Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DismallyCaffed
Neith
Level 29
God Stats
29W - 39L
1,360 SR
Queue Stats
39W - 60L
1,290 Elo+
Party 1
Fafnir
Fafnir
LemonPigeon
Fafnir
Level 106
God Stats
9W - 8L
1,716 SR
Queue Stats
124W - 134L
1,416 Elo+
Party 1
Medusa
Medusa
SmokeMcDoob
Medusa
Level 74
God Stats
1W - 2L
1,306 SR
Queue Stats
75W - 85L
1,334 Elo+
Party 1
He Bo
He Bo
YeahBroSick
He Bo
Level 98
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 20L
1,346 Elo+
Party 2
Team Averages
Level 84
1,518 SR
1,377 Elo+

VS

Team Averages
Level 50
1,391 SR
1,320 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Elementaldot
Medusa
Level 39
God Stats
2W - 3L
1,165 SR
Queue Stats
28W - 52L
1,228 Elo+
Party 3
Ravana
Ravana
MiddlingSlinky0
Ravana
Level 46
God Stats
14W - 14L
1,445 SR
Queue Stats
136W - 131L
1,431 Elo+
Solo
Kukulkan
Kukulkan
juicerog
Kukulkan
Level 27
God Stats
3W - 7L
1,347 SR
Queue Stats
36W - 58L
1,169 Elo+
Party 3
Sylvanus
Sylvanus
lewroyjenkins
Sylvanus
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
59W - 86L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 4 / 1
6,406
493
4,240
10,519
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,668
513
4,722
8,454
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
7
0 / 3 / 2
5,076
390
3,860
8,816
5,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
3 / 4 / 0
6,174
475
8,520
7,425
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,786
445
1,826
6,770
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 0
7,646
588
4,473
5,753
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
11
1 / 2 / 2
6,460
497
3,579
7,830
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 4
7,940
611
11,087
6,727
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
juicerog
Kukulkan
11
2 / 1 / 3
6,773
521
4,967
5,457
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
lewroyjenkins
Sylvanus
11
3 / 1 / 4
6,911
532
4,222
7,696
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
W
Jormungandr
 
Jormungandr
2
0
0
2
L
0
1
1
0.5
W
Medusa
1
2
2
1
L
Fafnir
0
3
2
0.33
W
7
1
4
9
L
Medusa
3
4
0
0.75
L
0
4
1
0.13
W
Kukulkan
juicerog
Kukulkan
2
1
3
3.5
W
Sylvanus
lewroyjenkins
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
28,328
41,984
Taken
33,463
13,918
Mitigated
12,642
12,672
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,240
1,206
0
4,527
10,519
2,788
0
2,581
7,938
28,790
0
W
Jormungandr
 
Jormungandr
4,473
947
0
1,404
5,753
2,809
574
488
5,265
44,155
0
L
4,722
1,486
0
3,213
8,454
2,653
0
3,985
4,469
0
39,392
W
Medusa
3,579
2,143
0
3,130
7,830
2,054
781
1,324
6,506
0
35,072
L
Fafnir
3,860
874
562
2,050
8,816
5,684
0
3,173
5,643
7,014
0
W
11,087
4,009
0
2,666
6,727
2,297
0
3,045
3,682
0
45,826
L
Medusa
8,520
3,185
0
1,246
7,425
1,407
235
1,257
6,168
0
33,133
L
1,826
82
0
1,074
6,770
1,386
852
2,666
4,104
27,370
0
W
Kukulkan
juicerog
Kukulkan
4,967
801
0
0
5,457
1,741
592
2,898
2,559
33,678
0
W
Sylvanus
lewroyjenkins
Sylvanus
4,222
1,385
679
2,401
7,696
3,741
1,399
2,171
5,525
16,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
35,730
256
Minions Killed
362
0
Camps Cleared
0
1,117,436
Distance Traveled
1,166,060
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,406
493
56
4
0
234,570
2
W
Jormungandr
7,646
588
99
8
0
247,373
1
L
Neith
6,668
513
94
7
0
219,088
2
W
Medusa
6,460
497
69
5
0
209,632
1
L
Fafnir
5,076
390
2
0
0
228,196
0
W
Ravana
7,940
611
78
6
0
277,639
10
L
Medusa
6,174
475
52
4
0
239,138
2
L
He Bo
5,786
445
52
4
0
196,444
4
W
Kukulkan
6,773
521
74
6
0
213,919
0
W
Sylvanus
6,911
532
42
3
0
217,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role