Camps Cleared
0
983,035
Distance Traveled
857,068
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,581
1,058
56
6
0
213,107
6
W
Sol
10,443
1,044
49
5
0
180,429
4
L
Jing Wei
8,061
806
18
2
0
152,098
1
W
Pele
8,777
878
8
1
0
215,000
0
L
Kumbhakarna
7,545
755
7
1
0
183,322
0
W
Raijin
8,861
886
3
0
0
167,036
0
L
Danzaburou
8,723
872
15
2
0
146,318
3
L
Apollo
7,500
750
33
3
0
187,835
0
W
Fenrir
9,636
964
6
1
0
207,463
0
L
Susano
7,977
798
22
2
0
187,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role