Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Binki170
Sobek
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,008 Elo+
Party 2
Jing Wei
Jing Wei
Dalembert
Jing Wei
Level 18
God Stats
4W - 3L
1,475 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 2
Osiris
Osiris
siro184
Osiris
Level 129
God Stats
3W - 3L
1,585 SR
Queue Stats
66W - 56L
1,489 Elo+
Solo
Team Averages
Level 63
1,512 SR
1,392 Elo+

VS

Team Averages
Level 90
1,520 SR
1,416 Elo+
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Luumau
Zeus
Level 127
God Stats
44W - 38L
1,500 SR
Queue Stats
725W - 791L
1,397 Elo+
Solo
Bakasura
Bakasura
MrCraazyy
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,405 Elo+
Party 1
Horus
Horus
UmMeroFazendeiro
Horus
Level 81
God Stats
4W - 7L
1,608 SR
Queue Stats
59W - 76L
1,443 Elo+
Party 1
Ymir
Ymir
fijvnq
Ymir
Level 69
God Stats
2W - 8L
1,491 SR
Queue Stats
15W - 37L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 1 / 1
5,386
598
2,088
5,338
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
9
2 / 1 / 3
5,261
585
3,592
4,489
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Binki170
Sobek
8
0 / 0 / 2
4,769
530
397
2,936
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Dalembert
Jing Wei
10
3 / 1 / 0
5,878
653
4,372
4,778
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Osiris
siro184
Osiris
9
0 / 0 / 1
5,256
584
543
3,081
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 0
5,030
559
2,527
6,326
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Luumau
Zeus
9
0 / 0 / 1
4,925
547
2,790
2,637
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MrCraazyy
Bakasura
10
1 / 2 / 1
5,711
635
3,254
6,443
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 0 / 1
4,471
497
1,128
3,951
1,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
fijvnq
Ymir
1
0 / 0 / 0
3,234
359
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
1
0.5
W
Loki
 
Loki
2
1
3
3.5
L
Apollo
 
Apollo
1
3
0
0.33
W
Sobek
Binki170
Sobek
0
0
2
1
W
Jing Wei
Dalembert
Jing Wei
3
1
0
3
L
Zeus
Luumau
Zeus
0
0
1
0.5
L
Bakasura
MrCraazyy
Bakasura
1
2
1
0.75
L
1
0
1
1.5
L
Ymir
fijvnq
Ymir
0
0
0
0
W
Osiris
siro184
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,992
Damage
9,699
20,622
Taken
19,357
6,988
Mitigated
5,625
6,459
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,088
0
0
1,654
5,338
1,379
80
1,208
3,794
34,877
0
W
Loki
 
Loki
3,592
910
0
280
4,489
1,105
0
778
3,656
0
26,256
L
Apollo
 
Apollo
2,527
1,784
0
1,314
6,326
1,584
0
336
5,990
0
33,900
W
Sobek
Binki170
Sobek
397
63
0
662
2,936
1,317
0
0
2,936
5,073
0
W
Jing Wei
Dalembert
Jing Wei
4,372
3,329
0
2,585
4,778
684
0
0
4,703
0
40,667
L
Zeus
Luumau
Zeus
2,790
186
0
970
2,637
695
0
1,237
1,400
25,484
0
L
Bakasura
MrCraazyy
Bakasura
3,254
2,433
0
1,965
6,443
1,836
0
851
5,592
0
29,866
L
1,128
635
460
1,360
3,951
1,510
0
61
3,890
0
9,749
L
Ymir
fijvnq
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
siro184
Osiris
543
478
0
1,278
3,081
2,503
0
804
2,277
0
24,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
23,371
268
Minions Killed
205
0
Camps Cleared
0
1,001,234
Distance Traveled
730,098
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,386
598
78
9
0
194,233
4
W
Loki
5,261
585
44
5
0
221,670
3
L
Apollo
5,030
559
69
8
0
161,143
0
W
Sobek
4,769
530
13
1
0
200,922
0
W
Jing Wei
5,878
653
77
9
0
199,599
1
L
Zeus
4,925
547
48
5
0
152,829
0
L
Bakasura
5,711
635
72
8
0
220,409
5
L
Horus
4,471
497
16
2
0
195,717
3
L
Ymir
3,234
359
0
0
0
0
0
W
Osiris
5,256
584
56
6
0
184,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role