Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bonktrain
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 2
Thanatos
Thanatos
CRAIGYBOCO
Thanatos
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,373 Elo+

VS

Team Averages
Level 63
1,435 SR
1,514 Elo+
Hades
Hades
J10Hendrix
Hades
Level 43
God Stats
30W - 28L
1,454 SR
Queue Stats
40W - 38L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
RobbManno
Hou Yi
Level 61
God Stats
18W - 11L
1,435 SR
Queue Stats
38W - 37L
1,506 Elo+
Party 1
Ares
Ares
brad_smito
Ares
Level 85
God Stats
38W - 43L
1,417 SR
Queue Stats
181W - 174L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 5 / 0
6,442
644
7,676
10,777
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Bonktrain
Tiamat
10
0 / 8 / 1
6,081
608
6,576
8,485
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CRAIGYBOCO
Thanatos
10
1 / 8 / 1
6,424
642
2,829
9,695
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
10 / 1 / 8
8,977
898
10,072
7,639
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
RobbManno
Hou Yi
13
6 / 1 / 12
8,516
852
8,707
6,932
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 14
8,759
876
5,673
9,181
7,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
21
21
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
L
Tiamat
Bonktrain
Tiamat
0
8
1
0.06
L
Thanatos
CRAIGYBOCO
Thanatos
1
8
1
0.19
W
Hades
10
1
8
14
W
Hou Yi
RobbManno
Hou Yi
6
1
12
12
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
24,452
28,957
Taken
23,752
13,875
Mitigated
14,115
4,433
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,676
974
68
2,338
10,777
7,029
0
6,891
3,886
0
25,829
L
Tiamat
Bonktrain
Tiamat
6,576
591
0
638
8,485
3,731
0
4,417
4,068
16,903
0
L
Thanatos
CRAIGYBOCO
Thanatos
2,829
500
0
1,389
9,695
3,115
0
4,824
4,871
0
7,330
W
Hades
10,072
786
502
2,859
7,639
3,962
467
1,972
5,205
26,154
0
W
Hou Yi
RobbManno
Hou Yi
8,707
4,249
0
1,050
6,932
2,291
1,494
2,186
4,336
0
27,444
W
5,673
209
0
2,441
9,181
7,862
112
1,890
6,821
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,947
Gold Earned
26,252
82
Minions Killed
103
4
Camps Cleared
4
492,048
Distance Traveled
526,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,442
644
39
4
0
175,616
0
L
Tiamat
6,081
608
31
3
2
157,014
1
L
Thanatos
6,424
642
12
1
2
159,418
1
W
Hades
8,977
898
48
5
2
182,456
0
W
Hou Yi
8,516
852
37
4
2
176,620
4
W
Ares
8,759
876
18
2
0
167,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role