Player Matchup

Zeus
Zeus
RabeelNaeem
Zeus
Level 27
God Stats
3W - 6L
1,311 SR
Queue Stats
78W - 106L
1,345 Elo+
Party 2
Mercury
Mercury
SeanHamilton455
Mercury
Level 31
God Stats
23W - 23L
1,432 SR
Queue Stats
129W - 183L
1,324 Elo+
Party 2
Artio
Artio
XelllVIII
Artio
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 15L
1,499 Elo+
Party 1
Ra
Ra
YouAreBad6911
Ra
Level 48
God Stats
44W - 49L
1,496 SR
Queue Stats
322W - 361L
1,482 Elo+
Solo
Heimdallr
Heimdallr
zStayEnno1810
Heimdallr
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
424W - 371L
1,510 Elo+
Party 1
Team Averages
Level 55
1,448 SR
1,432 Elo+

VS

Team Averages
Level 24
1,587 SR
1,364 Elo+
Cliodhna
Cliodhna
Signore-m1
Cliodhna
Level 29
God Stats
2W - 4L
1,481 SR
Queue Stats
104W - 111L
1,365 Elo+
Party 3
Neith
Neith
T-scrub460
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
VixtroG
Ymir
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 17L
1,303 Elo+
Party 3
Gilgamesh
Gilgamesh
oliviergri
Gilgamesh
Level 32
God Stats
6W - 3L
1,726 SR
Queue Stats
59W - 76L
1,288 Elo+
Party 3
Izanami
Izanami
xX-TrySavitar-Xx
Izanami
Level 41
God Stats
5W - 6L
1,525 SR
Queue Stats
43W - 51L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 12
13,606
567
13,245
12,987
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
33 / 0 / 6
17,601
733
40,583
21,454
9,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
XelllVIII
Artio
18
2 / 2 / 20
13,001
542
6,662
17,143
18,415
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
4 / 1 / 8
16,359
682
10,374
12,632
10,565
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
zStayEnno1810
Heimdallr
20
10 / 3 / 12
14,204
592
21,354
22,532
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Signore-m1
Cliodhna
18
4 / 8 / 1
12,407
517
16,333
24,433
15,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
0 / 12 / 2
9,526
397
5,673
17,841
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
VixtroG
Ymir
15
4 / 6 / 0
10,803
450
8,058
28,570
36,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
oliviergri
Gilgamesh
16
1 / 13 / 2
9,767
407
9,554
25,403
12,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 13 / 4
10,727
447
13,244
22,567
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
52
Kills
9
9
Deaths
52
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
33
0
6
36
L
Cliodhna
Signore-m1
Cliodhna
4
8
1
0.56
L
Neith
0
12
2
0.08
L
Ymir
VixtroG
Ymir
4
6
0
0.67
W
Artio
XelllVIII
Artio
2
2
20
6
W
4
1
8
8
L
Gilgamesh
oliviergri
Gilgamesh
1
13
2
0.15
L
0
13
4
0.15
W
Heimdallr
zStayEnno1810
Heimdallr
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,218
Damage
52,862
86,748
Taken
118,814
52,007
Mitigated
79,141
36,111
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,245
2,464
99
4,135
12,987
4,677
2,219
258
12,729
100,636
0
W
40,583
32,046
0
6,806
21,454
9,149
2,193
969
20,485
0
172,032
L
Cliodhna
Signore-m1
Cliodhna
16,333
1,746
0
7,990
24,433
15,998
0
10,476
13,957
0
88,749
L
Neith
5,673
1,835
0
1,187
17,841
8,000
461
5,602
12,239
0
53,223
L
Ymir
VixtroG
Ymir
8,058
1,710
0
2,541
28,570
36,247
196
6,165
22,405
41,184
0
W
Artio
XelllVIII
Artio
6,662
96
1,125
7,422
17,143
18,415
674
4,112
13,031
23,361
0
W
10,374
917
1,381
6,969
12,632
10,565
2,008
650
11,982
130,936
0
L
Gilgamesh
oliviergri
Gilgamesh
9,554
3,312
0
2,342
25,403
12,223
26
4,013
21,390
0
70,094
L
13,244
9,378
0
4,171
22,567
6,673
1,145
4,025
18,537
0
90,356
W
Heimdallr
zStayEnno1810
Heimdallr
21,354
8,033
0
8,174
22,532
9,201
6,382
4,522
18,010
0
116,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,771
Gold Earned
53,230
763
Minions Killed
557
0
Camps Cleared
0
2,415,023
Distance Traveled
2,168,022
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,606
567
152
6
0
406,063
0
W
Mercury
17,601
733
177
7
0
606,432
0
L
Cliodhna
12,407
517
158
7
0
438,087
4
L
Neith
9,526
397
87
4
0
364,541
0
L
Ymir
10,803
450
64
3
0
393,535
0
W
Artio
13,001
542
21
1
0
521,359
4
W
Ra
16,359
682
254
11
0
474,958
8
L
Gilgamesh
9,767
407
91
4
0
474,626
3
L
Izanami
10,727
447
157
7
0
497,233
0
W
Heimdallr
14,204
592
159
7
0
406,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role