Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Deedjee93
Scylla
Level 124
God Stats
29W - 35L
1,360 SR
Queue Stats
661W - 597L
1,567 Elo+
Solo
Shiva
Shiva
Meezyuknowme
Shiva
Level 156
God Stats
16W - 7L
1,757 SR
Queue Stats
145W - 137L
1,559 Elo+
Party 2
Horus
Horus
Riasira
Horus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 104L
1,561 Elo+
Party 2
Sol
Sol
SoloNoe
Sol
Level 53
God Stats
6W - 1L
1,751 SR
Queue Stats
99W - 118L
1,525 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,542 Elo+

VS

Team Averages
Level 126
1,641 SR
1,615 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Aggrons
Ratatoskr
Level 128
God Stats
32W - 12L
1,808 SR
Queue Stats
163W - 114L
1,701 Elo+
Party 1
Ares
Ares
Folkcave3407287
Ares
Level 121
God Stats
10W - 6L
1,837 SR
Queue Stats
177W - 156L
1,680 Elo+
Party 1
Scylla
Scylla
bossCobra135329
Scylla
Level 130
God Stats
0W - 2L
1,205 SR
Queue Stats
121W - 98L
1,559 Elo+
Party 3
Erlang Shen
Erlang Shen
zMoltinar
Erlang Shen
Level 108
God Stats
4W - 2L
1,854 SR
Queue Stats
228W - 249L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 2 / 1
9,196
657
6,276
7,639
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Deedjee93
Scylla
15
5 / 3 / 2
8,800
629
5,440
6,478
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 3 / 6
8,612
615
8,374
12,128
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Riasira
Horus
12
3 / 5 / 8
8,015
573
5,420
13,516
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
13
4 / 2 / 4
8,510
608
8,342
9,970
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 4 / 4
7,607
543
4,563
7,498
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Aggrons
Ratatoskr
15
6 / 3 / 4
8,264
590
7,783
11,448
5,958
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 4 / 7
7,511
537
7,315
10,574
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 6 / 5
6,978
498
3,619
8,826
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
zMoltinar
Erlang Shen
7
0 / 3 / 0
5,271
377
1,786
7,059
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
20
Kills
15
15
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
1
3.25
L
Rama
 
Rama
3
4
4
1.25
L
Ratatoskr
Aggrons
Ratatoskr
6
3
4
2.67
W
Scylla
Deedjee93
Scylla
5
3
2
2
L
3
4
7
1.63
W
2
3
6
1.67
W
Horus
Riasira
Horus
3
5
8
1.4
W
Sol
4
2
4
3
L
3
6
5
0.92
L
Erlang Shen
zMoltinar
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
25,066
49,731
Taken
45,405
25,800
Mitigated
20,868
14,349
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,276
3,031
0
565
7,639
2,813
304
1,128
6,511
0
58,484
L
Rama
 
Rama
4,563
3,109
0
2,372
7,498
2,191
0
3,840
3,658
0
39,778
L
Ratatoskr
Aggrons
Ratatoskr
7,783
1,327
0
3,711
11,448
5,958
0
1,673
9,617
0
45,953
W
Scylla
Deedjee93
Scylla
5,440
202
0
484
6,478
1,951
0
2,522
3,956
58,689
0
L
7,315
1,211
0
1,151
10,574
8,043
0
3,819
6,650
15,141
0
W
8,374
1,934
86
3,411
12,128
7,502
0
2,380
9,748
0
41,489
W
Horus
Riasira
Horus
5,420
2,682
987
3,074
13,516
10,459
198
2,235
11,281
0
15,875
W
Sol
8,342
4,305
0
5,742
9,970
3,075
2,726
2,669
7,301
59,708
0
L
3,619
92
0
502
8,826
2,047
0
4,285
4,503
31,593
0
L
Erlang Shen
zMoltinar
Erlang Shen
1,786
487
0
2,982
7,059
2,629
0
165
6,408
0
17,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
35,631
441
Minions Killed
279
0
Camps Cleared
0
1,382,531
Distance Traveled
1,243,714
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,196
657
113
8
0
340,543
1
L
Rama
7,607
543
72
5
0
248,080
5
L
Ratatoskr
8,264
590
89
6
0
317,629
2
W
Scylla
8,800
629
118
8
0
268,322
2
L
Ares
7,511
537
19
1
0
287,067
2
W
Shiva
8,612
615
81
6
0
270,480
2
W
Horus
8,015
573
21
2
0
265,812
6
W
Sol
8,510
608
108
8
0
237,374
3
L
Scylla
6,978
498
68
5
0
246,224
2
L
Erlang Shen
5,271
377
31
2
0
144,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role