Player Matchup

Jing Wei
Jing Wei
MAADwzrd
Jing Wei
Level 89
God Stats
2W - 2L
1,724 SR
Queue Stats
62W - 44L
1,447 Elo+
Party 2
Zeus
Zeus
SixxMoves
Zeus
Level 100
God Stats
7W - 3L
1,815 SR
Queue Stats
48W - 28L
1,519 Elo+
Party 2
Yemoja
Yemoja
SleekGolem4385
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 51L
1,391 Elo+
Solo
Team Averages
Level 104
1,679 SR
1,452 Elo+

VS

Team Averages
Level 77
1,424 SR
1,379 Elo+
Zhong Kui
Zhong Kui
DarkKorzair
Zhong Kui
Level 56
God Stats
7W - 8L
1,374 SR
Queue Stats
119W - 150L
1,453 Elo+
Party 1
Nox
Nox
Salhearts
Nox
Level 89
God Stats
67W - 59L
1,364 SR
Queue Stats
83W - 76L
1,222 Elo+
Solo
He Bo
He Bo
UnrealMantis
He Bo
Level 87
God Stats
8W - 6L
1,534 SR
Queue Stats
127W - 152L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MAADwzrd
Jing Wei
15
3 / 6 / 3
10,199
637
10,509
13,905
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
4 / 7 / 1
10,380
649
14,087
9,611
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 5
9,070
567
3,615
16,764
21,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkKorzair
Zhong Kui
16
8 / 1 / 8
12,101
756
11,953
14,870
10,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 1 / 11
12,193
762
10,962
7,594
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 5 / 13
11,706
732
10,471
13,126
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
20
20
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkKorzair
Zhong Kui
8
1
8
12
L
Jing Wei
MAADwzrd
Jing Wei
3
6
3
0.75
W
7
1
11
12.5
L
Zeus
4
7
1
0.64
L
0
7
5
0.36
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
33,386
40,280
Taken
35,590
29,998
Mitigated
18,411
6,349
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkKorzair
Zhong Kui
11,953
219
0
5,766
14,870
10,852
317
7,302
7,568
53,640
0
L
Jing Wei
MAADwzrd
Jing Wei
10,509
8,838
184
1,769
13,905
5,231
0
12,056
1,849
0
45,266
W
10,962
895
139
1,673
7,594
2,414
1,333
5,744
1,850
49,430
0
L
Zeus
14,087
395
276
596
9,611
3,723
0
8,296
1,315
45,798
0
L
3,615
772
2,719
805
16,764
21,044
0
13,461
3,303
16,162
0
W
10,471
438
88
4,569
13,126
5,145
701
4,973
8,153
26,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
36,000
171
Minions Killed
192
5
Camps Cleared
9
757,537
Distance Traveled
867,586
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,101
756
79
5
6
272,157
2
L
Jing Wei
10,199
637
77
5
0
267,920
5
W
Nox
12,193
762
82
5
1
292,647
0
L
Zeus
10,380
649
66
4
4
275,566
5
L
Yemoja
9,070
567
28
2
1
214,051
4
W
He Bo
11,706
732
31
2
2
302,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role