Player Matchup

Olorun
Olorun
HelpPlease748
Olorun
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 16L
1,132 Elo+
Party 1
Khepri
Khepri
ShiftShaft
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,066 Elo+
Party 1
Hercules
Hercules
SmokingFlash
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,131 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,110 Elo+

VS

Team Averages
Level 66
1,409 SR
1,395 Elo+
Merlin
Merlin
Appa10mil
Merlin
Level 15
God Stats
5W - 11L
1,404 SR
Queue Stats
9W - 14L
1,359 Elo+
Party 2
Ullr
Ullr
AwilixTho
Ullr
Level 116
God Stats
13W - 40L
1,325 SR
Queue Stats
206W - 250L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
absau09
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
12,870
677
18,569
16,828
8,079
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
ShiftShaft
Khepri
18
3 / 2 / 11
13,715
722
7,449
13,229
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
SmokingFlash
Hercules
19
6 / 1 / 8
13,251
697
16,035
23,969
33,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Appa10mil
Merlin
17
2 / 3 / 5
11,715
617
22,440
12,897
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
3 / 5 / 4
10,924
575
11,781
16,410
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
absau09
Gilgamesh
15
2 / 6 / 3
10,519
554
6,281
17,524
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
14
Kills
7
7
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Appa10mil
Merlin
2
3
5
1.5
L
Ullr
3
5
4
1
W
5
4
8
2.25
W
Khepri
ShiftShaft
Khepri
3
2
11
4.25
W
Hercules
SmokingFlash
Hercules
6
1
8
10
L
Gilgamesh
absau09
Gilgamesh
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,053
Damage
40,502
54,026
Taken
46,831
59,062
Mitigated
23,204
17,844
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Appa10mil
Merlin
22,440
1,142
255
3,474
12,897
5,897
212
6,810
5,853
74,490
0
L
Ullr
11,781
4,670
0
947
16,410
6,829
380
11,467
4,621
0
36,013
W
18,569
7,246
573
5,133
16,828
8,079
1,267
6,051
10,370
61,742
0
W
Khepri
ShiftShaft
Khepri
7,449
648
0
3,165
13,229
17,222
180
6,747
6,151
38,576
0
W
Hercules
SmokingFlash
Hercules
16,035
3,981
0
8,973
23,969
33,761
600
8,543
14,843
14,100
32,551
L
Gilgamesh
absau09
Gilgamesh
6,281
1,090
0
3,154
17,524
10,478
0
11,049
5,939
0
18,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
33,158
205
Minions Killed
193
7
Camps Cleared
9
1,020,805
Distance Traveled
910,305
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,715
617
110
6
3
292,805
3
L
Ullr
10,924
575
66
3
2
295,700
0
W
Olorun
12,870
677
83
4
0
317,883
5
W
Khepri
13,715
722
59
3
3
359,493
0
W
Hercules
13,251
697
63
3
4
343,429
2
L
Gilgamesh
10,519
554
17
1
4
321,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role