Player Matchup

Nemesis
Nemesis
BerrySoda
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,584 Elo+
Party 3
Jing Wei
Jing Wei
FTHAT56
Jing Wei
Level 12
God Stats
5W - 4L
1,576 SR
Queue Stats
8W - 9L
1,682 Elo+
Party 1
Camazotz
Camazotz
Mint1560
Camazotz
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,584 Elo+
Party 3
Agni
Agni
TheFknJedi
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,406 Elo+
Party 1
Atlas
Atlas
fbkickr04
Atlas
Level 126
God Stats
24W - 23L
1,500 SR
Queue Stats
365W - 400L
1,379 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,527 Elo+

VS

Team Averages
Level 61
1,565 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ITSTWOJAMEZ
Morgan Le Fay
Level 48
God Stats
5W - 7L
1,639 SR
Queue Stats
45W - 46L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
ItIsKiNG
Guan Yu
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 131L
1,236 Elo+
Solo
Bakasura
Bakasura
SeaBuckYT
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
jabuckler7
Danzaburou
Level 88
God Stats
15W - 7L
1,686 SR
Queue Stats
196W - 205L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BerrySoda
Nemesis
8
0 / 1 / 0
4,673
467
340
5,109
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
FTHAT56
Jing Wei
6
0 / 5 / 0
4,108
411
500
4,286
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Camazotz
Mint1560
Camazotz
9
0 / 1 / 0
4,805
481
2,906
6,013
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 2 / 0
5,256
526
1,388
4,396
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
fbkickr04
Atlas
7
1 / 5 / 0
4,707
471
2,524
7,774
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
6 / 1 / 2
6,136
614
2,059
7,380
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
ITSTWOJAMEZ
Morgan Le Fay
10
0 / 0 / 2
5,820
582
2,323
2,413
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ItIsKiNG
Guan Yu
11
1 / 0 / 0
6,231
623
4,804
4,696
1,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SeaBuckYT
Bakasura
11
2 / 0 / 1
6,239
624
1,914
4,636
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
jabuckler7
Danzaburou
12
4 / 0 / 6
7,091
709
7,467
5,344
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
2
7
L
Nemesis
BerrySoda
Nemesis
0
1
0
0
L
Jing Wei
FTHAT56
Jing Wei
0
5
0
0
W
Morgan Le Fay
ITSTWOJAMEZ
Morgan Le Fay
0
0
2
1
W
Guan Yu
ItIsKiNG
Guan Yu
1
0
0
1
L
Camazotz
Mint1560
Camazotz
0
1
0
0
W
Bakasura
SeaBuckYT
Bakasura
2
0
1
2.5
L
0
2
0
0
L
Atlas
fbkickr04
Atlas
1
5
0
0.2
W
Danzaburou
jabuckler7
Danzaburou
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,658
Damage
18,567
27,578
Taken
24,469
8,767
Mitigated
10,623
7,444
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,059
549
275
1,913
7,380
5,248
163
978
6,402
9,003
0
L
Nemesis
BerrySoda
Nemesis
340
144
0
2,122
5,109
1,136
0
359
4,725
0
22,165
L
Jing Wei
FTHAT56
Jing Wei
500
349
0
135
4,286
504
0
797
3,489
0
13,117
W
Morgan Le Fay
ITSTWOJAMEZ
Morgan Le Fay
2,323
205
0
559
2,413
722
506
954
1,459
28,349
0
W
Guan Yu
ItIsKiNG
Guan Yu
4,804
1,100
51
1,602
4,696
1,697
316
0
4,361
0
34,863
L
Camazotz
Mint1560
Camazotz
2,906
589
0
3,305
6,013
2,545
0
0
6,013
0
24,747
W
Bakasura
SeaBuckYT
Bakasura
1,914
1,266
0
1,217
4,636
1,524
0
519
4,117
0
36,091
L
1,388
185
0
250
4,396
1,101
0
2,119
2,277
32,624
0
L
Atlas
fbkickr04
Atlas
2,524
899
312
1,320
7,774
3,481
0
1,107
6,507
14,849
0
W
Danzaburou
jabuckler7
Danzaburou
7,467
3,996
0
2,559
5,344
1,432
2,269
1,461
3,883
0
43,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
31,517
249
Minions Killed
321
0
Camps Cleared
0
935,110
Distance Traveled
1,027,731
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,136
614
11
1
0
187,223
0
L
Nemesis
4,673
467
58
6
0
207,594
0
L
Jing Wei
4,108
411
38
4
0
171,241
1
W
Morgan Le Fay
5,820
582
60
6
0
189,058
3
W
Guan Yu
6,231
623
73
7
0
220,793
1
L
Camazotz
4,805
481
61
6
0
199,634
3
W
Bakasura
6,239
624
89
9
0
235,239
3
L
Agni
5,256
526
75
8
0
185,432
1
L
Atlas
4,707
471
17
2
0
171,209
1
W
Danzaburou
7,091
709
88
9
0
195,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role