Player Matchup

Jing Wei
Jing Wei
Adriancr93
Jing Wei
Level 127
God Stats
0W - 2L
1,200 SR
Queue Stats
214W - 234L
1,423 Elo+
Solo
Ra
Ra
BloodWolf3341
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,089 Elo+
Party 2
Anhur
Anhur
CurvePoint
Anhur
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 101L
1,492 Elo+
Solo
Bacchus
Bacchus
ModalPine148
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,290 Elo+
Party 2
Erlang Shen
Erlang Shen
MrNdustructo
Erlang Shen
Level 119
God Stats
6W - 8L
1,283 SR
Queue Stats
375W - 393L
1,480 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,355 Elo+

VS

Team Averages
Level 81
1,510 SR
1,443 Elo+
Guan Yu
Guan Yu
Azkis
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo
Persephone
Persephone
Narcoins Big
Persephone
Level 61
God Stats
2W - 1L
1,226 SR
Queue Stats
43W - 53L
1,391 Elo+
Party 1
Nemesis
Nemesis
SyLvio RJ
Nemesis
Level 150
God Stats
4W - 1L
1,863 SR
Queue Stats
357W - 397L
1,448 Elo+
Party 1
Geb
Geb
TRIPKINGBRsz
Geb
Level 145
God Stats
12W - 9L
1,702 SR
Queue Stats
375W - 396L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
nekauBr
Hou Yi
Level 25
God Stats
1W - 4L
1,258 SR
Queue Stats
77W - 128L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adriancr93
Jing Wei
17
3 / 7 / 4
9,772
752
15,288
16,287
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 10 / 5
9,094
700
6,804
12,459
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
16
3 / 8 / 2
9,632
741
8,113
15,994
4,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ModalPine148
Bacchus
11
2 / 10 / 3
8,510
655
5,713
14,113
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
MrNdustructo
Erlang Shen
15
1 / 7 / 4
8,600
662
11,493
16,361
14,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azkis
Guan Yu
18
5 / 3 / 29
11,000
846
11,050
26,539
19,718
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Narcoins Big
Persephone
20
14 / 1 / 17
12,509
962
19,032
8,125
3,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SyLvio RJ
Nemesis
17
2 / 2 / 30
10,389
799
8,235
10,292
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 2 / 33
10,666
820
9,137
13,960
18,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
nekauBr
Hou Yi
20
19 / 2 / 18
12,544
965
19,799
12,825
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
169
10
Kills
42
42
Deaths
10
18
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Adriancr93
Jing Wei
3
7
4
0.71
W
Guan Yu
Azkis
Guan Yu
5
3
29
6.5
L
1
10
5
0.35
L
Anhur
3
8
2
0.5
L
Bacchus
ModalPine148
Bacchus
2
10
3
0.35
L
Erlang Shen
MrNdustructo
Erlang Shen
1
7
4
0.43
W
Persephone
Narcoins Big
Persephone
14
1
17
22.5
W
Nemesis
SyLvio RJ
Nemesis
2
2
30
8.5
W
2
2
33
9.25
W
Hou Yi
nekauBr
Hou Yi
19
2
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
67,253
75,214
Taken
71,741
43,447
Mitigated
54,116
12,318
Healing
38,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Adriancr93
Jing Wei
15,288
10,823
881
4,640
16,287
5,018
0
5,625
10,662
0
33,299
W
Guan Yu
Azkis
Guan Yu
11,050
2,109
6,174
10,587
26,539
19,718
231
4,309
22,230
0
23,510
L
6,804
631
989
551
12,459
4,669
0
5,021
7,438
20,429
0
L
Anhur
8,113
1,485
815
477
15,994
4,364
0
5,396
10,598
0
20,796
L
Bacchus
ModalPine148
Bacchus
5,713
972
0
252
14,113
14,654
0
5,741
8,372
8,061
0
L
Erlang Shen
MrNdustructo
Erlang Shen
11,493
5,600
761
2,952
16,361
14,742
0
6,551
9,810
0
20,127
W
Persephone
Narcoins Big
Persephone
19,032
2,688
2,437
3,975
8,125
3,700
1,036
1,037
7,087
37,421
0
W
Nemesis
SyLvio RJ
Nemesis
8,235
1,679
1,951
2,164
10,292
6,656
1,851
1,988
8,304
180
17,917
W
9,137
709
1,673
2,946
13,960
18,372
159
2,792
11,168
17,659
0
W
Hou Yi
nekauBr
Hou Yi
19,799
8,905
2,059
4,213
12,825
5,670
1,616
2,391
10,434
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
57,108
112
Minions Killed
136
0
Camps Cleared
0
988,731
Distance Traveled
1,320,031
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,772
752
40
3
0
213,714
3
W
Guan Yu
11,000
846
14
1
0
275,563
1
L
Ra
9,094
700
27
2
0
192,897
0
L
Anhur
9,632
741
29
2
0
211,272
2
L
Bacchus
8,510
655
3
0
0
158,736
0
L
Erlang Shen
8,600
662
13
1
0
212,112
0
W
Persephone
12,509
962
45
3
0
236,274
2
W
Nemesis
10,389
799
21
2
0
293,845
0
W
Geb
10,666
820
23
2
0
252,068
5
W
Hou Yi
12,544
965
33
3
0
262,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role