Player Matchup

Charybdis
Charybdis
Deathruyger
Charybdis
Level 155
God Stats
18W - 7L
1,619 SR
Queue Stats
151W - 146L
1,498 Elo+
Solo
Bellona
Bellona
SwMLoki
Bellona
Level 6
God Stats
2W - 2L
1,698 SR
Queue Stats
3W - 5L
1,547 Elo+
Party 1
Thor
Thor
imKoopaTroopa
Thor
Level 21
God Stats
4W - 2L
1,561 SR
Queue Stats
35W - 45L
1,489 Elo+
Solo
Discordia
Discordia
parditomx
Discordia
Level 155
God Stats
1W - 1L
1,923 SR
Queue Stats
3W - 2L
1,820 Elo+
Solo
Ares
Ares
xXgunexpertxX
Ares
Level 147
God Stats
6W - 5L
1,449 SR
Queue Stats
132W - 138L
1,482 Elo+
Party 1
Team Averages
Level 97
1,650 SR
1,567 Elo+

VS

Team Averages
Level 100
1,427 SR
1,566 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LLG JuGgErNaUt
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,800 Elo+
Solo
Nox
Nox
WugglyPhuggnuts
Nox
Level 93
God Stats
24W - 22L
1,558 SR
Queue Stats
191W - 178L
1,586 Elo+
Solo
Shiva
Shiva
jakbbandit
Shiva
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 5L
1,399 Elo+
Solo
Ullr
Ullr
pr픢st픬n
Ullr
Level 97
God Stats
1W - 4L
1,283 SR
Queue Stats
43W - 40L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deathruyger
Charybdis
12
0 / 0 / 1
6,199
775
2,994
5,543
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
SwMLoki
Bellona
12
0 / 1 / 0
5,963
745
1,516
7,589
5,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 1
6,577
822
2,342
3,379
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
parditomx
Discordia
14
2 / 0 / 3
7,017
877
9,474
4,293
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,659
832
3,236
8,025
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 0 / 0
6,690
836
4,966
4,413
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
0 / 1 / 1
5,510
689
2,494
5,505
3,449
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 0 / 2
6,093
762
4,912
3,262
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
10
1 / 1 / 1
5,698
712
2,830
5,446
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
5,738
717
4,025
7,284
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
3
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
0
2
W
Charybdis
Deathruyger
Charybdis
0
0
1
0.5
L
Thanatos
0
1
1
0.5
W
Bellona
SwMLoki
Bellona
0
1
0
0
L
0
0
2
1
W
2
0
1
2.5
L
Shiva
1
1
1
1.5
W
Discordia
parditomx
Discordia
2
0
3
3.5
L
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
19,227
28,829
Taken
25,910
17,064
Mitigated
11,796
6,796
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,966
240
253
1,042
4,413
1,345
0
1,228
3,185
23,191
0
W
Charybdis
Deathruyger
Charybdis
2,994
939
0
2,034
5,543
2,186
1,001
2,334
2,967
0
16,423
L
Thanatos
2,494
159
224
1,635
5,505
3,449
0
3,444
2,061
0
4,092
W
Bellona
SwMLoki
Bellona
1,516
0
0
392
7,589
5,142
382
3,177
4,286
0
9,955
L
4,912
219
0
199
3,262
1,078
0
1,573
1,689
20,627
0
W
2,342
145
0
932
3,379
1,434
0
24
3,287
0
14,687
L
Shiva
2,830
382
47
887
5,446
3,517
0
2,341
3,105
636
7,477
W
Discordia
parditomx
Discordia
9,474
163
167
1,619
4,293
1,696
357
1,193
3,068
34,551
0
L
4,025
781
0
250
7,284
2,407
0
4,124
3,160
0
17,805
W
3,236
100
0
1,652
8,025
6,606
347
3,005
4,764
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
29,729
182
Minions Killed
125
0
Camps Cleared
0
940,373
Distance Traveled
855,793
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,690
836
44
6
0
186,032
3
W
Charybdis
6,199
775
47
6
0
192,086
4
L
Thanatos
5,510
689
1
0
0
188,614
3
W
Bellona
5,963
745
17
2
0
185,593
3
L
Nox
6,093
762
38
5
0
180,932
4
W
Thor
6,577
822
35
4
0
199,361
3
L
Shiva
5,698
712
13
2
0
136,115
1
W
Discordia
7,017
877
65
8
0
194,080
2
L
Ullr
5,738
717
29
4
0
164,100
1
W
Ares
6,659
832
18
2
0
169,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role