Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HottyToddy
Kukulkan
Level 160
God Stats
7W - 3L
1,603 SR
Queue Stats
407W - 477L
1,408 Elo+
Party 1
Thanatos
Thanatos
Zerobeat2633
Thanatos
Level 102
God Stats
27W - 25L
1,507 SR
Queue Stats
39W - 34L
1,516 Elo+
Party 1
Ymir
Ymir
johantuterror
Ymir
Level 99
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Team Averages
Level 125
1,477 SR
1,485 Elo+

VS

Team Averages
Level 114
1,516 SR
1,543 Elo+
Cernunnos
Cernunnos
Añañinpicante777
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
The Morrigan
The Morrigan
BassPants908134
The Morrigan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,550 Elo+
Party 2
Ravana
Ravana
KevLanzy
Ravana
Level 72
God Stats
11W - 9L
1,500 SR
Queue Stats
239W - 229L
1,492 Elo+
Party 3
Nox
Nox
LaloLalinn
Nox
Level 125
God Stats
22W - 21L
1,483 SR
Queue Stats
217W - 237L
1,514 Elo+
Solo
Bakasura
Bakasura
xxxPORKCHOPxx
Bakasura
Level 149
God Stats
1W - 1L
1,596 SR
Queue Stats
101W - 100L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 0
6,302
573
3,984
10,453
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
 
Medusa
8
2 / 3 / 1
5,520
502
4,412
6,406
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HottyToddy
Kukulkan
10
0 / 1 / 2
6,087
553
997
3,298
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zerobeat2633
Thanatos
10
2 / 3 / 1
5,971
543
3,947
6,450
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 1
5,557
505
929
8,741
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,955
541
7,567
5,471
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
BassPants908134
The Morrigan
12
1 / 1 / 2
6,604
600
5,474
4,245
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
KevLanzy
Ravana
10
3 / 1 / 4
6,409
583
5,155
6,177
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 0 / 2
6,418
583
1,631
1,959
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xxxPORKCHOPxx
Bakasura
11
3 / 2 / 3
6,456
587
2,888
8,017
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Medusa
 
Medusa
2
3
1
0.83
W
3
1
1
3.5
W
The Morrigan
BassPants908134
The Morrigan
1
1
2
2
L
Kukulkan
HottyToddy
Kukulkan
0
1
2
1
W
Ravana
KevLanzy
Ravana
3
1
4
5
W
1
0
2
2
L
Thanatos
Zerobeat2633
Thanatos
2
3
1
0.83
L
0
2
1
0.25
W
Bakasura
xxxPORKCHOPxx
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
22,715
35,348
Taken
25,869
14,506
Mitigated
9,789
11,525
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,984
743
0
4,299
10,453
5,208
0
4,603
5,850
0
40,382
L
Medusa
 
Medusa
4,412
1,636
0
1,211
6,406
1,512
0
1,159
5,042
0
27,472
W
7,567
3,597
0
2,491
5,471
1,684
156
903
4,568
0
34,271
W
The Morrigan
BassPants908134
The Morrigan
5,474
1,462
236
563
4,245
1,245
0
0
4,245
38,752
174
L
Kukulkan
HottyToddy
Kukulkan
997
65
0
557
3,298
1,000
0
136
2,957
34,039
0
W
Ravana
KevLanzy
Ravana
5,155
1,806
0
606
6,177
2,212
0
763
5,414
0
35,270
W
1,631
0
0
250
1,959
799
0
0
1,959
35,041
0
L
Thanatos
Zerobeat2633
Thanatos
3,947
952
0
3,752
6,450
2,486
0
1,033
5,417
0
22,161
L
929
306
0
1,706
8,741
4,300
52
0
8,579
17,085
0
W
Bakasura
xxxPORKCHOPxx
Bakasura
2,888
2,082
0
2,911
8,017
3,849
199
260
7,757
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
31,842
300
Minions Killed
357
0
Camps Cleared
0
1,109,482
Distance Traveled
1,139,242
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,302
573
84
8
0
220,084
5
L
Medusa
5,520
502
47
4
0
205,579
8
W
Cernunnos
5,955
541
61
6
0
195,036
2
W
The Morrigan
6,604
600
82
7
0
214,518
3
L
Kukulkan
6,087
553
91
8
0
218,291
2
W
Ravana
6,409
583
71
6
0
253,185
4
W
Nox
6,418
583
82
7
0
227,669
2
L
Thanatos
5,971
543
41
4
0
254,599
2
L
Ymir
5,557
505
37
3
0
210,929
0
W
Bakasura
6,456
587
61
6
0
248,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role