Player Matchup

Neith
Neith
ArreShadow
Neith
Level 105
God Stats
4W - 4L
1,323 SR
Queue Stats
45W - 49L
1,550 Elo+
Solo
Merlin
Merlin
Comicfan007
Merlin
Level 126
God Stats
10W - 11L
1,701 SR
Queue Stats
330W - 359L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Eternal mirr
Ratatoskr
Level 107
God Stats
2W - 2L
1,759 SR
Queue Stats
32W - 26L
1,549 Elo+
Solo
Ra
Ra
XenoChann
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,484 Elo+
Solo
Tyr
Tyr
iidanga
Tyr
Level 104
God Stats
13W - 22L
1,273 SR
Queue Stats
103W - 103L
1,473 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,512 Elo+

VS

Team Averages
Level 124
1,463 SR
1,552 Elo+
Odin
Odin
IronBuckeye14
Odin
Level 129
God Stats
3W - 2L
1,402 SR
Queue Stats
25W - 29L
1,684 Elo+
Party 1
Awilix
Awilix
ch33kb34t3r
Awilix
Level 138
God Stats
3W - 4L
1,459 SR
Queue Stats
57W - 47L
1,507 Elo+
Party 1
Ymir
Ymir
gieowar
Ymir
Level 143
God Stats
91W - 60L
1,586 SR
Queue Stats
309W - 304L
1,571 Elo+
Party 2
Medusa
Medusa
jhaze1
Medusa
Level 84
God Stats
7W - 12L
1,362 SR
Queue Stats
35W - 46L
1,416 Elo+
Solo
Scylla
Scylla
nickopdagreatest
Scylla
Level 125
God Stats
6W - 1L
1,505 SR
Queue Stats
397W - 396L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 2 / 3
9,141
1,143
6,881
5,325
1,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
0 / 0 / 3
8,086
1,011
2,605
397
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Eternal mirr
Ratatoskr
13
2 / 4 / 2
8,651
1,081
3,159
5,794
2,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 2
8,382
1,048
4,340
10,281
9,965
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
13
0 / 3 / 3
7,967
996
4,389
7,767
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
9,095
1,137
5,223
7,664
8,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
15
7 / 2 / 5
11,038
1,380
9,429
9,147
4,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
gieowar
Ymir
15
2 / 0 / 10
9,562
1,195
4,424
7,547
5,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
jhaze1
Medusa
12
0 / 0 / 0
5,841
730
0
0
0
15
2 / 0 / 9
9,651
1,206
8,479
1,349
323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
4
Kills
12
12
Deaths
4
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
3
1.25
L
Merlin
0
0
3
1.5
L
Ratatoskr
Eternal mirr
Ratatoskr
2
4
2
0.75
W
1
2
11
3.25
L
1
3
2
0.67
W
Awilix
7
2
5
4.75
W
Ymir
gieowar
Ymir
2
0
10
7
L
Tyr
0
3
3
0.5
W
Medusa
jhaze1
Medusa
0
0
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
27,555
29,564
Taken
25,707
20,323
Mitigated
18,874
2,859
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,881
1,186
0
477
5,325
1,705
0
1,736
3,589
0
39,509
L
Merlin
2,605
240
0
0
397
147
0
314
83
18,568
0
L
Ratatoskr
Eternal mirr
Ratatoskr
3,159
218
35
259
5,794
2,141
0
2,079
3,715
0
7,329
W
5,223
326
943
603
7,664
8,083
0
2,233
5,316
0
14,348
L
4,340
302
476
808
10,281
9,965
0
5,168
5,113
14,720
0
W
Awilix
9,429
4,366
684
345
9,147
4,532
0
2,042
6,881
0
24,751
W
Ymir
gieowar
Ymir
4,424
229
379
1,295
7,547
5,936
0
2,244
5,094
15,013
0
L
Tyr
4,389
44
0
804
7,767
6,365
0
3,606
4,161
0
6,655
W
Medusa
jhaze1
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
8,479
537
0
0
1,349
323
0
169
1,069
43,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
45,187
165
Minions Killed
163
5
Camps Cleared
8
671,719
Distance Traveled
705,788
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,141
1,143
96
12
1
164,350
0
L
Merlin
8,086
1,011
38
5
2
105,521
0
L
Ratatoskr
8,651
1,081
3
0
2
118,996
0
W
Odin
9,095
1,137
23
3
0
167,714
0
L
Ra
8,382
1,048
23
3
0
120,073
1
W
Awilix
11,038
1,380
33
4
5
187,058
2
W
Ymir
9,562
1,195
22
3
1
183,685
0
L
Tyr
7,967
996
5
1
0
162,779
1
W
Medusa
5,841
730
0
0
0
0
0
W
Scylla
9,651
1,206
85
11
2
167,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role