Player Matchup

Cernunnos
Cernunnos
Jupiuter955
Cernunnos
Level 100
God Stats
2W - 3L
1,503 SR
Queue Stats
237W - 214L
1,596 Elo+
Party 2
Fenrir
Fenrir
Nasty_Nate__42
Fenrir
Level 46
God Stats
15W - 10L
1,644 SR
Queue Stats
733W - 697L
1,417 Elo+
Party 2
Apollo
Apollo
TILLHOX
Apollo
Level 121
God Stats
8W - 3L
1,769 SR
Queue Stats
171W - 171L
1,440 Elo+
Solo
Cthulhu
Cthulhu
food_at_home
Cthulhu
Level 127
God Stats
8W - 4L
1,877 SR
Queue Stats
328W - 298L
1,589 Elo+
Party 2
Skadi
Skadi
gin_and_subtonic
Skadi
Level 115
God Stats
13W - 6L
1,825 SR
Queue Stats
335W - 309L
1,595 Elo+
Party 2
Team Averages
Level 102
1,724 SR
1,527 Elo+

VS

Team Averages
Level 55
1,595 SR
1,509 Elo+
Ymir
Ymir
JordouG
Ymir
Level 3
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Merlin
Merlin
PzP Leader
Merlin
Level 27
God Stats
7W - 5L
1,625 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Ryakkusu
Jing Wei
Level 75
God Stats
4W - 1L
1,848 SR
Queue Stats
238W - 272L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
WhyNutDonut
Gilgamesh
Level 43
God Stats
6W - 6L
1,477 SR
Queue Stats
90W - 96L
1,307 Elo+
Party 1
Thanatos
Thanatos
c911 Diadem
Thanatos
Level 129
God Stats
0W - 2L
1,677 SR
Queue Stats
134W - 102L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jupiuter955
Cernunnos
17
11 / 0 / 5
10,450
697
12,818
7,930
2,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 13
8,551
570
5,852
13,437
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TILLHOX
Apollo
13
5 / 2 / 9
8,204
547
5,819
9,524
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
food_at_home
Cthulhu
15
3 / 2 / 4
8,999
600
6,662
8,088
9,750
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 3 / 4
8,398
560
8,928
7,945
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JordouG
Ymir
9
0 / 7 / 0
5,818
388
1,282
13,959
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
PzP Leader
Merlin
12
2 / 4 / 2
7,277
485
4,295
7,503
2,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Ryakkusu
Jing Wei
6
0 / 8 / 1
5,205
347
3,463
8,290
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
WhyNutDonut
Gilgamesh
8
0 / 8 / 4
5,770
385
5,169
12,223
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
c911 Diadem
Thanatos
13
5 / 3 / 2
7,985
532
9,343
13,716
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
29
Kills
7
8
Deaths
30
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
JordouG
Ymir
0
7
0
0
W
Cernunnos
Jupiuter955
Cernunnos
11
0
5
13.5
W
4
1
13
10.5
L
Merlin
PzP Leader
Merlin
2
4
2
0.75
L
Jing Wei
Ryakkusu
Jing Wei
0
8
1
0.06
W
Apollo
TILLHOX
Apollo
5
2
9
4.75
L
Gilgamesh
WhyNutDonut
Gilgamesh
0
8
4
0.25
L
Thanatos
c911 Diadem
Thanatos
5
3
2
2
W
Cthulhu
food_at_home
Cthulhu
3
2
4
2.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
23,552
46,924
Taken
55,691
25,522
Mitigated
20,708
11,932
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JordouG
Ymir
1,282
168
392
759
13,959
7,243
154
1,143
12,816
20,119
0
W
Cernunnos
Jupiuter955
Cernunnos
12,818
8,070
0
5,073
7,930
2,800
4,052
367
7,480
0
84,417
W
5,852
1,465
359
3,559
13,437
7,524
534
1,552
11,763
0
17,476
L
Merlin
PzP Leader
Merlin
4,295
36
74
986
7,503
2,696
204
1,235
6,268
37,105
0
L
Jing Wei
Ryakkusu
Jing Wei
3,463
2,552
105
1,367
8,290
1,225
0
0
8,290
0
17,620
W
Apollo
TILLHOX
Apollo
5,819
2,326
0
728
9,524
2,762
1,960
1,326
8,110
0
39,403
L
Gilgamesh
WhyNutDonut
Gilgamesh
5,169
1,040
0
205
12,223
4,978
0
1,789
10,434
0
13,080
L
Thanatos
c911 Diadem
Thanatos
9,343
2,186
0
9,975
13,716
4,566
0
2,495
11,221
0
36,405
W
Cthulhu
food_at_home
Cthulhu
6,662
450
0
1,413
8,088
9,750
363
378
7,686
55,231
0
W
8,928
3,344
0
800
7,945
2,686
914
1,954
5,991
0
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
32,055
449
Minions Killed
222
0
Camps Cleared
0
1,456,465
Distance Traveled
1,292,685
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,818
388
29
2
0
262,318
2
W
Cernunnos
10,450
697
135
9
0
269,388
5
W
Fenrir
8,551
570
24
2
0
314,554
0
L
Merlin
7,277
485
74
5
0
245,656
0
L
Jing Wei
5,205
347
36
2
0
187,012
2
W
Apollo
8,204
547
70
5
0
309,894
1
L
Gilgamesh
5,770
385
19
1
0
268,033
0
L
Thanatos
7,985
532
64
4
0
329,666
1
W
Cthulhu
8,999
600
124
8
0
305,744
2
W
Skadi
8,398
560
96
6
0
256,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role