Player Matchup

Nemesis
Nemesis
DakotaParrish
Nemesis
Level 17
God Stats
2W - 3L
1,328 SR
Queue Stats
58W - 55L
1,519 Elo+
Party 4
Vulcan
Vulcan
Idroppdonuts
Vulcan
Level 104
God Stats
1W - 6L
1,894 SR
Queue Stats
126W - 120L
1,592 Elo+
Party 3
Cerberus
Cerberus
Model1
Cerberus
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 57L
1,489 Elo+
Party 3
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 118
God Stats
47W - 41L
1,594 SR
Queue Stats
398W - 340L
1,638 Elo+
Party 4
Artemis
Artemis
WholeFoolMaui
Artemis
Level 74
God Stats
21W - 10L
2,023 SR
Queue Stats
273W - 272L
1,628 Elo+
Party 3
Team Averages
Level 67
1,668 SR
1,573 Elo+

VS

Team Averages
Level 80
1,878 SR
1,896 Elo+
Olorun
Olorun
DontHaveBeads
Olorun
Level 29
God Stats
17W - 0L
2,010 SR
Queue Stats
452W - 28L
2,187 Elo+
Party 1
Bellona
Bellona
Jako41
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Horus
Horus
MiceCheese
Horus
Level 126
God Stats
23W - 1L
2,192 SR
Queue Stats
511W - 33L
2,140 Elo+
Party 1
Poseidon
Poseidon
Ratmilk
Poseidon
Level 160
God Stats
42W - 1L
2,187 SR
Queue Stats
1,745W - 104L
2,151 Elo+
Party 1
Danzaburou
Danzaburou
YouAteMyCrayons
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 2 / 3
5,495
550
1,243
7,348
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
1 / 2 / 1
6,115
612
4,218
4,222
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Model1
Cerberus
9
1 / 4 / 3
6,027
603
1,837
7,067
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ShrimpTail1230
King Arthur
10
3 / 3 / 1
6,165
617
3,155
6,773
4,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
8
2 / 4 / 1
5,200
520
5,152
6,040
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,988
699
4,689
3,985
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Jako41
Bellona
7
1 / 4 / 2
4,935
494
1,669
5,653
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
7
2 / 1 / 2
4,919
492
2,279
5,447
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Ratmilk
Poseidon
13
9 / 1 / 0
7,685
769
7,668
4,003
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YouAteMyCrayons
Danzaburou
9
2 / 1 / 2
5,439
544
3,872
5,901
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
15
15
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
3
0.75
W
1
0
2
2
L
Vulcan
1
2
1
0.75
W
Bellona
Jako41
Bellona
1
4
2
0.5
W
Horus
2
1
2
3
L
Cerberus
Model1
Cerberus
1
4
3
0.63
W
Poseidon
Ratmilk
Poseidon
9
1
0
9
L
King Arthur
ShrimpTail1230
King Arthur
3
3
1
1.17
L
Artemis
2
4
1
0.63
W
Danzaburou
YouAteMyCrayons
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
20,177
31,450
Taken
24,989
15,114
Mitigated
8,657
4,308
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,243
332
0
250
7,348
2,298
0
3,461
3,887
0
30,480
W
4,689
3,397
59
1,928
3,985
1,485
0
1,634
2,351
53,550
0
L
Vulcan
4,218
990
0
871
4,222
1,331
0
2,336
1,886
43,617
0
W
Bellona
Jako41
Bellona
1,669
404
0
772
5,653
2,938
0
808
4,845
0
14,624
W
Horus
2,279
1,270
728
2,236
5,447
2,246
0
1,785
3,662
0
7,028
L
Cerberus
Model1
Cerberus
1,837
492
0
1,544
7,067
4,942
0
3,089
3,978
10,153
2,227
W
Poseidon
Ratmilk
Poseidon
7,668
1,650
0
522
4,003
1,014
0
1,197
2,806
50,137
0
L
King Arthur
ShrimpTail1230
King Arthur
3,155
452
0
963
6,773
4,739
0
2,135
4,638
0
28,922
L
Artemis
5,152
2,781
0
680
6,040
1,804
0
1,336
4,704
0
26,411
W
Danzaburou
YouAteMyCrayons
Danzaburou
3,872
1,969
0
1,853
5,901
974
168
408
5,493
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
29,966
302
Minions Killed
325
0
Camps Cleared
0
1,002,682
Distance Traveled
1,010,187
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,495
550
67
7
0
208,155
1
W
Olorun
6,988
699
124
12
0
205,339
2
L
Vulcan
6,115
612
87
9
0
214,301
5
W
Bellona
4,935
494
39
4
0
169,878
1
W
Horus
4,919
492
9
1
0
206,970
3
L
Cerberus
6,027
603
36
4
0
201,140
2
W
Poseidon
7,685
769
105
11
0
258,931
3
L
King Arthur
6,165
617
72
7
0
194,149
3
L
Artemis
5,200
520
40
4
0
184,937
1
W
Danzaburou
5,439
544
48
5
0
169,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role