Player Matchup

Charybdis
Charybdis
ChasInMiLlz420
Charybdis
Level 87
God Stats
38W - 54L
1,432 SR
Queue Stats
46W - 80L
1,347 Elo+
Solo
Chaac
Chaac
CountryGuy1026
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,359 Elo+
Party 1
Chang'e
Chang'e
Divine Nox
Chang'e
Level 145
God Stats
9W - 5L
1,814 SR
Queue Stats
45W - 64L
1,513 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,406 Elo+

VS

Team Averages
Level 53
1,509 SR
1,291 Elo+
Anubis
Anubis
Anonymous6691
Anubis
Level 13
God Stats
0W - 11L
1,269 SR
Queue Stats
1W - 18L
1,081 Elo+
Party 2
Cerberus
Cerberus
DANGERBABY8
Cerberus
Level 60
God Stats
2W - 3L
1,791 SR
Queue Stats
106W - 137L
1,424 Elo+
Party 2
Bellona
Bellona
TattedGinger54
Bellona
Level 86
God Stats
11W - 19L
1,467 SR
Queue Stats
270W - 242L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChasInMiLlz420
Charybdis
15
5 / 4 / 4
10,813
721
12,546
11,372
3,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 8
10,002
667
9,751
14,249
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Divine Nox
Chang'e
16
5 / 5 / 5
11,687
779
14,476
15,573
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
10,121
675
12,000
14,687
5,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DANGERBABY8
Cerberus
15
1 / 2 / 12
10,220
681
8,823
16,519
18,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 2 / 5
11,006
734
10,283
13,674
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
12
13
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Charybdis
ChasInMiLlz420
Charybdis
5
4
4
1.75
W
1
4
8
1.25
L
Cerberus
DANGERBABY8
Cerberus
1
2
12
3.5
W
Chang'e
Divine Nox
Chang'e
5
5
5
1.5
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
31,106
41,194
Taken
44,880
21,378
Mitigated
34,739
13,517
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
209
105
4,654
14,687
5,551
270
4,776
9,686
39,491
0
W
Charybdis
ChasInMiLlz420
Charybdis
12,546
5,946
0
1,394
11,372
3,396
729
7,148
4,090
0
35,108
W
9,751
944
594
3,150
14,249
13,686
1,299
5,888
8,097
0
27,127
L
Cerberus
DANGERBABY8
Cerberus
8,823
135
460
6,115
16,519
18,407
179
3,670
12,494
26,914
0
W
Chang'e
Divine Nox
Chang'e
14,476
1,202
3,195
5,184
15,573
4,296
366
8,047
7,119
41,437
0
L
10,283
2,349
0
3,020
13,674
10,781
491
6,335
7,073
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
31,347
140
Minions Killed
156
3
Camps Cleared
6
743,636
Distance Traveled
823,039
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,121
675
66
4
3
238,719
0
W
Charybdis
10,813
721
47
3
2
213,461
1
W
Chaac
10,002
667
29
2
1
273,456
0
L
Cerberus
10,220
681
39
3
0
289,618
1
W
Chang'e
11,687
779
64
4
0
256,719
0
L
Bellona
11,006
734
51
3
3
294,702
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role