Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bernarder
Kuzenbo
Level 22
God Stats
11W - 8L
1,455 SR
Queue Stats
33W - 24L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
TlMMMYT
Gilgamesh
Level 111
God Stats
2W - 0L
1,320 SR
Queue Stats
141W - 131L
1,587 Elo+
Party 2
Team Averages
Level 97
1,425 SR
1,548 Elo+

VS

Team Averages
Level 102
1,407 SR
1,435 Elo+
Cthulhu
Cthulhu
Ballincj01
Cthulhu
Level 146
God Stats
0W - 1L
1,196 SR
Queue Stats
97W - 105L
1,451 Elo+
Party 1
Ullr
Ullr
InsightfulSloth
Ullr
Level 33
God Stats
3W - 5L
1,526 SR
Queue Stats
20W - 21L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
sabodhughes
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 2 / 12
12,786
752
25,547
19,275
9,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Bernarder
Kuzenbo
17
4 / 1 / 14
12,983
764
12,471
21,906
34,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
TlMMMYT
Gilgamesh
17
8 / 2 / 9
12,855
756
16,419
23,435
26,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ballincj01
Cthulhu
17
3 / 3 / 2
11,697
688
29,523
28,080
30,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 7 / 1
9,599
565
6,815
15,569
5,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
sabodhughes
The Morrigan
14
2 / 9 / 0
10,444
614
11,660
16,915
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
19
Kills
5
5
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
12
6.5
L
Cthulhu
Ballincj01
Cthulhu
3
3
2
1.33
W
Kuzenbo
Bernarder
Kuzenbo
4
1
14
11
L
0
7
1
0.07
W
Gilgamesh
TlMMMYT
Gilgamesh
8
2
9
6.25
L
The Morrigan
sabodhughes
The Morrigan
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
47,998
64,616
Taken
60,564
71,093
Mitigated
42,696
21,016
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,547
5,494
0
9,941
19,275
9,653
730
13,339
5,936
70,275
0
L
Cthulhu
Ballincj01
Cthulhu
29,523
2,538
375
7,232
28,080
30,974
0
17,082
10,344
66,379
0
W
Kuzenbo
Bernarder
Kuzenbo
12,471
4,492
209
3,860
21,906
34,664
889
12,630
9,276
33,923
0
L
6,815
1,131
0
1,400
15,569
5,022
0
10,875
4,518
0
27,358
W
Gilgamesh
TlMMMYT
Gilgamesh
16,419
5,211
0
7,006
23,435
26,776
1,089
15,286
8,149
0
52,144
L
The Morrigan
sabodhughes
The Morrigan
11,660
2,353
327
1,363
16,915
6,700
0
10,504
6,163
34,361
2,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
31,740
188
Minions Killed
185
7
Camps Cleared
7
978,598
Distance Traveled
886,037
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,786
752
83
5
5
295,949
4
L
Cthulhu
11,697
688
76
4
1
333,982
2
W
Kuzenbo
12,983
764
30
2
1
346,564
1
L
Ullr
9,599
565
51
3
1
302,458
1
W
Gilgamesh
12,855
756
75
4
1
336,085
0
L
The Morrigan
10,444
614
58
3
5
249,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role