Player Matchup

Merlin
Merlin
Daegan Night
Merlin
Level 129
God Stats
2W - 0L
1,816 SR
Queue Stats
18W - 13L
1,676 Elo+
Party 2
Nu Wa
Nu Wa
Kin6 T3rry
Nu Wa
Level 127
God Stats
5W - 3L
1,560 SR
Queue Stats
8W - 8L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Rex Raptor X
Danzaburou
Level 151
God Stats
1W - 0L
1,631 SR
Queue Stats
13W - 17L
1,412 Elo+
Party 2
Hel
Hel
Sh4rklorD96
Hel
Level 104
God Stats
1W - 0L
1,264 SR
Queue Stats
5W - 4L
1,380 Elo+
Party 2
Nox
Nox
pandabarin
Nox
Level 116
God Stats
134W - 156L
1,493 SR
Queue Stats
855W - 936L
1,458 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,459 Elo+

VS

Team Averages
Level 35
1,508 SR
1,249 Elo+
Ne Zha
Ne Zha
DreamzAscended
Ne Zha
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Gadly121
Scylla
Level 49
God Stats
14W - 15L
1,604 SR
Queue Stats
115W - 124L
1,516 Elo+
Solo
Ymir
Ymir
dobby7897
Ymir
Level 36
God Stats
1W - 8L
1,359 SR
Queue Stats
12W - 25L
1,031 Elo+
Party 1
King Arthur
King Arthur
igni7e1729
King Arthur
Level 44
God Stats
0W - 2L
1,566 SR
Queue Stats
18W - 33L
1,165 Elo+
Party 1
Cupid
Cupid
xKILLSWITCHx17
Cupid
Level 23
God Stats
1W - 5L
1,512 SR
Queue Stats
1W - 13L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 3 / 17
9,368
852
14,395
7,779
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
6 / 0 / 14
9,161
833
16,065
3,611
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rex Raptor X
Danzaburou
13
2 / 4 / 12
7,992
727
7,805
10,398
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 3 / 13
8,251
750
7,411
7,704
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 13
9,214
838
10,323
7,031
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
9,852
896
10,415
10,597
4,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Gadly121
Scylla
13
2 / 3 / 2
7,263
660
7,738
8,449
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
12
1 / 8 / 1
7,245
659
2,178
18,284
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
igni7e1729
King Arthur
12
1 / 8 / 1
6,981
635
6,111
15,860
5,529
12
0 / 3 / 3
7,510
683
1,560
8,971
2,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
24
Kills
11
12
Deaths
24
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
17
4.5
L
7
2
1
3.75
L
Scylla
Gadly121
Scylla
2
3
2
1
W
Nu Wa
6
0
14
13
W
Danzaburou
Rex Raptor X
Danzaburou
2
4
12
2
W
5
3
13
3.83
L
Ymir
1
8
1
0.19
L
King Arthur
igni7e1729
King Arthur
1
8
1
0.19
W
6
2
13
6.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,999
Damage
28,002
36,523
Taken
62,161
15,162
Mitigated
24,710
10,940
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,395
647
687
974
7,779
2,628
1,140
1,044
6,735
40,888
0
L
10,415
1,017
0
1,968
10,597
4,085
0
6,612
3,985
0
53,278
L
Scylla
Gadly121
Scylla
7,738
116
715
2,176
8,449
1,773
0
6,222
2,227
25,904
0
W
Nu Wa
16,065
9,705
626
424
3,611
2,531
1,516
459
3,152
28,948
0
W
Danzaburou
Rex Raptor X
Danzaburou
7,805
1,383
0
935
10,398
3,518
238
4,746
5,652
0
23,621
W
7,411
564
3,669
2,603
7,704
2,270
323
2,410
5,294
16,645
0
L
Ymir
2,178
385
519
1,466
18,284
10,640
0
15,965
2,319
18,441
0
L
King Arthur
igni7e1729
King Arthur
6,111
424
0
1,438
15,860
5,529
0
11,259
4,601
0
23,186
W
10,323
280
258
764
7,031
4,215
378
1,257
5,774
24,787
0
L
1,560
360
3,257
2,333
8,971
2,683
0
8,136
835
0
9,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
38,851
181
Minions Killed
216
0
Camps Cleared
0
1,058,001
Distance Traveled
1,010,951
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,368
852
71
6
0
207,983
0
L
Ne Zha
9,852
896
92
8
0
221,901
1
L
Scylla
7,263
660
31
3
0
190,543
2
W
Nu Wa
9,161
833
23
2
0
204,602
3
W
Danzaburou
7,992
727
33
3
0
199,854
1
W
Hel
8,251
750
18
2
0
221,873
1
L
Ymir
7,245
659
46
4
0
177,865
0
L
King Arthur
6,981
635
37
3
0
201,515
0
W
Nox
9,214
838
36
3
0
223,689
0
L
Cupid
7,510
683
10
1
0
219,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role