Player Matchup

Cthulhu
Cthulhu
CensingInk80461
Cthulhu
Level 74
God Stats
9W - 5L
1,691 SR
Queue Stats
147W - 85L
1,653 Elo+
Party 3
Ao Kuang
Ao Kuang
GravyCantRead
Ao Kuang
Level 23
God Stats
4W - 4L
1,592 SR
Queue Stats
150W - 73L
1,740 Elo+
Party 3
Charybdis
Charybdis
MuppetBabies-
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,530 Elo+
Party 1
Ares
Ares
UnasembledPuzzle
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
dont feed me991
Ne Zha
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Team Averages
Level 74
1,557 SR
1,590 Elo+

VS

Team Averages
Level 92
1,696 SR
1,623 Elo+
Loki
Loki
GoodPresha
Loki
Level 131
God Stats
2W - 4L
1,694 SR
Queue Stats
114W - 97L
1,651 Elo+
Party 2
Apollo
Apollo
Simpai7050
Apollo
Level 148
God Stats
9W - 7L
1,553 SR
Queue Stats
115W - 106L
1,640 Elo+
Party 2
Bacchus
Bacchus
Staynk420
Bacchus
Level 34
God Stats
4W - 5L
1,861 SR
Queue Stats
52W - 54L
1,495 Elo+
Solo
Discordia
Discordia
Terry Bro8819
Discordia
Level 28
God Stats
3W - 3L
1,516 SR
Queue Stats
33W - 16L
1,693 Elo+
Party 2
Mulan
Mulan
TorCh34
Mulan
Level 121
God Stats
8W - 3L
1,857 SR
Queue Stats
171W - 139L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,989
529
9,391
21,199
16,263
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
GravyCantRead
Ao Kuang
16
6 / 4 / 1
9,539
561
7,862
13,564
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
MuppetBabies-
Charybdis
13
1 / 8 / 2
7,914
466
5,322
13,224
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,759
456
7,252
16,086
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 6 / 3
9,189
541
4,633
13,916
5,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,739
632
9,473
13,423
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Simpai7050
Apollo
17
10 / 2 / 2
10,896
641
11,123
11,049
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Staynk420
Bacchus
14
2 / 1 / 14
9,518
560
13,370
12,142
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Terry Bro8819
Discordia
15
4 / 3 / 7
9,863
580
6,594
7,064
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
TorCh34
Mulan
17
2 / 3 / 3
10,794
635
11,408
15,431
13,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
25
25
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
7
1
5
9.5
L
Ao Kuang
GravyCantRead
Ao Kuang
6
4
1
1.63
L
Charybdis
MuppetBabies-
Charybdis
1
8
2
0.25
W
Apollo
Simpai7050
Apollo
10
2
2
5.5
W
Bacchus
Staynk420
Bacchus
2
1
14
9
W
Discordia
Terry Bro8819
Discordia
4
3
7
2.5
W
Mulan
TorCh34
Mulan
2
3
3
1.17
L
1
4
1
0.38
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
51,968
77,989
Taken
59,109
44,393
Mitigated
38,181
21,385
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,391
1,588
136
9,570
21,199
16,263
0
2,858
18,341
60,543
0
W
9,473
2,767
0
6,242
13,423
4,845
1,275
3,898
9,525
0
79,296
L
Ao Kuang
GravyCantRead
Ao Kuang
7,862
1,394
0
4,369
13,564
5,106
0
1,854
11,710
56,542
0
L
Charybdis
MuppetBabies-
Charybdis
5,322
2,290
0
2,784
13,224
3,594
1,088
5,086
8,138
0
48,207
W
Apollo
Simpai7050
Apollo
11,123
6,809
0
3,929
11,049
4,426
1,586
3,330
7,719
0
70,771
W
Bacchus
Staynk420
Bacchus
13,370
1,979
900
2,158
12,142
13,292
540
4,599
7,543
24,829
5,788
W
Discordia
Terry Bro8819
Discordia
6,594
526
0
1,327
7,064
2,009
1,247
3,491
3,573
61,304
0
W
Mulan
TorCh34
Mulan
11,408
1,675
0
6,082
15,431
13,609
488
9,187
6,244
0
74,453
L
7,252
264
215
1,590
16,086
13,606
462
5,694
10,392
28,844
0
L
4,633
1,504
0
2,721
13,916
5,824
0
3,835
10,081
0
65,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
51,810
483
Minions Killed
551
0
Camps Cleared
0
1,603,592
Distance Traveled
1,752,993
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,989
529
130
8
0
314,223
1
W
Loki
10,739
632
126
7
0
374,356
4
L
Ao Kuang
9,539
561
104
6
0
326,158
2
L
Charybdis
7,914
466
88
5
0
287,093
9
W
Apollo
10,896
641
144
8
0
338,256
10
W
Bacchus
9,518
560
25
1
0
369,851
5
W
Discordia
9,863
580
95
6
0
340,732
9
W
Mulan
10,794
635
161
9
0
329,798
4
L
Ares
7,759
456
35
2
0
336,589
0
L
Ne Zha
9,189
541
126
7
0
339,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role