Player Matchup

Ares
Ares
Arabzmonkeyz
Ares
Level 12
God Stats
4W - 4L
1,272 SR
Queue Stats
14W - 18L
1,374 Elo+
Party 2
Chaac
Chaac
Mental Nerf
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Mr Dabs 14
Kukulkan
Level 89
God Stats
16W - 21L
1,443 SR
Queue Stats
96W - 108L
1,455 Elo+
Party 2
Thanatos
Thanatos
NuttMilkk
Thanatos
Level 43
God Stats
2W - 3L
1,852 SR
Queue Stats
165W - 208L
1,398 Elo+
Solo
Apollo
Apollo
carmine 127
Apollo
Level 129
God Stats
3W - 1L
1,939 SR
Queue Stats
70W - 67L
1,426 Elo+
Party 2
Team Averages
Level 64
1,601 SR
1,395 Elo+

VS

Team Averages
Level 80
1,425 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
AWKWRDooGWAY
Tsukuyomi
Level 89
God Stats
2W - 0L
1,210 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 1
Hades
Hades
Brother Wag
Hades
Level 46
God Stats
26W - 22L
1,597 SR
Queue Stats
116W - 121L
1,474 Elo+
Solo
Zeus
Zeus
Fernando180x
Zeus
Level 88
God Stats
19W - 13L
1,355 SR
Queue Stats
266W - 243L
1,418 Elo+
Solo
Charybdis
Charybdis
flappyjohn91
Charybdis
Level 46
God Stats
5W - 2L
1,272 SR
Queue Stats
33W - 30L
1,523 Elo+
Party 1
Khepri
Khepri
fruitier_sage
Khepri
Level 129
God Stats
12W - 16L
1,692 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,088
449
5,019
14,995
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 0
9,397
522
9,344
18,740
16,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Mr Dabs 14
Kukulkan
16
0 / 4 / 0
9,507
528
2,890
8,523
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
NuttMilkk
Thanatos
13
1 / 5 / 0
8,147
453
2,719
10,423
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
0 / 4 / 1
8,036
446
4,093
11,813
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AWKWRDooGWAY
Tsukuyomi
16
3 / 0 / 5
9,587
533
3,784
8,800
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 3
9,922
551
4,860
5,383
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 3
10,817
601
16,034
9,907
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
flappyjohn91
Charybdis
17
7 / 1 / 5
10,508
584
14,903
11,807
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 14
9,725
540
4,704
8,538
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
23
23
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AWKWRDooGWAY
Tsukuyomi
3
0
5
5.5
L
0
6
2
0.17
W
7
0
3
8.5
W
5
2
3
3.25
L
3
4
0
0.75
L
Kukulkan
Mr Dabs 14
Kukulkan
0
4
0
0
L
Thanatos
NuttMilkk
Thanatos
1
5
0
0.2
L
Apollo
0
4
1
0.13
W
Charybdis
flappyjohn91
Charybdis
7
1
5
9.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
44,285
64,494
Taken
44,435
36,177
Mitigated
23,118
22,387
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AWKWRDooGWAY
Tsukuyomi
3,784
296
0
5,380
8,800
3,348
0
862
7,852
0
63,858
L
5,019
551
586
4,074
14,995
10,119
0
2,705
12,290
19,136
0
W
4,860
235
210
2,168
5,383
2,498
1,457
1,456
3,750
53,084
0
W
16,034
3,070
0
2,860
9,907
3,927
508
0
9,907
73,231
0
L
9,344
1,449
0
5,023
18,740
16,614
0
13,203
5,537
0
56,662
L
Kukulkan
Mr Dabs 14
Kukulkan
2,890
203
0
1,410
8,523
3,248
177
4,252
4,271
73,107
0
L
Thanatos
NuttMilkk
Thanatos
2,719
616
0
7,050
10,423
2,948
0
3,341
7,082
0
37,052
L
Apollo
4,093
2,542
0
4,244
11,813
3,248
0
2,097
9,716
0
64,049
W
Charybdis
flappyjohn91
Charybdis
14,903
9,103
0
7,212
11,807
4,264
1,636
2,824
8,983
0
98,786
W
4,704
257
197
2,958
8,538
9,081
168
2,504
5,779
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
50,559
516
Minions Killed
548
0
Camps Cleared
0
1,723,620
Distance Traveled
1,816,771
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,587
533
114
6
0
437,507
4
L
Ares
8,088
449
19
1
0
347,131
0
W
Hades
9,922
551
114
6
0
332,664
7
W
Zeus
10,817
601
133
7
0
326,003
1
L
Chaac
9,397
522
125
7
0
342,372
7
L
Kukulkan
9,507
528
160
9
0
322,344
0
L
Thanatos
8,147
453
62
3
0
372,658
3
L
Apollo
8,036
446
150
8
0
339,115
4
W
Charybdis
10,508
584
168
9
0
333,288
6
W
Khepri
9,725
540
19
1
0
387,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role