Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DarthKenneth627
Izanami
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
KTM_XCW_300
Sylvanus
Level 143
God Stats
1W - 1L
1,273 SR
Queue Stats
22W - 14L
1,749 Elo+
Party 1
Neith
Neith
MixedRaceCouple
Neith
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,574 Elo+
Solo
Team Averages
Level 54
1,411 SR
1,534 Elo+

VS

Team Averages
Level 99
1,587 SR
1,538 Elo+
Nox
Nox
Billyblasters
Nox
Level 127
God Stats
4W - 5L
1,197 SR
Queue Stats
116W - 102L
1,569 Elo+
Party 2
Nemesis
Nemesis
C809Xx
Nemesis
Level 76
God Stats
13W - 17L
1,378 SR
Queue Stats
412W - 387L
1,508 Elo+
Solo
Discordia
Discordia
EnterSandwich
Discordia
Level 127
God Stats
1W - 1L
1,779 SR
Queue Stats
288W - 262L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
Maiizee
Danzaburou
Level 138
God Stats
3W - 1L
1,779 SR
Queue Stats
44W - 32L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
OprahGODII
Sun Wukong
Level 28
God Stats
2W - 0L
1,800 SR
Queue Stats
17W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 8 / 1
8,629
479
8,678
16,544
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
 
Gilgamesh
12
1 / 5 / 2
7,946
441
2,420
15,302
6,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 11 / 0
6,921
385
3,650
11,905
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
KTM_XCW_300
Sylvanus
11
1 / 9 / 4
7,856
436
8,717
17,658
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 3
9,863
548
8,048
13,603
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 20
11,144
619
5,812
10,354
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
C809Xx
Nemesis
20
6 / 3 / 8
12,298
683
10,538
11,189
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
EnterSandwich
Discordia
17
10 / 5 / 9
11,592
644
12,503
10,707
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Maiizee
Danzaburou
17
12 / 1 / 8
12,511
695
14,725
15,312
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
OprahGODII
Sun Wukong
16
6 / 3 / 8
11,468
637
14,838
14,869
12,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
11
Kills
38
38
Deaths
12
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
8
1
0.81
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
4
0
20
14
W
Nemesis
C809Xx
Nemesis
6
3
8
3.33
L
0
11
0
0
W
Discordia
EnterSandwich
Discordia
10
5
9
2.9
L
Sylvanus
KTM_XCW_300
Sylvanus
1
9
4
0.33
W
Danzaburou
Maiizee
Danzaburou
12
1
8
16
L
3
5
3
0.9
W
Sun Wukong
OprahGODII
Sun Wukong
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
58,416
75,012
Taken
62,431
34,405
Mitigated
43,172
14,170
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,678
2,441
0
3,559
16,544
4,000
0
4,324
12,220
0
43,390
L
Gilgamesh
 
Gilgamesh
2,420
535
60
3,133
15,302
6,754
0
1,229
14,073
0
28,978
W
5,812
883
0
1,177
10,354
14,177
1,456
2,398
7,956
26,420
5,513
W
Nemesis
C809Xx
Nemesis
10,538
5,129
0
606
11,189
7,067
0
1,587
8,905
0
109,182
L
3,650
2,588
0
290
11,905
1,784
828
4,807
7,098
0
31,980
W
Discordia
EnterSandwich
Discordia
12,503
1,629
0
1,093
10,707
3,938
3,014
1,693
9,014
65,824
0
L
Sylvanus
KTM_XCW_300
Sylvanus
8,717
968
719
3,555
17,658
17,624
0
4,256
13,402
25,145
0
W
Danzaburou
Maiizee
Danzaburou
14,725
6,580
0
7,832
15,312
5,620
4,029
470
13,806
0
90,159
L
8,048
1,904
0
2,854
13,603
4,243
0
3,103
10,500
0
64,657
W
Sun Wukong
OprahGODII
Sun Wukong
14,838
3,098
0
5,434
14,869
12,370
3,632
2,569
12,300
0
61,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
59,013
346
Minions Killed
549
0
Camps Cleared
0
1,485,572
Distance Traveled
1,898,686
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,629
479
83
5
0
295,037
0
L
Gilgamesh
7,946
441
59
3
0
291,193
1
W
Nox
11,144
619
50
3
0
363,792
9
W
Nemesis
12,298
683
153
9
0
442,414
1
L
Izanami
6,921
385
74
4
0
276,377
1
W
Discordia
11,592
644
104
6
0
359,672
3
L
Sylvanus
7,856
436
22
1
0
312,404
4
W
Danzaburou
12,511
695
133
7
0
368,341
5
L
Neith
9,863
548
108
6
0
310,561
4
W
Sun Wukong
11,468
637
109
6
0
364,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role