Player Matchup

Hera
Hera
Calashorn
Hera
Level 123
God Stats
1W - 2L
1,263 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Gavel94
Gilgamesh
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2
Fenrir
Fenrir
JovialSphinx616
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 2
Team Averages
Level 94
1,421 SR
1,392 Elo+

VS

Team Averages
Level 82
1,567 SR
1,374 Elo+
Chaac
Chaac
DarthPapabear
Chaac
Level 67
God Stats
1W - 2L
1,453 SR
Queue Stats
39W - 44L
1,411 Elo+
Party 1
Vulcan
Vulcan
King x Rosado
Vulcan
Level 88
God Stats
14W - 11L
1,753 SR
Queue Stats
44W - 61L
1,312 Elo+
Party 1
Artemis
Artemis
Kodawari
Artemis
Level 91
God Stats
8W - 5L
1,494 SR
Queue Stats
63W - 92L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 8 / 1
8,686
620
10,208
11,541
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gavel94
Gilgamesh
12
0 / 8 / 2
8,398
600
5,542
19,120
17,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 7 / 0
9,034
645
4,957
14,608
4,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 16
11,042
789
13,594
17,998
17,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 12
11,143
796
12,577
5,734
2,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Kodawari
Artemis
16
10 / 1 / 10
11,299
807
12,563
7,470
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
23
23
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
1
0.06
W
6
0
16
14
L
Gilgamesh
Gavel94
Gilgamesh
0
8
2
0.13
L
3
7
0
0.43
W
7
2
12
6.5
W
Artemis
Kodawari
Artemis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
38,734
45,269
Taken
31,202
25,713
Mitigated
22,350
3,378
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,208
2,336
196
326
11,541
3,332
0
2,928
8,613
42,057
0
W
13,594
1,703
0
4,035
17,998
17,071
567
6,145
11,141
0
42,125
L
Gilgamesh
Gavel94
Gilgamesh
5,542
1,098
0
936
19,120
17,801
0
6,222
12,898
0
21,429
L
4,957
1,673
0
1,920
14,608
4,580
0
3,555
11,053
0
20,253
W
12,577
4,734
0
163
5,734
2,316
1,164
1,421
4,313
46,539
0
W
Artemis
Kodawari
Artemis
12,563
5,266
0
1,955
7,470
2,963
585
3,268
4,202
0
39,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
33,484
130
Minions Killed
163
4
Camps Cleared
7
696,326
Distance Traveled
845,117
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,686
620
84
6
0
239,607
5
W
Chaac
11,042
789
58
4
1
297,972
1
L
Gilgamesh
8,398
600
24
2
0
234,074
3
L
Fenrir
9,034
645
22
2
4
222,645
2
W
Vulcan
11,143
796
65
5
5
291,424
1
W
Artemis
11,299
807
40
3
1
255,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role