Player Matchup

Yemoja
Yemoja
Marchmont_63
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 213L
1,323 Elo+
Party 2
Da Ji
Da Ji
Oso25XC
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,490 Elo+
Party 2
Olorun
Olorun
SpecularNevada
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 2
Danzaburou
Danzaburou
ahnduz
Danzaburou
Level 96
God Stats
33W - 29L
1,608 SR
Queue Stats
89W - 118L
1,294 Elo+
Party 2
Thoth
Thoth
wiegz
Thoth
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,048 Elo+
Party 2
Team Averages
Level 42
1,522 SR
1,278 Elo+

VS

Team Averages
Level 103
1,480 SR
1,399 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kaneki420
Bakasura
Level 106
God Stats
3W - 2L
1,135 SR
Queue Stats
120W - 111L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
SoulaceWanderer1
Cthulhu
Level 8
God Stats
23W - 18L
1,294 SR
Queue Stats
76W - 81L
1,285 Elo+
Party 1
Izanami
Izanami
iAUT0LOCK
Izanami
Level 146
God Stats
5W - 4L
1,728 SR
Queue Stats
62W - 50L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
qqwew
Kukulkan
Level 128
God Stats
5W - 4L
1,746 SR
Queue Stats
51W - 44L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 4 / 6
12,327
1,027
4,550
20,307
25,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Oso25XC
Da Ji
18
5 / 10 / 6
12,953
1,079
11,999
17,715
6,657
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 10 / 3
11,300
942
10,372
25,414
10,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ahnduz
Danzaburou
18
1 / 4 / 8
12,287
1,024
18,830
22,331
9,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
wiegz
Thoth
18
5 / 7 / 6
13,385
1,115
19,167
14,427
5,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
4 / 0 / 14
12,824
1,069
6,610
15,530
18,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Kaneki420
Bakasura
19
6 / 4 / 15
12,899
1,075
10,873
13,832
5,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 1 / 21
12,851
1,071
14,058
13,839
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
iAUT0LOCK
Izanami
20
16 / 3 / 15
15,827
1,319
29,229
17,604
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
qqwew
Kukulkan
20
6 / 4 / 19
13,863
1,155
35,391
11,323
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
12
Kills
35
35
Deaths
12
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
14
11
W
Bakasura
Kaneki420
Bakasura
6
4
15
3.38
L
Yemoja
0
4
6
0.75
L
Da Ji
Oso25XC
Da Ji
5
10
6
0.8
W
3
1
21
13.5
L
1
10
3
0.25
L
Danzaburou
ahnduz
Danzaburou
1
4
8
1.25
W
Izanami
iAUT0LOCK
Izanami
16
3
15
7.83
W
Kukulkan
qqwew
Kukulkan
6
4
19
3.88
L
Thoth
wiegz
Thoth
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,918
Damage
96,161
100,194
Taken
72,128
57,192
Mitigated
49,530
13,130
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,610
1,193
0
14
15,530
18,195
0
7,544
7,986
0
11,745
W
Bakasura
Kaneki420
Bakasura
10,873
6,836
0
1,766
13,832
5,317
0
6,705
7,127
192
14,547
L
Yemoja
4,550
913
2,128
1,328
20,307
25,489
0
10,163
9,410
14,182
0
L
Da Ji
Oso25XC
Da Ji
11,999
2,496
0
257
17,715
6,657
0
4,864
12,418
0
18,959
W
14,058
449
552
1,115
13,839
14,069
0
6,650
6,841
27,167
0
L
10,372
3,062
2,045
4,538
25,414
10,719
0
14,562
10,370
32,869
0
L
Danzaburou
ahnduz
Danzaburou
18,830
7,061
0
2,584
22,331
9,069
0
11,264
10,313
0
59,812
W
Izanami
iAUT0LOCK
Izanami
29,229
20,739
0
4,061
17,604
7,629
0
6,852
10,752
0
66,500
W
Kukulkan
qqwew
Kukulkan
35,391
389
0
439
11,323
4,320
0
6,338
4,985
83,217
0
L
Thoth
wiegz
Thoth
19,167
1,149
0
250
14,427
5,258
0
7,679
6,401
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,252
Gold Earned
68,264
215
Minions Killed
281
3
Camps Cleared
13
1,125,815
Distance Traveled
1,228,913
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,824
1,069
12
1
0
267,284
0
W
Bakasura
12,899
1,075
26
2
5
244,686
0
L
Yemoja
12,327
1,027
14
1
1
225,816
1
L
Da Ji
12,953
1,079
14
1
0
235,999
0
W
Cthulhu
12,851
1,071
36
3
1
282,022
0
L
Olorun
11,300
942
42
4
0
216,445
0
L
Danzaburou
12,287
1,024
95
8
0
218,239
2
W
Izanami
15,827
1,319
106
9
5
197,271
1
W
Kukulkan
13,863
1,155
101
8
2
237,650
0
L
Thoth
13,385
1,115
50
4
2
229,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role