Player Matchup

Cthulhu
Cthulhu
AusterRiese
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Dunebane
Gilgamesh
Level 106
God Stats
3W - 2L
1,289 SR
Queue Stats
196W - 191L
1,437 Elo+
Solo
Izanami
Izanami
nfresher
Izanami
Level 89
God Stats
3W - 0L
1,707 SR
Queue Stats
176W - 164L
1,440 Elo+
Party 1
Hera
Hera
senzapb
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 168L
1,431 Elo+
Party 1
Loki
Loki
xXArtoraXx
Loki
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 338L
1,456 Elo+
Solo
Team Averages
Level 124
1,499 SR
1,444 Elo+

VS

Team Averages
Level 102
1,479 SR
1,429 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Djingoo89
Athena
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
295W - 286L
1,497 Elo+
Solo
Hera
Hera
EL_I3osSniAnoO_X
Hera
Level 144
God Stats
4W - 7L
1,500 SR
Queue Stats
455W - 452L
1,427 Elo+
Solo
Bellona
Bellona
TSM_Amaral
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,248 Elo+
Solo
Eset
Eset
vitruve
Eset
Level 126
God Stats
6W - 5L
1,586 SR
Queue Stats
439W - 461L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AusterRiese
Cthulhu
17
1 / 0 / 17
9,497
791
17,000
9,101
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Dunebane
Gilgamesh
16
2 / 1 / 14
9,221
768
8,656
9,828
8,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
nfresher
Izanami
17
9 / 1 / 5
9,911
826
14,306
8,709
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
senzapb
Hera
15
2 / 3 / 13
9,002
750
11,610
6,365
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 11
9,297
775
10,757
8,339
3,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 5 / 4
7,118
593
4,223
19,459
17,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Djingoo89
Athena
12
0 / 4 / 5
7,042
587
2,642
15,511
14,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 4
7,769
647
12,065
10,239
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TSM_Amaral
Bellona
14
4 / 3 / 4
8,414
701
5,629
13,676
11,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
vitruve
Eset
15
1 / 2 / 6
7,929
661
6,291
8,287
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
19
Kills
7
8
Deaths
19
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
4
0.4
W
Cthulhu
AusterRiese
Cthulhu
1
0
17
9.5
L
Athena
Djingoo89
Athena
0
4
5
0.63
W
Gilgamesh
Dunebane
Gilgamesh
2
1
14
9
L
2
5
4
0.8
L
Bellona
TSM_Amaral
Bellona
4
3
4
2
W
Izanami
nfresher
Izanami
9
1
5
11.5
W
Hera
senzapb
Hera
2
3
13
2.83
L
Eset
vitruve
Eset
1
2
6
2
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
30,850
42,342
Taken
67,172
25,137
Mitigated
51,265
22,434
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,223
165
1,042
2,118
19,459
17,872
0
7,588
11,499
12,546
0
W
Cthulhu
AusterRiese
Cthulhu
17,000
175
2,238
3,704
9,101
7,726
362
5,274
3,610
34,743
0
L
Athena
Djingoo89
Athena
2,642
578
1,895
1,225
15,511
14,779
0
6,958
8,135
7,879
0
W
Gilgamesh
Dunebane
Gilgamesh
8,656
982
2,817
2,995
9,828
8,872
555
4,214
5,464
0
18,323
L
12,065
1,776
1,426
1,895
10,239
4,061
0
5,287
4,782
22,274
0
L
Bellona
TSM_Amaral
Bellona
5,629
932
1,406
2,388
13,676
11,294
0
4,479
8,654
0
10,194
W
Izanami
nfresher
Izanami
14,306
12,182
359
3,662
8,709
2,972
2,450
6,236
2,349
0
30,391
W
Hera
senzapb
Hera
11,610
1,337
719
1,414
6,365
2,116
488
4,134
2,117
16,840
0
L
Eset
vitruve
Eset
6,291
344
2,455
1,699
8,287
3,259
0
3,284
4,853
18,943
0
W
10,757
913
2,115
2,411
8,339
3,451
704
4,664
3,581
0
21,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
38,272
118
Minions Killed
93
0
Camps Cleared
0
1,184,838
Distance Traveled
1,035,761
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,118
593
26
2
0
183,839
0
W
Cthulhu
9,497
791
37
3
0
265,923
1
L
Athena
7,042
587
10
1
0
206,115
0
W
Gilgamesh
9,221
768
24
2
0
241,408
4
L
Hera
7,769
647
21
2
0
197,888
1
L
Bellona
8,414
701
5
0
0
221,070
0
W
Izanami
9,911
826
35
3
0
202,062
0
W
Hera
9,002
750
14
1
0
249,917
0
L
Eset
7,929
661
31
3
0
226,849
1
W
Loki
9,297
775
8
1
0
225,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role