Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lаke
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
TheDerkLollo
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,510 Elo+
Party 1
Set
Set
xTheRusheRx
Set
Level 69
God Stats
0W - 1L
1,718 SR
Queue Stats
46W - 46L
1,502 Elo+
Party 1
Charybdis
Charybdis
xchilled24
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 92
1,544 SR
1,491 Elo+

VS

Team Averages
Level 113
1,647 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Drâk
Gilgamesh
Level 132
God Stats
3W - 1L
1,638 SR
Queue Stats
137W - 106L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TenstulaDracula
Ah Muzen Cab
Level 130
God Stats
6W - 3L
1,831 SR
Queue Stats
314W - 285L
1,543 Elo+
Solo
Odin
Odin
mariwel
Odin
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
10W - 12L
1,430 Elo+
Solo
Hel
Hel
narutosasuke92
Hel
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
175W - 150L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 9 / 4
9,317
932
10,356
13,160
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
Lаke
Hel
13
2 / 6 / 5
7,827
783
5,092
10,390
7,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
TheDerkLollo
Kuzenbo
13
1 / 6 / 7
8,027
803
8,174
15,142
19,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 9 / 5
7,254
725
8,348
15,917
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
xchilled24
Charybdis
16
2 / 5 / 7
8,897
890
10,682
13,603
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 19
9,705
971
14,178
12,607
3,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Drâk
Gilgamesh
16
11 / 2 / 18
10,487
1,049
17,818
13,441
11,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TenstulaDracula
Ah Muzen Cab
16
5 / 1 / 18
10,485
1,049
8,967
10,210
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
mariwel
Odin
14
4 / 3 / 21
9,232
923
7,560
18,654
6,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 3 / 18
10,080
1,008
12,780
9,518
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
11
Kills
35
35
Deaths
11
28
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
9
4
0.78
W
Janus
 
Janus
6
2
19
7.75
W
Gilgamesh
Drâk
Gilgamesh
11
2
18
10
L
Hel
Lаke
Hel
2
6
5
0.75
W
Ah Muzen Cab
TenstulaDracula
Ah Muzen Cab
5
1
18
14
L
Kuzenbo
TheDerkLollo
Kuzenbo
1
6
7
0.75
W
Odin
mariwel
Odin
4
3
21
4.83
W
9
3
18
6
L
1
9
5
0.39
L
Charybdis
xchilled24
Charybdis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
61,303
68,212
Taken
64,430
44,066
Mitigated
27,471
20,385
Healing
32,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,356
4,312
137
688
13,160
3,863
0
5,810
7,170
0
14,794
W
Janus
 
Janus
14,178
773
2,554
3,094
12,607
3,360
1,151
3,218
9,328
22,988
0
W
Gilgamesh
Drâk
Gilgamesh
17,818
6,504
181
1,578
13,441
11,321
798
3,099
9,999
0
28,570
L
Hel
Lаke
Hel
5,092
282
5,659
3,247
10,390
7,256
0
4,875
5,381
9,579
0
W
Ah Muzen Cab
TenstulaDracula
Ah Muzen Cab
8,967
1,071
1,669
2,429
10,210
3,608
1,682
1,758
8,452
0
25,012
L
Kuzenbo
TheDerkLollo
Kuzenbo
8,174
2,051
773
2,702
15,142
19,432
0
5,460
9,578
12,525
0
W
Odin
mariwel
Odin
7,560
2,259
1,022
7,569
18,654
6,194
339
2,767
15,675
0
9,879
W
12,780
351
7,848
4,684
9,518
2,988
864
2,424
7,094
22,993
0
L
8,348
2,811
606
1,999
15,917
8,366
0
4,812
10,991
0
14,001
L
Charybdis
xchilled24
Charybdis
10,682
5,839
504
4,070
13,603
5,149
0
5,231
8,134
0
32,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
49,989
85
Minions Killed
107
0
Camps Cleared
0
760,349
Distance Traveled
1,103,542
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,317
932
7
1
0
156,151
0
W
Janus
9,705
971
24
2
0
228,026
0
W
Gilgamesh
10,487
1,049
21
2
0
221,085
3
L
Hel
7,827
783
7
1
0
152,185
0
W
Ah Muzen Cab
10,485
1,049
38
4
0
213,335
0
L
Kuzenbo
8,027
803
8
1
0
163,686
0
W
Odin
9,232
923
8
1
0
226,447
0
W
Hel
10,080
1,008
16
2
0
214,649
0
L
Set
7,254
725
11
1
0
161,241
0
L
Charybdis
8,897
890
52
5
0
127,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role