Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Goldevil
Agni
Level 122
God Stats
3W - 1L
1,535 SR
Queue Stats
262W - 292L
1,451 Elo+
Party 1
Bastet
Bastet
YarkYarkYark
Bastet
Level 62
God Stats
3W - 2L
1,714 SR
Queue Stats
93W - 111L
1,430 Elo+
Party 1
Team Averages
Level 105
1,550 SR
1,476 Elo+

VS

Team Averages
Level 101
1,726 SR
1,716 Elo+
Artemis
Artemis
Jarlbalker
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 61L
1,639 Elo+
Party 2
Scylla
Scylla
LEBZO
Scylla
Level 107
God Stats
1W - 0L
1,796 SR
Queue Stats
173W - 128L
1,657 Elo+
Party 2
Jormungandr
Jormungandr
Mike27R
Jormungandr
Level 158
God Stats
1W - 0L
1,687 SR
Queue Stats
76W - 37L
1,698 Elo+
Party 2
Camazotz
Camazotz
NotQumuqy
Camazotz
Level 20
God Stats
4W - 1L
1,767 SR
Queue Stats
253W - 148L
1,833 Elo+
Party 2
Set
Set
Thomasflop
Set
Level 154
God Stats
6W - 2L
1,882 SR
Queue Stats
215W - 89L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 5 / 2
6,586
507
5,242
15,463
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
 
Thanatos
9
0 / 9 / 5
5,875
452
5,631
12,802
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
 
Cernunnos
10
0 / 8 / 2
5,737
441
3,944
9,818
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
5 / 6 / 1
7,060
543
7,638
9,732
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
10
0 / 4 / 2
5,745
442
4,572
9,480
2,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jarlbalker
Artemis
11
5 / 3 / 10
7,588
584
10,396
9,882
4,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
LEBZO
Scylla
14
5 / 2 / 7
7,916
609
8,831
4,509
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Mike27R
Jormungandr
14
5 / 2 / 6
8,109
624
8,358
10,616
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
NotQumuqy
Camazotz
14
4 / 1 / 3
8,143
626
8,275
8,921
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
12 / 1 / 3
9,465
728
10,648
8,949
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
31
32
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
5
2
1
L
Thanatos
 
Thanatos
0
9
5
0.28
L
Cernunnos
 
Cernunnos
0
8
2
0.13
L
Agni
5
6
1
0.92
W
Artemis
Jarlbalker
Artemis
5
3
10
3.33
W
Scylla
LEBZO
Scylla
5
2
7
4.25
W
Jormungandr
Mike27R
Jormungandr
5
2
6
4
W
Camazotz
NotQumuqy
Camazotz
4
1
3
5.5
W
12
1
3
13.5
L
Bastet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
46,508
57,295
Taken
42,877
23,294
Mitigated
16,586
13,724
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,242
512
0
2,601
15,463
11,786
0
5,292
9,871
18,804
0
L
Thanatos
 
Thanatos
5,631
2,049
0
5,358
12,802
3,779
0
3,750
8,679
0
25,056
L
Cernunnos
 
Cernunnos
3,944
2,454
0
1,224
9,818
2,100
0
1,472
8,272
0
32,511
L
Agni
7,638
1,068
0
2,143
9,732
2,764
0
4,085
5,525
33,936
0
W
Artemis
Jarlbalker
Artemis
10,396
4,159
1,088
1,313
9,882
4,053
0
4,385
5,281
0
23,202
W
Scylla
LEBZO
Scylla
8,831
985
0
901
4,509
1,306
376
1,580
2,797
39,295
0
W
Jormungandr
Mike27R
Jormungandr
8,358
1,909
0
4,838
10,616
4,372
0
3,269
7,225
59,671
1,205
W
Camazotz
NotQumuqy
Camazotz
8,275
1,922
0
5,600
8,921
3,497
98
1,275
7,646
0
47,890
W
10,648
5,419
0
1,473
8,949
3,358
106
1,853
7,048
0
68,642
L
Bastet
4,572
1,169
0
2,398
9,480
2,865
0
1,748
7,296
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
41,221
264
Minions Killed
425
0
Camps Cleared
0
1,167,478
Distance Traveled
1,289,031
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,586
507
34
3
0
254,567
2
L
Thanatos
5,875
452
53
4
0
229,385
2
L
Cernunnos
5,737
441
52
4
0
209,460
1
L
Agni
7,060
543
65
5
0
213,858
6
W
Artemis
7,588
584
18
1
0
246,519
5
W
Scylla
7,916
609
76
6
0
254,987
2
W
Jormungandr
8,109
624
106
8
0
259,442
3
W
Camazotz
8,143
626
98
8
0
253,315
5
W
Set
9,465
728
127
10
0
274,768
3
L
Bastet
5,745
442
60
5
0
260,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role