Player Matchup

Hachiman
Hachiman
Fanatyk22
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,504 Elo+
Party 4
Anubis
Anubis
Javichui
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
JhonKeats
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
LordcChaos
Amaterasu
Level 89
God Stats
2W - 4L
1,739 SR
Queue Stats
62W - 68L
1,528 Elo+
Party 4
Ymir
Ymir
SelvaticKoala
Ymir
Level 69
God Stats
0W - 2L
1,607 SR
Queue Stats
24W - 39L
1,335 Elo+
Party 2
Team Averages
Level 102
1,569 SR
1,427 Elo+

VS

Team Averages
Level 97
1,541 SR
1,511 Elo+
Persephone
Persephone
Dandzay
Persephone
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 104L
1,505 Elo+
Party 1
Thor
Thor
Landers__Yz
Thor
Level 157
God Stats
4W - 4L
1,578 SR
Queue Stats
492W - 498L
1,485 Elo+
Party 1
Charybdis
Charybdis
TenstulaDracula
Charybdis
Level 130
God Stats
7W - 5L
1,500 SR
Queue Stats
314W - 285L
1,552 Elo+
Party 3
Ymir
Ymir
mariwel
Ymir
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 3
Zhong Kui
Zhong Kui
noksucow
Zhong Kui
Level 100
God Stats
6W - 7L
1,380 SR
Queue Stats
704W - 635L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fanatyk22
Hachiman
20
6 / 6 / 7
13,606
648
30,840
20,028
6,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Javichui
Anubis
20
6 / 8 / 9
13,356
636
13,603
24,587
14,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
JhonKeats
Cthulhu
20
5 / 6 / 13
15,214
724
27,817
41,764
41,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
LordcChaos
Amaterasu
18
2 / 7 / 12
12,418
591
12,303
29,370
30,404
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 7 / 13
12,530
597
9,808
25,678
16,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dandzay
Persephone
20
7 / 2 / 17
15,919
758
31,379
15,386
7,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 19
15,049
717
27,678
19,239
11,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TenstulaDracula
Charybdis
20
8 / 5 / 14
14,127
673
24,993
20,733
9,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
mariwel
Ymir
20
1 / 5 / 23
13,756
655
13,131
32,411
45,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
noksucow
Zhong Kui
20
8 / 7 / 13
14,279
680
29,923
24,489
16,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
21
Kills
34
34
Deaths
21
54
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Persephone
Dandzay
Persephone
7
2
17
7.75
L
Hachiman
Fanatyk22
Hachiman
6
6
7
1.58
L
Anubis
Javichui
Anubis
6
8
9
1.31
L
Cthulhu
JhonKeats
Cthulhu
5
6
13
1.92
W
10
2
19
9.75
L
Amaterasu
LordcChaos
Amaterasu
2
7
12
1.14
L
2
7
13
1.21
W
Charybdis
TenstulaDracula
Charybdis
8
5
14
3
W
Ymir
mariwel
Ymir
1
5
23
2.5
W
Zhong Kui
noksucow
Zhong Kui
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,371
Damage
127,104
141,427
Taken
112,258
108,890
Mitigated
90,428
50,491
Healing
39,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Dandzay
Persephone
31,379
4,045
1,994
3,911
15,386
7,250
974
8,368
7,016
74,754
0
L
Hachiman
Fanatyk22
Hachiman
30,840
15,041
3,585
6,361
20,028
6,098
570
9,702
9,949
0
56,161
L
Anubis
Javichui
Anubis
13,603
380
1,608
6,306
24,587
14,415
917
12,033
12,015
39,341
0
L
Cthulhu
JhonKeats
Cthulhu
27,817
784
7,222
14,287
41,764
41,242
608
24,788
16,689
56,115
0
W
27,678
3,222
1,154
6,813
19,239
11,115
149
9,277
9,962
0
40,375
L
Amaterasu
LordcChaos
Amaterasu
12,303
2,754
1,214
6,373
29,370
30,404
0
14,847
14,304
0
18,048
L
9,808
238
1,791
1,744
25,678
16,731
1,151
13,063
12,459
15,053
0
W
Charybdis
TenstulaDracula
Charybdis
24,993
12,101
1,538
5,035
20,733
9,627
2,678
10,584
10,149
0
47,550
W
Ymir
mariwel
Ymir
13,131
1,089
1,755
7,778
32,411
45,504
366
13,878
18,533
27,443
0
W
Zhong Kui
noksucow
Zhong Kui
29,923
2,304
1,402
8,339
24,489
16,932
1,197
9,119
15,370
47,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,124
Gold Earned
73,130
201
Minions Killed
220
0
Camps Cleared
0
1,686,721
Distance Traveled
1,810,744
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,919
758
98
5
0
379,412
0
L
Hachiman
13,606
648
55
3
0
318,515
0
L
Anubis
13,356
636
57
3
0
304,251
1
L
Cthulhu
15,214
724
69
3
0
364,072
0
W
Thor
15,049
717
24
1
0
386,967
0
L
Amaterasu
12,418
591
12
1
0
366,275
0
L
Ymir
12,530
597
8
0
0
333,608
0
W
Charybdis
14,127
673
47
2
0
365,733
0
W
Ymir
13,756
655
23
1
0
345,269
1
W
Zhong Kui
14,279
680
28
1
0
333,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role