Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DinoWood97
Pele
Level 77
God Stats
14W - 19L
1,529 SR
Queue Stats
304W - 306L
1,502 Elo+
Solo
Izanami
Izanami
Fats Belvedere
Izanami
Level 63
God Stats
27W - 47L
1,364 SR
Queue Stats
505W - 595L
1,401 Elo+
Solo
Nu Wa
Nu Wa
TheSilverHawk13
Nu Wa
Level 88
God Stats
6W - 4L
1,666 SR
Queue Stats
25W - 26L
1,471 Elo+
Solo
Artio
Artio
tsaeri
Artio
Level 67
God Stats
6W - 4L
1,717 SR
Queue Stats
383W - 400L
1,514 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,478 Elo+

VS

Team Averages
Level 122
1,541 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
El Josh21
Tsukuyomi
Level 124
God Stats
8W - 6L
1,624 SR
Queue Stats
206W - 192L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
HOMIxBALLA
Cthulhu
Level 107
God Stats
4W - 4L
1,575 SR
Queue Stats
29W - 39L
1,431 Elo+
Party 2
Chiron
Chiron
HOMIxSNIPE
Chiron
Level 102
God Stats
4W - 3L
1,506 SR
Queue Stats
71W - 61L
1,495 Elo+
Party 2
Scylla
Scylla
SaltyDentalDam
Scylla
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 4 / 7
13,830
576
26,371
34,833
52,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
8 / 5 / 10
12,119
505
13,550
25,291
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 7 / 5
11,541
481
12,058
20,023
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 4 / 11
11,516
480
18,816
11,655
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
tsaeri
Artio
14
2 / 9 / 7
10,103
421
6,567
26,781
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 11 / 5
11,173
466
15,423
23,399
15,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
El Josh21
Tsukuyomi
20
6 / 6 / 9
12,765
532
16,345
22,165
15,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HOMIxBALLA
Cthulhu
19
7 / 2 / 17
13,818
576
22,420
26,859
33,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
HOMIxSNIPE
Chiron
20
10 / 4 / 8
13,001
542
23,913
24,877
10,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 9
10,946
456
12,393
13,044
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
28
Kills
29
29
Deaths
28
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
11
4
7
3.63
W
King Arthur
 
King Arthur
4
11
5
0.59
L
8
5
10
2.6
W
Tsukuyomi
El Josh21
Tsukuyomi
6
6
9
1.75
L
3
7
5
0.79
W
Cthulhu
HOMIxBALLA
Cthulhu
7
2
17
7.75
W
Chiron
HOMIxSNIPE
Chiron
10
4
8
3.5
W
2
5
9
1.3
L
4
4
11
2.38
L
Artio
tsaeri
Artio
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,362
Damage
90,494
118,583
Taken
110,344
101,957
Mitigated
78,998
39,477
Healing
30,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
26,371
2,857
0
13,159
34,833
52,828
0
10,202
24,631
0
99,543
W
King Arthur
 
King Arthur
15,423
3,092
0
920
23,399
15,212
721
2,479
20,920
0
73,175
L
13,550
2,883
0
10,665
25,291
9,240
0
3,849
21,442
0
74,290
W
Tsukuyomi
El Josh21
Tsukuyomi
16,345
2,230
0
5,044
22,165
15,336
261
4,608
17,557
0
98,677
L
12,058
7,286
0
6,767
20,023
6,866
525
4,705
15,318
0
87,995
W
Cthulhu
HOMIxBALLA
Cthulhu
22,420
2,603
2,011
10,976
26,859
33,566
828
8,733
18,126
67,610
0
W
Chiron
HOMIxSNIPE
Chiron
23,913
9,049
1,028
9,851
24,877
10,830
5,360
5,458
19,369
0
114,608
W
12,393
986
0
575
13,044
4,054
0
4,086
8,958
73,479
0
L
18,816
5,551
70
1,112
11,655
3,607
369
4,051
7,604
85,889
0
L
Artio
tsaeri
Artio
6,567
166
2,205
5,499
26,781
29,416
0
12,006
14,775
26,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,109
Gold Earned
61,703
549
Minions Killed
641
0
Camps Cleared
0
2,129,866
Distance Traveled
2,175,985
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,830
576
173
7
0
420,928
3
W
King Arthur
11,173
466
125
5
0
377,346
4
L
Pele
12,119
505
87
4
0
475,149
7
W
Tsukuyomi
12,765
532
138
6
0
520,677
7
L
Izanami
11,541
481
142
6
0
372,349
4
W
Cthulhu
13,818
576
99
4
0
429,869
1
W
Chiron
13,001
542
155
6
0
441,100
0
W
Scylla
10,946
456
124
5
0
406,993
5
L
Nu Wa
11,516
480
121
5
0
427,667
9
L
Artio
10,103
421
26
1
0
433,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role