Player Matchup

Atlas
Atlas
JohnDeathman
Atlas
Level 65
God Stats
25W - 38L
1,405 SR
Queue Stats
138W - 208L
1,333 Elo+
Party 2
Neith
Neith
LordLongshanks
Neith
Level 21
God Stats
8W - 18L
1,341 SR
Queue Stats
9W - 22L
1,289 Elo+
Party 2
Arachne
Arachne
MechaDraguchan
Arachne
Level 52
God Stats
3W - 3L
1,621 SR
Queue Stats
76W - 154L
1,329 Elo+
Party 2
Merlin
Merlin
Thunderoni
Merlin
Level 156
God Stats
53W - 71L
1,507 SR
Queue Stats
144W - 164L
1,562 Elo+
Solo
Aphrodite
Aphrodite
levi_djurhuus
Aphrodite
Level 36
God Stats
2W - 3L
1,341 SR
Queue Stats
102W - 139L
1,401 Elo+
Party 2
Team Averages
Level 66
1,443 SR
1,383 Elo+

VS

Team Averages
Level 79
1,616 SR
1,622 Elo+
Agni
Agni
BingMeiMei
Agni
Level 40
God Stats
12W - 7L
1,563 SR
Queue Stats
247W - 266L
1,393 Elo+
Solo
Atlas
Atlas
REDEYESDRAGOON
Atlas
Level 25
God Stats
54W - 3L
2,014 SR
Queue Stats
199W - 37L
2,051 Elo+
Party 1
Loki
Loki
XaoDragon
Loki
Level 41
God Stats
2W - 0L
1,502 SR
Queue Stats
31W - 25L
1,436 Elo+
Solo
Artemis
Artemis
sahha
Artemis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
505W - 543L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
MonkeyPooPoo
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 22L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,376
938
7,668
17,354
16,938
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 3
9,352
935
7,684
13,551
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 1
9,123
912
1,958
12,504
4,539
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Thunderoni
Merlin
15
2 / 4 / 1
9,908
991
13,514
7,802
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
levi_djurhuus
Aphrodite
14
0 / 4 / 2
8,920
892
4,498
9,751
5,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

128

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 17
11,163
1,116
12,522
5,305
1,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 17
10,958
1,096
17,607
11,444
14,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
0 / 0 / 9
9,451
945
4,604
5,251
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
sahha
Artemis
16
3 / 1 / 11
10,482
1,048
9,327
8,000
2,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 2 / 10
12,982
1,298
13,118
11,047
11,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
85
3
Kills
21
21
Deaths
3
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
0
4
2
0.25
L
0
3
3
0.5
L
1
6
1
0.25
W
3
0
17
11.5
L
Merlin
Thunderoni
Merlin
2
4
1
0.63
W
Loki
0
0
9
4.5
L
Aphrodite
levi_djurhuus
Aphrodite
0
4
2
0.25
W
Artemis
sahha
Artemis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
57,178
60,962
Taken
41,047
34,998
Mitigated
33,013
7,189
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,522
207
216
1,334
5,305
1,791
0
4,086
1,219
35,909
0
L
7,668
2,529
0
154
17,354
16,938
0
7,810
9,544
26,001
0
L
7,684
3,321
0
1,641
13,551
5,029
0
7,866
5,685
0
25,065
L
1,958
1,627
0
1,040
12,504
4,539
0
5,104
7,400
0
6,968
W
17,607
6,057
0
704
11,444
14,703
0
6,897
4,547
37,370
0
L
Merlin
Thunderoni
Merlin
13,514
499
0
0
7,802
3,093
0
2,849
4,953
40,096
0
W
Loki
4,604
1,024
0
1,220
5,251
1,848
0
2,641
2,610
0
26,099
L
Aphrodite
levi_djurhuus
Aphrodite
4,498
686
2,335
2,019
9,751
5,399
0
6,558
3,193
12,117
0
W
Artemis
sahha
Artemis
9,327
3,753
0
2,304
8,000
2,835
0
6,235
1,765
0
22,190
W
13,118
4,493
2,009
1,590
11,047
11,836
0
5,821
5,226
328
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
55,036
167
Minions Killed
223
5
Camps Cleared
10
783,598
Distance Traveled
1,002,180
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,163
1,116
73
7
2
219,000
2
L
Atlas
9,376
938
43
4
2
161,583
0
L
Neith
9,352
935
42
4
0
175,619
0
L
Arachne
9,123
912
17
2
1
125,176
0
W
Atlas
10,958
1,096
33
3
2
196,011
1
L
Merlin
9,908
991
50
5
2
180,131
2
W
Loki
9,451
945
43
4
1
191,319
2
L
Aphrodite
8,920
892
15
2
0
141,089
0
W
Artemis
10,482
1,048
46
5
3
174,700
0
W
Gilgamesh
12,982
1,298
28
3
2
221,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role