Player Matchup

Tiamat
Tiamat
GLOCKOMA21
Tiamat
Level 145
God Stats
70W - 76L
1,421 SR
Queue Stats
510W - 485L
1,428 Elo+
Solo
Geb
Geb
Jluigix
Geb
Level 128
God Stats
13W - 10L
1,700 SR
Queue Stats
1,058W - 1,067L
1,452 Elo+
Solo
Bellona
Bellona
SharpShooter8os
Bellona
Level 88
God Stats
5W - 1L
1,307 SR
Queue Stats
78W - 66L
1,536 Elo+
Solo
Da Ji
Da Ji
Sin Valo
Da Ji
Level 88
God Stats
17W - 7L
1,832 SR
Queue Stats
70W - 60L
1,542 Elo+
Solo
Loki
Loki
balaco53
Loki
Level 66
God Stats
217W - 210L
1,522 SR
Queue Stats
439W - 445L
1,490 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,490 Elo+

VS

Team Averages
Level 107
1,507 SR
1,511 Elo+
Hercules
Hercules
ANGUSFOREVER
Hercules
Level 129
God Stats
1W - 4L
1,329 SR
Queue Stats
142W - 139L
1,519 Elo+
Party 1
Scylla
Scylla
MrAsianPapi
Scylla
Level 101
God Stats
4W - 2L
1,753 SR
Queue Stats
89W - 127L
1,451 Elo+
Solo
Jing Wei
Jing Wei
VodooSik
Jing Wei
Level 160
God Stats
21W - 18L
1,516 SR
Queue Stats
1,699W - 1,844L
1,521 Elo+
Solo
Ravana
Ravana
filculttii
Ravana
Level 58
God Stats
2W - 6L
1,439 SR
Queue Stats
48W - 59L
1,513 Elo+
Solo
Chronos
Chronos
pato254
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GLOCKOMA21
Tiamat
12
4 / 0 / 5
7,047
1,409
3,447
1,494
924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
1 / 0 / 8
7,071
1,414
1,670
3,647
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 6
6,515
1,303
1,903
3,418
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
Sin Valo
Da Ji
10
3 / 0 / 2
6,382
1,276
2,569
3,085
1,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
10
1 / 0 / 2
5,542
1,108
1,533
1,719
590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

404

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANGUSFOREVER
Hercules
11
0 / 2 / 0
5,909
1,182
1,237
3,005
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
9
0 / 1 / 0
5,304
1,061
1,361
1,331
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
VodooSik
Jing Wei
10
0 / 4 / 0
5,445
1,089
2,236
4,101
1,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
filculttii
Ravana
9
0 / 0 / 0
5,111
1,022
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
pato254
Chronos
11
0 / 3 / 0
5,815
1,163
4,843
5,117
1,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
10
Kills
0
0
Deaths
10
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANGUSFOREVER
Hercules
0
2
0
0
W
Tiamat
GLOCKOMA21
Tiamat
4
0
5
6.5
W
Geb
1
0
8
5
L
Scylla
0
1
0
0
W
1
0
6
4
W
Da Ji
Sin Valo
Da Ji
3
0
2
4
L
Jing Wei
VodooSik
Jing Wei
0
4
0
0
W
Loki
1
0
2
2
L
Ravana
filculttii
Ravana
0
0
0
0
L
Chronos
pato254
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,122
Damage
9,677
13,363
Taken
13,554
7,438
Mitigated
5,604
3,904
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANGUSFOREVER
Hercules
1,237
74
0
470
3,005
2,280
0
613
2,392
0
9,224
W
Tiamat
GLOCKOMA21
Tiamat
3,447
764
0
482
1,494
924
0
666
828
13,381
0
W
Geb
1,670
331
0
899
3,647
2,258
0
2,439
1,208
7,603
0
L
Scylla
1,361
51
0
40
1,331
425
0
659
672
7,203
0
W
1,903
666
0
1,287
3,418
2,561
0
1,870
1,548
0
13,919
W
Da Ji
Sin Valo
Da Ji
2,569
785
0
1,071
3,085
1,105
0
554
2,476
0
9,744
L
Jing Wei
VodooSik
Jing Wei
2,236
967
0
0
4,101
1,121
0
1,738
2,363
0
8,254
W
Loki
1,533
288
0
165
1,719
590
0
447
1,237
0
6,917
L
Ravana
filculttii
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
pato254
Chronos
4,843
1,257
0
676
5,117
1,778
0
2,107
3,010
19,216
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
27,584
98
Minions Killed
82
6
Camps Cleared
4
421,948
Distance Traveled
325,125
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,909
1,182
28
6
2
90,174
1
W
Tiamat
7,047
1,409
31
6
3
100,623
0
W
Geb
7,071
1,414
6
1
0
80,716
0
L
Scylla
5,304
1,061
11
2
0
43,670
1
W
Bellona
6,515
1,303
33
7
1
110,317
0
W
Da Ji
6,382
1,276
18
4
2
72,838
0
L
Jing Wei
5,445
1,089
12
2
1
99,891
1
W
Loki
5,542
1,108
10
2
0
57,454
0
L
Ravana
5,111
1,022
0
0
0
380
0
L
Chronos
5,815
1,163
31
6
1
91,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role