Player Matchup

Horus
Horus
Halcyon9000
Horus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,393 Elo+
Party 1
Artio
Artio
RodGod
Artio
Level 99
God Stats
1W - 1L
1,340 SR
Queue Stats
24W - 26L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
dcgoalie31
Jing Wei
Level 62
God Stats
4W - 4L
1,805 SR
Queue Stats
23W - 23L
1,429 Elo+
Party 1
Team Averages
Level 57
1,548 SR
1,417 Elo+

VS

Team Averages
Level 74
1,320 SR
1,290 Elo+
Ah Puch
Ah Puch
Blockbustercard
Ah Puch
Level 86
God Stats
0W - 6L
1,210 SR
Queue Stats
12W - 18L
1,192 Elo+
Solo
Skadi
Skadi
Soy_3l_Jefe_Wey
Skadi
Level 51
God Stats
1W - 5L
1,248 SR
Queue Stats
4W - 8L
1,330 Elo+
Solo
Nemesis
Nemesis
TopSoleJungle
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
10,546
586
5,818
18,489
22,278
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
RodGod
Artio
17
7 / 1 / 6
12,937
719
7,169
24,366
37,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
dcgoalie31
Jing Wei
18
8 / 3 / 6
12,694
705
18,832
16,404
6,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
11,995
666
24,143
10,468
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
10,904
606
12,600
11,474
4,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
14
2 / 7 / 3
10,616
590
9,880
14,676
7,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
0
2
11
2.75
W
Artio
RodGod
Artio
7
1
6
10
L
1
4
4
0.75
L
Nemesis
2
7
3
0.5
W
Jing Wei
dcgoalie31
Jing Wei
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
46,623
59,259
Taken
36,618
65,976
Mitigated
16,052
22,541
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,143
1,204
0
2,140
10,468
4,504
76
2,372
8,096
60,592
0
W
5,818
2,416
4,677
5,940
18,489
22,278
0
10,278
8,211
0
10,358
W
Artio
RodGod
Artio
7,169
1,099
1,676
5,065
24,366
37,270
0
8,779
15,587
25,964
0
L
12,600
5,606
162
1,713
11,474
4,525
570
2,099
9,375
0
45,691
L
Nemesis
9,880
2,875
0
1,938
14,676
7,023
89
3,210
11,466
0
22,620
W
Jing Wei
dcgoalie31
Jing Wei
18,832
15,443
0
5,183
16,404
6,428
0
5,673
10,731
0
65,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
33,515
145
Minions Killed
168
5
Camps Cleared
8
1,010,351
Distance Traveled
894,368
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,995
666
83
5
1
307,901
4
W
Horus
10,546
586
12
1
1
347,753
0
W
Artio
12,937
719
24
1
1
332,034
5
L
Skadi
10,904
606
65
4
5
305,726
0
L
Nemesis
10,616
590
20
1
2
280,741
5
W
Jing Wei
12,694
705
109
6
3
330,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role