Player Matchup

Nu Wa
Nu Wa
Dude I Shoot
Nu Wa
Level 126
God Stats
64W - 51L
1,503 SR
Queue Stats
122W - 114L
1,481 Elo+
Solo
Ullr
Ullr
Octavio851
Ullr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 205L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
SlevinK02
Erlang Shen
Level 124
God Stats
10W - 14L
1,647 SR
Queue Stats
79W - 86L
1,552 Elo+
Solo
Ravana
Ravana
XxGamerboyxX640
Ravana
Level 108
God Stats
1W - 5L
1,333 SR
Queue Stats
178W - 147L
1,550 Elo+
Solo
Fafnir
Fafnir
santiroco
Fafnir
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 1
Team Averages
Level 86
1,446 SR
1,471 Elo+

VS

Team Averages
Level 70
1,474 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Shincuo
Neith
Level 62
God Stats
22W - 23L
1,520 SR
Queue Stats
59W - 47L
1,521 Elo+
Solo
Athena
Athena
randy_smores2
Athena
Level 35
God Stats
1W - 1L
1,375 SR
Queue Stats
63W - 77L
1,514 Elo+
Solo
Bellona
Bellona
tgsyringe
Bellona
Level 32
God Stats
5W - 6L
1,478 SR
Queue Stats
157W - 148L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,668
567
6,549
3,566
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,096
510
2,594
5,765
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
SlevinK02
Erlang Shen
10
1 / 1 / 0
5,448
545
3,542
7,813
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 2
5,089
509
2,661
5,444
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
santiroco
Fafnir
8
0 / 0 / 0
4,812
481
708
3,873
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,412
641
4,676
6,776
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
9
1 / 0 / 1
5,267
527
1,898
4,699
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
Shincuo
Neith
11
4 / 1 / 1
6,502
650
5,449
5,235
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 4
5,416
542
1,624
6,562
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
tgsyringe
Bellona
9
0 / 2 / 3
5,466
547
4,216
7,738
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Shiva
 
Shiva
1
0
1
1.5
L
1
1
0
1
L
0
4
1
0.13
W
Neith
Shincuo
Neith
4
1
1
4.5
L
Erlang Shen
SlevinK02
Erlang Shen
1
1
0
1
L
1
2
2
1
W
0
1
4
2
L
Fafnir
santiroco
Fafnir
0
0
0
0
W
Bellona
tgsyringe
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
17,863
26,461
Taken
31,010
11,395
Mitigated
15,123
8,958
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,676
2,417
0
3,874
6,776
1,833
0
2,506
4,218
38,586
0
W
Shiva
 
Shiva
1,898
527
719
1,164
4,699
2,898
0
623
4,053
0
22,645
L
6,549
1,432
0
1,326
3,566
1,125
39
2,268
1,298
40,739
0
L
2,594
608
0
1,129
5,765
1,146
0
261
5,504
0
33,939
W
Neith
Shincuo
Neith
5,449
1,527
0
2,978
5,235
1,349
671
429
4,777
0
39,881
L
Erlang Shen
SlevinK02
Erlang Shen
3,542
1,663
0
3,937
7,813
4,109
0
1,227
6,586
0
29,646
L
2,661
830
0
1,268
5,444
2,544
0
1,022
4,422
0
23,368
W
1,624
490
0
1,355
6,562
3,440
0
2,785
3,748
16,834
0
L
Fafnir
santiroco
Fafnir
708
92
0
1,298
3,873
2,471
0
1,522
2,351
2,820
0
W
Bellona
tgsyringe
Bellona
4,216
1,667
0
1,986
7,738
5,603
824
914
6,732
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
29,063
272
Minions Killed
291
0
Camps Cleared
0
964,661
Distance Traveled
1,007,989
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,412
641
86
9
0
198,171
2
W
Shiva
5,267
527
52
5
0
229,108
3
L
Nu Wa
5,668
567
82
8
0
191,750
4
L
Ullr
5,096
510
61
6
0
182,195
3
W
Neith
6,502
650
77
8
0
176,931
4
L
Erlang Shen
5,448
545
68
7
0
183,458
1
L
Ravana
5,089
509
54
5
0
204,117
2
W
Athena
5,416
542
21
2
0
206,806
4
L
Fafnir
4,812
481
7
1
0
203,141
0
W
Bellona
5,466
547
55
6
0
196,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role