Player Matchup

Horus
Horus
Adecause
Horus
Level 124
God Stats
1W - 2L
1,552 SR
Queue Stats
84W - 78L
1,430 Elo+
Solo
Charybdis
Charybdis
ClumsyMechaMike
Charybdis
Level 146
God Stats
1W - 3L
1,539 SR
Queue Stats
92W - 86L
1,524 Elo+
Party 1
Fenrir
Fenrir
KanekiXtouka
Fenrir
Level 89
God Stats
0W - 1L
1,724 SR
Queue Stats
11W - 18L
1,419 Elo+
Party 1
Bacchus
Bacchus
Reaper4199
Bacchus
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
12W - 13L
1,427 Elo+
Party 1
Agni
Agni
lz Page94 lx
Agni
Level 114
God Stats
1W - 1L
1,708 SR
Queue Stats
22W - 23L
1,442 Elo+
Party 1
Team Averages
Level 100
1,597 SR
1,448 Elo+

VS

Team Averages
Level 48
1,499 SR
1,416 Elo+
Ra
Ra
FatBillSIim
Ra
Level 108
God Stats
8W - 9L
1,225 SR
Queue Stats
19W - 27L
1,366 Elo+
Party 2
Bellona
Bellona
Koats1763
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
Luda241631
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,493 Elo+
Party 2
Kali
Kali
WillieBoi-
Kali
Level 8
God Stats
1W - 1L
1,421 SR
Queue Stats
108W - 126L
1,314 Elo+
Party 2
Ullr
Ullr
lpripdolo8
Ullr
Level 87
God Stats
11W - 2L
1,848 SR
Queue Stats
130W - 142L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adecause
Horus
14
0 / 0 / 0
7,851
462
10,225
13,364
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
ClumsyMechaMike
Charybdis
15
2 / 2 / 2
8,670
510
5,827
9,192
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
0 / 2 / 2
7,473
440
4,060
13,039
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Reaper4199
Bacchus
10
0 / 3 / 3
6,786
399
4,842
10,912
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 2
9,777
575
10,013
7,155
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,275
546
6,035
9,018
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Koats1763
Bellona
15
0 / 0 / 2
9,229
543
10,588
17,899
16,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Luda241631
Cabrakan
12
3 / 2 / 6
8,901
524
7,067
11,824
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 0 / 0
6,739
396
1,647
9,509
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 3 / 1
9,911
583
5,326
11,122
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
9
9
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Adecause
Horus
0
0
0
0
L
Charybdis
ClumsyMechaMike
Charybdis
2
2
2
1.5
W
3
2
2
2
L
Fenrir
0
2
2
0.5
W
Bellona
Koats1763
Bellona
0
0
2
1
W
Cabrakan
Luda241631
Cabrakan
3
2
6
3
L
Bacchus
Reaper4199
Bacchus
0
3
3
0.5
W
0
0
0
0
W
3
3
1
1.17
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
30,663
53,662
Taken
59,372
33,933
Mitigated
42,174
15,945
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adecause
Horus
10,225
4,725
238
5,397
13,364
14,648
0
2,528
10,836
0
50,186
L
Charybdis
ClumsyMechaMike
Charybdis
5,827
2,511
0
4,636
9,192
2,603
0
1,155
8,037
0
61,807
W
6,035
592
1,313
3,741
9,018
2,685
144
5,122
3,814
68,054
0
L
Fenrir
4,060
1,057
0
2,995
13,039
6,142
0
1,627
11,412
0
57,574
W
Bellona
Koats1763
Bellona
10,588
5,073
0
7,883
17,899
16,967
784
456
16,739
0
77,135
W
Cabrakan
Luda241631
Cabrakan
7,067
1,341
0
2,858
11,824
15,678
0
3,643
8,083
27,845
0
L
Bacchus
Reaper4199
Bacchus
4,842
419
0
593
10,912
8,195
0
6,460
4,452
13,620
0
W
1,647
456
0
758
9,509
3,247
0
764
8,709
0
30,527
W
5,326
2,197
96
2,205
11,122
3,597
2,852
4,870
6,252
0
67,655
L
10,013
550
0
2,086
7,155
2,345
0
1,332
5,823
81,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
44,055
451
Minions Killed
545
0
Camps Cleared
0
1,666,492
Distance Traveled
1,730,372
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,851
462
89
5
0
291,293
6
L
Charybdis
8,670
510
116
7
0
336,712
3
W
Ra
9,275
546
144
8
0
370,302
3
L
Fenrir
7,473
440
85
5
0
344,965
1
W
Bellona
9,229
543
162
10
0
364,200
0
W
Cabrakan
8,901
524
38
2
0
315,063
8
L
Bacchus
6,786
399
13
1
0
357,581
0
W
Kali
6,739
396
51
3
0
390,575
2
W
Ullr
9,911
583
150
9
0
290,232
0
L
Agni
9,777
575
148
9
0
335,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role