Player Matchup

Thor
Thor
ANGRYHIPP0S
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,649 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CaptSkoll
Ah Muzen Cab
Level 124
God Stats
3W - 2L
1,475 SR
Queue Stats
227W - 242L
1,415 Elo+
Solo
Neith
Neith
Lxrade
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,649 Elo+
Party 1
Sol
Sol
MacLxod
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Party 1
Bacchus
Bacchus
Shxppardd
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,649 Elo+
Party 1
Team Averages
Level 86
1,495 SR
1,603 Elo+

VS

Team Averages
Level 122
1,502 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LosAngeleLacruix
Thoth
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 352L
1,420 Elo+
Solo
Atlas
Atlas
Xillos11
Atlas
Level 107
God Stats
0W - 2L
1,278 SR
Queue Stats
31W - 28L
1,398 Elo+
Solo
Hun Batz
Hun Batz
xbeaztboy
Hun Batz
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
74W - 70L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 16
10,751
768
4,495
9,725
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
CaptSkoll
Ah Muzen Cab
20
7 / 4 / 15
12,266
876
14,864
14,297
6,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Lxrade
Neith
18
8 / 2 / 17
11,012
787
12,522
9,737
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
18
7 / 4 / 15
11,266
805
19,735
13,108
4,855
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Shxppardd
Bacchus
18
7 / 2 / 18
10,976
784
8,884
10,371
11,570
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 10 / 5
10,265
733
10,253
15,573
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
 
Chronos
18
1 / 5 / 8
10,073
720
12,833
12,890
5,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 2 / 1
9,527
681
4,877
5,473
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Xillos11
Atlas
18
4 / 7 / 5
10,813
772
13,482
18,349
28,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
xbeaztboy
Hun Batz
15
3 / 11 / 5
9,730
695
7,453
15,829
6,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
35
Kills
16
16
Deaths
35
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
10
5
0.75
L
Chronos
 
Chronos
1
5
8
1
W
6
4
16
3.5
W
Ah Muzen Cab
CaptSkoll
Ah Muzen Cab
7
4
15
3.63
L
3
2
1
1.75
W
Neith
Lxrade
Neith
8
2
17
8.25
W
Sol
7
4
15
3.63
W
Bacchus
Shxppardd
Bacchus
7
2
18
8
L
Atlas
Xillos11
Atlas
4
7
5
0.93
L
Hun Batz
xbeaztboy
Hun Batz
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,500
Damage
48,898
57,238
Taken
68,114
31,092
Mitigated
49,465
24,085
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,253
1,473
319
1,438
15,573
6,580
0
6,842
8,598
0
18,401
L
Chronos
 
Chronos
12,833
1,343
725
2,447
12,890
5,971
1,022
6,891
5,967
28,368
0
W
4,495
1,035
1,471
1,995
9,725
4,564
69
4,994
4,731
0
5,700
W
Ah Muzen Cab
CaptSkoll
Ah Muzen Cab
14,864
10,016
857
5,998
14,297
6,168
852
7,539
6,758
0
33,312
L
4,877
116
1,171
1,654
5,473
2,181
0
1,843
3,630
18,766
0
W
Neith
Lxrade
Neith
12,522
6,387
1,049
3,143
9,737
3,935
1,096
5,787
3,950
0
30,479
W
Sol
19,735
6,814
1,724
4,952
13,108
4,855
2,965
7,596
5,512
39,113
0
W
Bacchus
Shxppardd
Bacchus
8,884
431
1,203
1,693
10,371
11,570
217
5,276
5,095
13,771
0
L
Atlas
Xillos11
Atlas
13,482
5,162
89
1,577
18,349
28,274
189
7,497
10,658
22,511
0
L
Hun Batz
xbeaztboy
Hun Batz
7,453
602
265
1,792
15,829
6,459
0
5,546
10,101
0
14,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
50,408
142
Minions Killed
115
0
Camps Cleared
0
1,281,828
Distance Traveled
1,158,983
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,265
733
31
2
0
227,699
1
L
Chronos
10,073
720
40
3
0
247,687
0
W
Thor
10,751
768
3
0
0
275,200
0
W
Ah Muzen Cab
12,266
876
41
3
0
207,437
0
L
Thoth
9,527
681
21
2
0
235,177
0
W
Neith
11,012
787
36
3
0
249,438
3
W
Sol
11,266
805
51
4
0
244,187
0
W
Bacchus
10,976
784
11
1
0
305,566
0
L
Atlas
10,813
772
12
1
0
220,352
0
L
Hun Batz
9,730
695
11
1
0
228,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role