Player Matchup

Chaac
Chaac
Daegan Night
Chaac
Level 129
God Stats
15W - 9L
1,568 SR
Queue Stats
33W - 32L
1,554 Elo+
Party 1
Atlas
Atlas
Kin6 T3rry
Atlas
Level 127
God Stats
3W - 3L
1,448 SR
Queue Stats
205W - 219L
1,478 Elo+
Party 1
Hades
Hades
MortalScrubs
Hades
Level 109
God Stats
15W - 7L
1,723 SR
Queue Stats
33W - 43L
1,469 Elo+
Party 1
Neith
Neith
Rex Raptor X
Neith
Level 151
God Stats
3W - 5L
1,372 SR
Queue Stats
90W - 106L
1,493 Elo+
Party 1
Loki
Loki
Sh4rklorD96
Loki
Level 104
God Stats
2W - 4L
1,548 SR
Queue Stats
80W - 102L
1,469 Elo+
Party 1
Team Averages
Level 124
1,532 SR
1,493 Elo+

VS

Team Averages
Level 48
1,583 SR
1,506 Elo+
Ares
Ares
GH0STB0RN
Ares
Level 89
God Stats
0W - 2L
1,734 SR
Queue Stats
92W - 100L
1,467 Elo+
Party 2
Chernobog
Chernobog
Knightmare948
Chernobog
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 40L
1,460 Elo+
Party 2
Awilix
Awilix
Meowssolini7993
Awilix
Level 42
God Stats
0W - 2L
1,596 SR
Queue Stats
210W - 215L
1,458 Elo+
Solo
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 41
God Stats
23W - 19L
1,587 SR
Queue Stats
38W - 44L
1,446 Elo+
Party 2
Cupid
Cupid
tgsyringe
Cupid
Level 32
God Stats
3W - 7L
1,500 SR
Queue Stats
157W - 148L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,364
610
11,647
17,743
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
14
4 / 1 / 5
9,048
532
7,396
14,685
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
10 / 2 / 6
11,150
656
14,488
9,339
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 4 / 7
9,867
580
8,727
10,060
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 7
9,842
579
5,514
9,260
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 7 / 2
7,804
459
7,143
18,724
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Knightmare948
Chernobog
12
2 / 8 / 3
7,765
457
5,748
13,001
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 2
10,018
589
6,875
11,870
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
RudeMrHoliday
Amaterasu
14
3 / 4 / 2
9,007
530
11,491
14,571
15,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
tgsyringe
Cupid
8
0 / 5 / 0
5,970
351
1,202
8,476
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
11
11
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Ares
2
7
2
0.43
W
Atlas
4
1
5
6.5
L
Chernobog
Knightmare948
Chernobog
2
8
3
0.44
L
4
2
2
2.5
W
10
2
6
6.5
W
4
4
7
1.88
L
Amaterasu
RudeMrHoliday
Amaterasu
3
4
2
1
W
5
2
7
4.25
L
Cupid
tgsyringe
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,772
Damage
32,459
61,087
Taken
66,642
39,033
Mitigated
38,211
23,926
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,647
3,352
0
9,473
17,743
14,199
3,129
0
17,743
0
62,687
L
Ares
7,143
1,019
0
1,285
18,724
13,403
0
10,296
8,384
26,503
0
W
Atlas
7,396
2,945
495
4,810
14,685
12,852
270
2,948
11,737
31,468
2,324
L
Chernobog
Knightmare948
Chernobog
5,748
2,715
0
1,807
13,001
3,689
0
4,152
8,815
0
35,148
L
6,875
2,457
0
3,561
11,870
4,088
0
3,385
8,403
0
78,305
W
14,488
2,275
536
3,512
9,339
4,418
1,747
1,112
8,227
62,487
0
W
8,727
2,093
0
2,238
10,060
3,860
198
2,125
7,712
0
72,195
L
Amaterasu
RudeMrHoliday
Amaterasu
11,491
6,090
0
5,418
14,571
15,077
0
1,007
12,851
0
62,074
W
5,514
657
0
2,862
9,260
3,704
867
958
8,302
0
53,185
L
Cupid
tgsyringe
Cupid
1,202
709
0
2,605
8,476
1,954
0
2,386
6,004
0
18,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,271
Gold Earned
40,564
518
Minions Killed
379
0
Camps Cleared
0
1,657,307
Distance Traveled
1,496,091
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,364
610
135
8
0
318,072
0
L
Ares
7,804
459
30
2
0
321,048
3
W
Atlas
9,048
532
44
3
0
334,397
6
L
Chernobog
7,765
457
59
3
0
298,048
4
L
Awilix
10,018
589
137
8
0
379,965
4
W
Hades
11,150
656
121
7
0
347,431
1
W
Neith
9,867
580
125
7
0
276,755
2
L
Amaterasu
9,007
530
117
7
0
330,986
1
W
Loki
9,842
579
93
5
0
380,652
0
L
Cupid
5,970
351
36
2
0
166,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role