Player Matchup

Achilles
Achilles
Gold I
Darkrai2468
Achilles
Gold I
Level 155
God Stats
6W - 6L
1,562 SR
Queue Stats
308W - 314L
1,619 MMR
Solo
Hun Batz
Hun Batz
Gold V
McTheShizzle
Hun Batz
Gold V
Level 116
God Stats
2W - 2L
1,603 SR
Queue Stats
41W - 52L
1,601 MMR
Solo
Cabrakan
Cabrakan
Gold II
Narutinx02
Cabrakan
Gold II
Level 157
God Stats
3W - 6L
1,461 SR
Queue Stats
66W - 70L
1,612 MMR
Solo
Artemis
Artemis
Gold II
TheAce30
Artemis
Gold II
Level 149
God Stats
24W - 24L
1,679 SR
Queue Stats
231W - 250L
1,589 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Xxjohny_test10xX
The Morrigan
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 196L
1,670 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,561 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,666 SR
1,619 MMR
Hachiman
Hachiman
Gold III
Coach Maui
Hachiman
Gold III
Level 124
God Stats
4W - 2L
1,690 SR
Queue Stats
86W - 95L
1,681 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
STISHAFLYZ
Gilgamesh
Gold IV
Level 108
God Stats
4W - 5L
1,441 SR
Queue Stats
39W - 45L
1,524 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Ticherich
Baron Samedi
Gold III
Level 125
God Stats
6W - 2L
1,698 SR
Queue Stats
31W - 32L
1,721 MMR
Party 2
Chaac
Chaac
Gold III
dont be a morty
Chaac
Gold III
Level 50
God Stats
7W - 2L
1,933 SR
Queue Stats
16W - 13L
1,776 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
eSp Mr Hankey
Kumbhakarna
Silver I
Level 118
God Stats
12W - 7L
1,567 SR
Queue Stats
72W - 71L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkrai2468
Achilles
20
2 / 5 / 1
14,063
485
13,793
30,131
33,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
McTheShizzle
Hun Batz
20
2 / 7 / 1
13,878
479
8,725
21,946
11,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Narutinx02
Cabrakan
19
3 / 2 / 4
13,145
453
13,201
22,739
35,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
TheAce30
Artemis
20
2 / 6 / 4
14,294
493
16,550
19,329
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Xxjohny_test10xX
The Morrigan
20
4 / 4 / 5
14,889
513
12,977
17,327
7,296
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CliodhnaBellonaArachneMedusa

VS

Bans
ShivaHeraAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coach Maui
Hachiman
20
4 / 1 / 8
16,854
581
13,099
16,321
7,016
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
STISHAFLYZ
Gilgamesh
20
5 / 2 / 11
16,830
580
19,933
26,515
39,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ticherich
Baron Samedi
20
6 / 4 / 4
15,548
536
12,615
17,153
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 6
16,283
561
23,518
24,354
16,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
eSp Mr Hankey
Kumbhakarna
18
0 / 4 / 11
12,914
445
5,799
19,582
28,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
24
24
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Coach Maui
Hachiman
4
1
8
8
L
Achilles
Darkrai2468
Achilles
2
5
1
0.5
L
Hun Batz
McTheShizzle
Hun Batz
2
7
1
0.36
L
Cabrakan
Narutinx02
Cabrakan
3
2
4
2.5
W
Gilgamesh
STISHAFLYZ
Gilgamesh
5
2
11
5.25
L
Artemis
TheAce30
Artemis
2
6
4
0.67
W
Baron Samedi
Ticherich
Baron Samedi
6
4
4
2
L
The Morrigan
Xxjohny_test10xX
The Morrigan
4
4
5
1.63
W
9
2
6
6
W
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
74,964
111,472
Taken
103,925
95,452
Mitigated
98,407
23,640
Healing
46,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Coach Maui
Hachiman
13,099
5,873
0
9,585
16,321
7,016
6,455
3,035
13,286
0
169,831
L
Achilles
Darkrai2468
Achilles
13,793
3,416
0
6,175
30,131
33,226
130
2,781
26,010
0
101,284
L
Hun Batz
McTheShizzle
Hun Batz
8,725
1,677
0
6,280
21,946
11,654
1,086
4,550
17,241
0
120,842
L
Cabrakan
Narutinx02
Cabrakan
13,201
1,086
0
1,810
22,739
35,863
56
6,831
15,830
57,305
13,144
W
Gilgamesh
STISHAFLYZ
Gilgamesh
19,933
5,220
0
9,616
26,515
39,148
1,368
4,251
22,264
0
110,243
L
Artemis
TheAce30
Artemis
16,550
6,566
0
6,466
19,329
7,413
830
1,727
17,552
0
126,631
W
Baron Samedi
Ticherich
Baron Samedi
12,615
1,434
2,735
6,283
17,153
7,836
1,358
9,297
7,856
111,138
0
L
The Morrigan
Xxjohny_test10xX
The Morrigan
12,977
1,481
231
2,678
17,327
7,296
0
2,525
14,259
115,928
6,945
W
23,518
3,997
0
14,195
24,354
16,275
1,777
5,695
18,659
0
147,252
W
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
5,799
98
0
3,794
19,582
28,132
17
5,640
13,942
29,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,269
Gold Earned
78,429
829
Minions Killed
824
0
Camps Cleared
0
2,576,181
Distance Traveled
2,885,000
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,854
581
243
8
0
569,464
7
L
Achilles
14,063
485
182
6
0
527,783
5
L
Hun Batz
13,878
479
180
6
0
569,816
6
L
Cabrakan
13,145
453
102
4
0
528,038
1
W
Gilgamesh
16,830
580
173
6
0
558,454
6
L
Artemis
14,294
493
185
6
0
433,046
5
W
Baron Samedi
15,548
536
178
6
0
539,085
9
L
The Morrigan
14,889
513
180
6
0
517,498
11
W
Chaac
16,283
561
201
7
0
624,763
11
W
Kumbhakarna
12,914
445
29
1
0
593,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role