Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Itzwavey
Discordia
Level 99
God Stats
4W - 1L
1,661 SR
Queue Stats
54W - 44L
1,563 Elo+
Party 1
He Bo
He Bo
SugMadic69
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 71L
1,528 Elo+
Party 3
Chronos
Chronos
l 1kBlikster l
Chronos
Level 109
God Stats
2W - 2L
1,222 SR
Queue Stats
105W - 77L
1,615 Elo+
Party 1
Team Averages
Level 105
1,476 SR
1,541 Elo+

VS

Team Averages
Level 90
1,590 SR
1,467 Elo+
Bellona
Bellona
JoshIsSP00KY
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 2
Discordia
Discordia
Kickfoo
Discordia
Level 137
God Stats
5W - 2L
1,949 SR
Queue Stats
113W - 133L
1,473 Elo+
Party 2
Cabrakan
Cabrakan
SlippyTOADS
Cabrakan
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 182L
1,469 Elo+
Party 2
Sol
Sol
Yang23_TTV
Sol
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 99L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
schmalwhieny
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
7 / 1 / 26
13,328
784
15,979
19,447
25,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
 
Chaac
20
9 / 4 / 21
12,830
755
17,752
21,543
27,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Itzwavey
Discordia
18
6 / 4 / 13
11,729
690
12,031
9,703
4,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
20
15 / 5 / 13
14,109
830
13,361
14,626
6,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 25
12,538
738
15,677
16,172
8,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoshIsSP00KY
Bellona
16
0 / 7 / 6
9,945
585
2,854
17,119
23,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Discordia
Kickfoo
Discordia
20
11 / 6 / 4
14,064
827
31,796
13,650
5,835
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SlippyTOADS
Cabrakan
17
3 / 9 / 3
10,777
634
6,580
16,583
11,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 6 / 5
10,780
634
12,663
15,209
5,894
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
schmalwhieny
Tsukuyomi
18
1 / 12 / 7
10,677
628
7,972
21,177
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
40
Kills
17
17
Deaths
40
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
26
20
W
Chaac
 
Chaac
9
4
21
4.88
W
Discordia
Itzwavey
Discordia
6
4
13
3.13
L
Bellona
JoshIsSP00KY
Bellona
0
7
6
0.43
L
Discordia
Kickfoo
Discordia
11
6
4
2.17
L
Cabrakan
SlippyTOADS
Cabrakan
3
9
3
0.5
W
He Bo
15
5
13
4.3
L
2
6
5
0.75
W
3
3
25
5.17
L
Tsukuyomi
schmalwhieny
Tsukuyomi
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,800
Damage
61,865
81,491
Taken
83,738
72,316
Mitigated
55,733
34,418
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,979
4,749
2,014
3,767
19,447
25,615
244
11,282
7,549
32,769
0
W
Chaac
 
Chaac
17,752
1,720
1,525
7,515
21,543
27,052
512
10,736
10,456
0
33,962
W
Discordia
Itzwavey
Discordia
12,031
128
2,609
1,377
9,703
4,563
376
6,849
2,382
24,491
0
L
Bellona
JoshIsSP00KY
Bellona
2,854
618
756
591
17,119
23,542
128
9,924
7,195
0
5,113
L
Discordia
Kickfoo
Discordia
31,796
678
989
2,933
13,650
5,835
378
8,616
5,034
68,412
0
L
Cabrakan
SlippyTOADS
Cabrakan
6,580
692
808
1,257
16,583
11,207
0
13,008
3,575
14,671
0
W
He Bo
13,361
1,685
2,021
5,025
14,626
6,666
1,278
9,674
4,618
31,707
0
L
12,663
4,658
1,240
4,045
15,209
5,894
1,350
9,883
5,326
27,381
0
W
15,677
3,792
4,260
4,305
16,172
8,420
3,216
10,081
5,447
50,635
0
L
Tsukuyomi
schmalwhieny
Tsukuyomi
7,972
1,636
1,357
2,013
21,177
9,255
0
15,617
5,560
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,534
Gold Earned
56,243
176
Minions Killed
147
0
Camps Cleared
0
1,605,357
Distance Traveled
1,406,233
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,328
784
18
1
0
346,635
1
W
Chaac
12,830
755
21
1
0
330,096
0
W
Discordia
11,729
690
24
1
0
322,607
0
L
Bellona
9,945
585
5
0
0
302,351
0
L
Discordia
14,064
827
77
5
0
307,678
0
L
Cabrakan
10,777
634
21
1
0
236,168
1
W
He Bo
14,109
830
31
2
0
281,888
0
L
Sol
10,780
634
17
1
0
289,248
0
W
Chronos
12,538
738
82
5
0
324,131
0
L
Tsukuyomi
10,677
628
27
2
0
270,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role