Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GanjaHawk
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,266 Elo+
Party 3
Zeus
Zeus
HowdoIdothis
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,478 Elo+
Solo
Arachne
Arachne
RONA4209058
Arachne
Level 44
God Stats
2W - 2L
1,806 SR
Queue Stats
175W - 214L
1,395 Elo+
Party 1
Hades
Hades
firelords1084
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 3
Cerberus
Cerberus
timthejoker1996
Cerberus
Level 16
God Stats
5W - 5L
1,551 SR
Queue Stats
25W - 46L
1,281 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,291 Elo+

VS

Team Averages
Level 44
1,358 SR
1,308 Elo+
Olorun
Olorun
HelpPlease748
Olorun
Level 17
God Stats
3W - 2L
1,401 SR
Queue Stats
7W - 3L
1,258 Elo+
Party 2
King Arthur
King Arthur
Ooski
King Arthur
Level 5
God Stats
4W - 2L
1,171 SR
Queue Stats
6W - 3L
1,258 Elo+
Party 2
Jormungandr
Jormungandr
ShiftShaft
Jormungandr
Level 24
God Stats
1W - 0L
1,148 SR
Queue Stats
7W - 3L
1,258 Elo+
Party 2
Erlang Shen
Erlang Shen
SmokingFlash
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,258 Elo+
Party 2
Zeus
Zeus
eljarocho
Zeus
Level 87
God Stats
80W - 62L
1,572 SR
Queue Stats
393W - 403L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GanjaHawk
Ah Muzen Cab
15
0 / 3 / 6
9,351
935
5,510
7,188
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 5
11,419
1,142
17,018
12,218
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RONA4209058
Arachne
16
5 / 13 / 3
11,115
1,112
10,943
23,805
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 11 / 7
10,421
1,042
8,505
20,857
9,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
16
1 / 13 / 6
9,926
993
8,631
23,853
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 22
13,211
1,321
20,011
12,818
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ooski
King Arthur
19
5 / 2 / 26
11,471
1,147
9,034
11,288
9,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ShiftShaft
Jormungandr
19
7 / 1 / 29
12,658
1,266
13,287
11,316
11,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SmokingFlash
Erlang Shen
19
13 / 2 / 24
12,718
1,272
20,604
14,242
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
18
11 / 3 / 19
12,746
1,275
19,635
8,294
2,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
169
10
Kills
49
49
Deaths
10
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GanjaHawk
Ah Muzen Cab
0
3
6
1
W
13
2
22
12
L
3
9
5
0.61
W
King Arthur
Ooski
King Arthur
5
2
26
9
L
Arachne
RONA4209058
Arachne
5
13
3
0.5
W
Jormungandr
ShiftShaft
Jormungandr
7
1
29
21.5
W
Erlang Shen
SmokingFlash
Erlang Shen
13
2
24
12.5
W
Zeus
11
3
19
6.83
L
1
11
7
0.41
L
Cerberus
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,607
Damage
82,571
87,921
Taken
57,958
38,977
Mitigated
41,193
8,040
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GanjaHawk
Ah Muzen Cab
5,510
2,162
0
1,132
7,188
1,918
0
5,755
1,433
0
12,356
W
20,011
10,733
1,158
3,826
12,818
5,638
0
6,026
6,554
46,454
0
L
17,018
1,753
0
565
12,218
2,622
0
8,931
3,287
54,479
0
W
King Arthur
Ooski
King Arthur
9,034
639
0
376
11,288
9,889
0
5,757
5,185
0
19,669
L
Arachne
RONA4209058
Arachne
10,943
9,011
0
2,855
23,805
8,015
0
13,905
9,900
0
20,280
W
Jormungandr
ShiftShaft
Jormungandr
13,287
3,871
0
582
11,316
11,485
0
7,175
3,883
36,884
0
W
Erlang Shen
SmokingFlash
Erlang Shen
20,604
13,897
0
2,982
14,242
11,577
0
9,380
4,419
0
36,834
W
Zeus
19,635
2,456
0
840
8,294
2,604
0
4,339
3,763
33,458
0
L
8,505
604
122
1,514
20,857
9,795
0
12,459
8,398
24,215
0
L
Cerberus
8,631
564
0
1,852
23,853
16,627
0
11,883
11,970
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
62,804
144
Minions Killed
210
4
Camps Cleared
10
691,860
Distance Traveled
872,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,351
935
11
1
0
84,561
0
W
Olorun
13,211
1,321
84
8
1
163,026
0
L
Zeus
11,419
1,142
69
7
2
120,901
1
W
King Arthur
11,471
1,147
19
2
0
176,646
0
L
Arachne
11,115
1,112
14
1
2
176,053
0
W
Jormungandr
12,658
1,266
56
6
0
179,278
0
W
Erlang Shen
12,718
1,272
24
2
4
182,403
0
W
Zeus
12,746
1,275
27
3
5
171,564
1
L
Hades
10,421
1,042
35
4
0
154,465
0
L
Cerberus
9,926
993
15
2
0
155,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role